Player Matchup

Awilix
Awilix
 
Awilix
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
FuzzyYes
Izanami
Level 109
God Stats
4W - 1L
1,628 SR
Queue Stats
174W - 140L
1,610 Elo+
Party 3
Nu Wa
Nu Wa
Raiden_PRx
Nu Wa
Level 119
God Stats
9W - 9L
1,550 SR
Queue Stats
258W - 225L
1,535 Elo+
Party 3
Ymir
Ymir
lKiinky
Ymir
Level 6
God Stats
7W - 3L
1,421 SR
Queue Stats
9W - 5L
1,528 Elo+
Party 3
Hou Yi
Hou Yi
rambito115
Hou Yi
Level 138
God Stats
16W - 18L
1,485 SR
Queue Stats
552W - 479L
1,585 Elo+
Party 3
Team Averages
Level 98
1,517 SR
1,552 Elo+

VS

Team Averages
Level 78
1,558 SR
1,538 Elo+
Amaterasu
Amaterasu
CarryMeTo1st
Amaterasu
Level 29
God Stats
0W - 1L
1,444 SR
Queue Stats
9W - 10L
1,452 Elo+
Party 2
Medusa
Medusa
Munsonium
Medusa
Level 126
God Stats
10W - 9L
1,780 SR
Queue Stats
301W - 251L
1,619 Elo+
Party 1
Thanatos
Thanatos
StrictlyDabz306
Thanatos
Level 66
God Stats
0W - 1L
1,370 SR
Queue Stats
11W - 15L
1,458 Elo+
Party 2
Ganesha
Ganesha
jerdy6996
Ganesha
Level 32
God Stats
63W - 46L
1,643 SR
Queue Stats
180W - 141L
1,585 Elo+
Party 1
Neith
Neith
shorty2819
Neith
Level 139
God Stats
31W - 34L
1,555 SR
Queue Stats
387W - 336L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
9 / 1 / 4
10,084
630
12,959
11,526
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
FuzzyYes
Izanami
15
10 / 5 / 2
9,657
604
17,307
12,492
3,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
17
2 / 3 / 8
9,789
612
9,141
6,134
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
lKiinky
Ymir
12
1 / 5 / 6
7,925
495
1,891
11,895
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
rambito115
Hou Yi
17
2 / 0 / 3
9,698
606
8,026
7,198
2,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CarryMeTo1st
Amaterasu
12
0 / 3 / 0
7,171
448
2,656
17,884
14,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Munsonium
Medusa
14
3 / 8 / 3
8,391
524
7,558
12,266
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
3 / 6 / 2
7,401
463
3,136
10,364
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
jerdy6996
Ganesha
13
1 / 3 / 7
7,627
477
4,604
12,029
6,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
16
6 / 4 / 4
9,981
624
10,074
12,931
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
24
Kills
13
14
Deaths
24
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
1
4
11
L
Amaterasu
CarryMeTo1st
Amaterasu
0
3
0
0
W
Izanami
FuzzyYes
Izanami
10
5
2
2.2
L
Medusa
Munsonium
Medusa
3
8
3
0.56
W
Nu Wa
2
3
8
2
L
Thanatos
3
6
2
0.67
L
Ganesha
jerdy6996
Ganesha
1
3
7
1.5
W
Ymir
lKiinky
Ymir
1
5
6
0.8
W
Hou Yi
rambito115
Hou Yi
2
0
3
3.5
L
Neith
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,324
Damage
28,028
49,245
Taken
65,474
18,525
Mitigated
33,774
11,805
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,959
5,578
0
1,113
11,526
3,990
72
839
10,687
0
66,344
L
Amaterasu
CarryMeTo1st
Amaterasu
2,656
929
0
6,322
17,884
14,465
749
1,347
16,537
0
35,296
W
Izanami
FuzzyYes
Izanami
17,307
12,981
0
4,410
12,492
3,998
1,134
1,721
10,771
0
81,165
L
Medusa
Munsonium
Medusa
7,558
3,435
0
1,546
12,266
4,173
417
2,597
9,669
0
54,255
W
Nu Wa
9,141
1,578
63
2,289
6,134
1,868
1,051
0
6,134
73,775
0
L
Thanatos
3,136
796
0
5,958
10,364
3,570
183
2,143
8,221
0
35,298
L
Ganesha
jerdy6996
Ganesha
4,604
173
105
475
12,029
6,995
0
1,672
10,357
25,588
0
W
Ymir
lKiinky
Ymir
1,891
487
0
444
11,895
6,174
384
1,986
9,786
21,667
0
W
Hou Yi
rambito115
Hou Yi
8,026
4,213
0
3,486
7,198
2,495
403
0
7,198
0
74,429
L
Neith
10,074
3,870
0
4,245
12,931
4,571
64
3,273
9,658
0
72,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,153
Gold Earned
40,571
544
Minions Killed
390
0
Camps Cleared
0
1,565,794
Distance Traveled
1,444,946
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,084
630
102
6
0
359,245
4
L
Amaterasu
7,171
448
63
4
0
293,176
1
W
Izanami
9,657
604
119
7
0
296,023
2
L
Medusa
8,391
524
91
6
0
283,146
6
W
Nu Wa
9,789
612
132
8
0
304,069
2
L
Thanatos
7,401
463
74
5
0
256,993
0
L
Ganesha
7,627
477
20
1
0
324,654
5
W
Ymir
7,925
495
46
3
0
299,077
3
W
Hou Yi
9,698
606
145
9
0
307,380
6
L
Neith
9,981
624
142
9
0
286,977
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role