Player Matchup

Nemesis
Nemesis
Evasivness
Nemesis
Level 102
God Stats
29W - 18L
1,600 SR
Queue Stats
533W - 501L
1,570 Elo+
Party 1
Bakasura
Bakasura
J1mmyCrazy
Bakasura
Level 89
God Stats
23W - 11L
1,669 SR
Queue Stats
311W - 207L
1,626 Elo+
Party 1
Hou Yi
Hou Yi
Marluxism
Hou Yi
Level 41
God Stats
13W - 22L
1,536 SR
Queue Stats
191W - 130L
1,538 Elo+
Party 1
Cerberus
Cerberus
TylerFae
Cerberus
Level 23
God Stats
4W - 5L
1,432 SR
Queue Stats
163W - 156L
1,538 Elo+
Party 4
Aphrodite
Aphrodite
minty_psd
Aphrodite
Level 155
God Stats
61W - 28L
1,722 SR
Queue Stats
307W - 311L
1,552 Elo+
Party 4
Team Averages
Level 82
1,592 SR
1,565 Elo+

VS

Team Averages
Level 96
1,661 SR
1,577 Elo+
Neith
Neith
Aonyx
Neith
Level 156
God Stats
12W - 8L
1,846 SR
Queue Stats
585W - 533L
1,641 Elo+
Party 2
Pele
Pele
Aries-Senpai_713
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,584 Elo+
Party 3
Geb
Geb
Ashez_Anarchy
Geb
Level 18
God Stats
12W - 7L
1,757 SR
Queue Stats
99W - 96L
1,459 Elo+
Party 2
Persephone
Persephone
Basitin
Persephone
Level 157
God Stats
8W - 5L
1,703 SR
Queue Stats
367W - 332L
1,653 Elo+
Party 2
King Arthur
King Arthur
BrentBlackwolf
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evasivness
Nemesis
20
13 / 3 / 5
14,464
657
20,650
19,480
15,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
J1mmyCrazy
Bakasura
20
6 / 1 / 6
13,002
591
15,160
22,225
22,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Marluxism
Hou Yi
19
4 / 3 / 3
12,299
559
7,470
15,721
4,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TylerFae
Cerberus
16
1 / 1 / 11
10,397
473
8,197
16,143
16,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
minty_psd
Aphrodite
17
2 / 2 / 5
11,274
512
8,797
19,433
9,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aonyx
Neith
17
5 / 6 / 2
11,876
540
15,517
14,990
5,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 8 / 2
10,252
466
8,992
18,988
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 6
9,159
416
2,645
16,145
12,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Basitin
Persephone
18
1 / 3 / 5
12,081
549
25,796
13,544
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
BrentBlackwolf
King Arthur
14
0 / 6 / 3
9,155
416
5,008
21,180
10,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
26
Kills
10
10
Deaths
26
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Aonyx
Neith
5
6
2
1
L
3
8
2
0.5
L
1
3
6
1.33
L
Persephone
Basitin
Persephone
1
3
5
1.17
L
King Arthur
BrentBlackwolf
King Arthur
0
6
3
0.25
W
Nemesis
Evasivness
Nemesis
13
3
5
5.17
W
Bakasura
J1mmyCrazy
Bakasura
6
1
6
9
W
Hou Yi
Marluxism
Hou Yi
4
3
3
1.83
W
Cerberus
TylerFae
Cerberus
1
1
11
6.5
W
Aphrodite
minty_psd
Aphrodite
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,274
Damage
57,958
93,002
Taken
84,847
68,268
Mitigated
38,262
43,718
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aonyx
Neith
15,517
5,339
0
2,085
14,990
5,732
282
3,588
11,283
0
89,807
L
8,992
2,435
0
5,492
18,988
5,113
0
1,587
15,613
0
84,927
L
2,645
370
2,120
1,638
16,145
12,147
0
4,479
11,126
11,792
0
L
Persephone
Basitin
Persephone
25,796
625
0
2,229
13,544
4,556
0
4,381
8,460
101,698
0
L
King Arthur
BrentBlackwolf
King Arthur
5,008
790
0
4,519
21,180
10,714
0
3,490
16,508
230
46,489
W
Nemesis
Evasivness
Nemesis
20,650
10,998
0
6,620
19,480
15,094
656
3,119
16,361
0
142,726
W
Bakasura
J1mmyCrazy
Bakasura
15,160
10,017
0
10,057
22,225
22,847
2,042
5,822
16,403
0
61,905
W
Hou Yi
Marluxism
Hou Yi
7,470
2,969
0
3,022
15,721
4,767
2,700
3,694
12,027
0
95,109
W
Cerberus
TylerFae
Cerberus
8,197
425
1,029
3,194
16,143
16,323
132
6,658
9,485
27,035
0
W
Aphrodite
minty_psd
Aphrodite
8,797
136
6,947
12,849
19,433
9,237
679
9,976
9,457
82,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,436
Gold Earned
52,523
670
Minions Killed
526
0
Camps Cleared
0
2,302,648
Distance Traveled
2,111,820
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,876
540
147
7
0
385,584
8
L
Pele
10,252
466
129
6
0
391,457
3
L
Geb
9,159
416
11
1
0
455,890
4
L
Persephone
12,081
549
163
7
0
472,886
6
L
King Arthur
9,155
416
76
3
0
406,003
4
W
Nemesis
14,464
657
192
9
0
499,831
5
W
Bakasura
13,002
591
137
6
0
471,505
2
W
Hou Yi
12,299
559
147
7
0
405,075
3
W
Cerberus
10,397
473
53
2
0
480,563
3
W
Aphrodite
11,274
512
141
6
0
445,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role