Player Matchup

Terra
Terra
ComeForMe
Terra
Level 29
God Stats
28W - 14L
1,805 SR
Queue Stats
362W - 254L
1,650 Elo+
Solo
Ra
Ra
Drfurydash
Ra
Level 25
God Stats
53W - 33L
1,565 SR
Queue Stats
184W - 132L
1,603 Elo+
Party 2
Zeus
Zeus
HartmanWasTaken
Zeus
Level 25
God Stats
35W - 17L
1,708 SR
Queue Stats
235W - 163L
1,570 Elo+
Party 1
Bastet
Bastet
Kazeeq
Bastet
Level 29
God Stats
97W - 63L
1,669 SR
Queue Stats
403W - 338L
1,569 Elo+
Party 1
Mulan
Mulan
Lunnala
Mulan
Level 26
God Stats
6W - 3L
1,623 SR
Queue Stats
191W - 149L
1,592 Elo+
Party 2
Team Averages
Level 27
1,674 SR
1,597 Elo+

VS

Team Averages
Level 15
1,632 SR
1,578 Elo+
Ra
Ra
HeyUrineMyWay
Ra
Level 24
God Stats
5W - 4L
1,599 SR
Queue Stats
94W - 61L
1,606 Elo+
Solo
Olorun
Olorun
Ldsc21
Olorun
Level 18
God Stats
1W - 2L
1,244 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo
Chaac
Chaac
LoganEC223
Chaac
Level 10
God Stats
5W - 3L
1,954 SR
Queue Stats
26W - 27L
1,613 Elo+
Solo
Thor
Thor
SuckethKoch
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Solo
Izanami
Izanami
player1169
Izanami
Level 18
God Stats
2W - 1L
1,863 SR
Queue Stats
55W - 34L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ComeForMe
Terra
15
2 / 0 / 20
8,359
1,194
12,793
9,195
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 12
7,786
1,112
3,987
2,043
717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 0 / 9
9,116
1,302
11,786
1,925
634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Kazeeq
Bastet
14
8 / 0 / 12
8,406
1,201
9,543
3,838
1,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
Lunnala
Mulan
14
4 / 1 / 13
8,617
1,231
6,586
7,950
4,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

342

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,733
962
7,244
7,946
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
Ldsc21
Olorun
12
0 / 8 / 0
6,619
946
2,773
10,546
3,277
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
12
0 / 6 / 0
6,439
920
4,959
13,562
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 4 / 1
6,408
915
1,268
4,830
1,628
Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
player1169
Izanami
13
1 / 5 / 0
7,547
1,078
5,168
10,594
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
3
25
Kills
1
1
Deaths
25
66
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
ComeForMe
Terra
2
0
20
12
W
2
0
12
8
W
9
0
9
13.5
L
0
2
1
0.25
W
Bastet
Kazeeq
Bastet
8
0
12
14
L
Olorun
Ldsc21
Olorun
0
8
0
0
L
Chaac
0
6
0
0
W
Mulan
Lunnala
Mulan
4
1
13
10.5
L
0
4
1
0.13
L
Izanami
player1169
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,695
Damage
21,412
24,951
Taken
47,478
11,632
Mitigated
18,640
6,691
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
ComeForMe
Terra
12,793
999
1,735
1,995
9,195
4,108
0
4,190
4,796
20,523
0
W
3,987
0
1,217
555
2,043
717
0
702
1,300
32,838
0
W
11,786
568
0
591
1,925
634
0
1,052
834
19,005
0
L
7,244
173
1,907
1,221
7,946
2,043
0
4,711
2,983
27,740
0
W
Bastet
Kazeeq
Bastet
9,543
2,495
0
0
3,838
1,439
0
1,328
2,337
0
11,653
L
Olorun
Ldsc21
Olorun
2,773
543
274
348
10,546
3,277
0
5,310
4,978
11,259
0
L
Chaac
4,959
1,023
0
1,762
13,562
8,613
0
7,947
5,204
783
8,536
W
Mulan
Lunnala
Mulan
6,586
1,991
0
598
7,950
4,734
0
3,327
4,491
0
23,582
L
1,268
92
0
0
4,830
1,628
0
2,940
1,588
0
3,333
L
Izanami
player1169
Izanami
5,168
4,344
0
1,102
10,594
3,079
0
6,052
4,159
0
42,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
33,746
156
Minions Killed
157
7
Camps Cleared
5
805,996
Distance Traveled
606,893
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,359
1,194
13
2
1
182,098
3
W
Ra
7,786
1,112
66
9
0
153,810
0
W
Zeus
9,116
1,302
25
4
0
150,195
2
L
Ra
6,733
962
35
5
1
158,184
3
W
Bastet
8,406
1,201
8
1
2
175,856
3
L
Olorun
6,619
946
31
4
1
125,696
0
L
Chaac
6,439
920
9
1
0
140,271
0
W
Mulan
8,617
1,231
44
6
4
144,037
0
L
Thor
6,408
915
7
1
0
59,737
0
L
Izanami
7,547
1,078
75
11
3
123,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role