Player Matchup

Terra
Terra
 
Terra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CREEPyCamo
Zeus
Level 108
God Stats
1W - 0L
1,322 SR
Queue Stats
105W - 77L
1,582 Elo+
Party 1
Da Ji
Da Ji
DalenNoah
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 27L
1,648 Elo+
Party 1
Chiron
Chiron
Sp3cOpToxic
Chiron
Level 140
God Stats
1W - 3L
1,689 SR
Queue Stats
231W - 190L
1,540 Elo+
Party 1
Team Averages
Level 101
1,502 SR
1,554 Elo+

VS

Team Averages
Level 127
1,581 SR
1,547 Elo+
Danzaburou
Danzaburou
Bryceeeee
Danzaburou
Level 127
God Stats
8W - 4L
1,719 SR
Queue Stats
30W - 17L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
KrazyChicken15
Gilgamesh
Level 121
God Stats
0W - 2L
1,661 SR
Queue Stats
94W - 88L
1,569 Elo+
Solo
Nu Wa
Nu Wa
NOFREEWIFIFORYU
Nu Wa
Level 122
God Stats
21W - 24L
1,506 SR
Queue Stats
134W - 152L
1,463 Elo+
Solo
Serqet
Serqet
serpent22
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,490 Elo+
Solo
Discordia
Discordia
temp-357791
Discordia
Level 141
God Stats
189W - 203L
1,517 SR
Queue Stats
394W - 401L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 0 / 14
9,131
1,141
4,946
4,975
4,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
 
Achilles
15
2 / 0 / 12
8,383
1,048
3,831
7,463
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 0 / 8
9,484
1,186
11,959
3,961
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
DalenNoah
Da Ji
15
4 / 2 / 8
8,537
1,067
8,862
8,555
2,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
15
5 / 1 / 10
9,736
1,217
9,402
6,560
2,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

358

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bryceeeee
Danzaburou
12
0 / 3 / 0
7,088
886
3,639
6,586
2,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
KrazyChicken15
Gilgamesh
12
0 / 4 / 1
7,366
921
4,703
7,730
3,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
7,645
956
8,969
11,172
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
serpent22
Serqet
12
0 / 6 / 0
6,618
827
1,196
7,503
2,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
temp-357791
Discordia
13
2 / 4 / 1
8,091
1,011
6,667
9,789
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
22
Kills
3
3
Deaths
22
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
14
8
W
Achilles
 
Achilles
2
0
12
8
L
Danzaburou
Bryceeeee
Danzaburou
0
3
0
0
W
10
0
8
14
W
Da Ji
DalenNoah
Da Ji
4
2
8
4
L
Gilgamesh
KrazyChicken15
Gilgamesh
0
4
1
0.13
L
1
5
1
0.3
W
Chiron
5
1
10
10
L
Serqet
serpent22
Serqet
0
6
0
0
L
Discordia
temp-357791
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
25,174
31,514
Taken
42,780
17,121
Mitigated
15,831
7,252
Healing
1,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,946
238
2,172
1,535
4,975
4,217
0
2,136
2,626
11,769
0
W
Achilles
 
Achilles
3,831
473
0
1,335
7,463
5,883
0
3,068
3,946
0
17,118
L
Danzaburou
Bryceeeee
Danzaburou
3,639
1,669
0
138
6,586
2,388
0
2,375
3,919
0
14,758
W
11,959
1,197
0
0
3,961
1,606
0
1,773
2,097
24,636
0
W
Da Ji
DalenNoah
Da Ji
8,862
2,872
0
0
8,555
2,800
0
5,168
3,346
0
15,228
L
Gilgamesh
KrazyChicken15
Gilgamesh
4,703
1,209
435
911
7,730
3,745
0
2,595
4,906
0
14,270
L
8,969
1,495
0
80
11,172
3,685
0
4,787
6,073
35,273
0
W
Chiron
9,402
3,840
544
1,666
6,560
2,615
0
2,827
3,565
0
43,576
L
Serqet
serpent22
Serqet
1,196
130
0
0
7,503
2,708
0
3,439
3,871
0
3,398
L
Discordia
temp-357791
Discordia
6,667
82
0
170
9,789
3,305
0
3,026
6,626
11,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,271
Gold Earned
36,808
172
Minions Killed
119
9
Camps Cleared
3
782,921
Distance Traveled
520,304
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,131
1,141
15
2
0
173,514
2
W
Achilles
8,383
1,048
29
4
0
151,888
3
L
Danzaburou
7,088
886
30
4
0
99,490
1
W
Zeus
9,484
1,186
28
4
2
149,462
0
W
Da Ji
8,537
1,067
16
2
4
148,062
1
L
Gilgamesh
7,366
921
29
4
1
79,511
2
L
Nu Wa
7,645
956
38
5
1
146,821
2
W
Chiron
9,736
1,217
84
11
3
159,995
0
L
Serqet
6,618
827
5
1
0
75,125
0
L
Discordia
8,091
1,011
17
2
1
119,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role