Player Matchup

Athena
Athena
FendronP
Athena
Level 115
God Stats
107W - 108L
1,553 SR
Queue Stats
218W - 253L
1,522 Elo+
Party 1
Set
Set
TeodorBancila
Set
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 199L
1,480 Elo+
Party 1
Ah Puch
Ah Puch
callastyn
Ah Puch
Level 108
God Stats
6W - 6L
1,450 SR
Queue Stats
346W - 313L
1,578 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,527 Elo+

VS

Team Averages
Level 63
1,635 SR
1,483 Elo+
Fenrir
Fenrir
Cauu
Fenrir
Level 64
God Stats
15W - 8L
1,695 SR
Queue Stats
79W - 96L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
ThAAAnatOOOsZ
Nu Wa
Level 107
God Stats
0W - 2L
1,543 SR
Queue Stats
355W - 386L
1,494 Elo+
Solo
Bacchus
Bacchus
dementorozzz
Bacchus
Level 17
God Stats
23W - 20L
1,667 SR
Queue Stats
46W - 49L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FendronP
Athena
13
2 / 5 / 16
11,061
737
11,146
19,247
22,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
11 / 8 / 7
12,299
820
14,523
23,778
11,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
callastyn
Ah Puch
15
7 / 4 / 11
11,961
797
21,557
15,537
6,138
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cauu
Fenrir
14
14 / 8 / 2
12,030
802
21,004
19,332
14,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 8 / 11
9,958
664
14,056
12,388
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
dementorozzz
Bacchus
12
1 / 4 / 13
9,768
651
13,412
23,992
26,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
20
Kills
17
17
Deaths
20
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cauu
Fenrir
14
8
2
1.88
W
Athena
FendronP
Athena
2
5
16
2
W
11
8
7
1.81
L
2
8
11
0.94
W
Ah Puch
callastyn
Ah Puch
7
4
11
3.13
L
Bacchus
dementorozzz
Bacchus
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,226
Damage
48,472
58,562
Taken
55,712
40,454
Mitigated
45,215
13,869
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cauu
Fenrir
21,004
5,003
138
2,605
19,332
14,947
668
9,754
9,578
0
42,285
W
Athena
FendronP
Athena
11,146
3,101
0
855
19,247
22,994
339
8,310
10,937
18,664
0
W
14,523
6,892
0
4,308
23,778
11,322
1,054
10,523
13,255
0
31,979
L
14,056
2,879
128
760
12,388
4,166
368
7,751
4,600
40,430
0
W
Ah Puch
callastyn
Ah Puch
21,557
3,041
856
7,850
15,537
6,138
702
9,232
6,305
63,242
0
L
Bacchus
dementorozzz
Bacchus
13,412
2,285
0
4,441
23,992
26,102
286
15,546
8,156
23,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
31,756
126
Minions Killed
122
7
Camps Cleared
6
842,597
Distance Traveled
767,931
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,030
802
43
3
3
266,945
2
W
Athena
11,061
737
11
1
0
303,961
16
W
Set
12,299
820
37
2
2
275,598
2
L
Nu Wa
9,958
664
62
4
1
221,675
5
W
Ah Puch
11,961
797
78
5
5
263,038
3
L
Bacchus
9,768
651
17
1
2
279,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role