Player Matchup

Merlin
Merlin
AgateThrone7290
Merlin
Level 4
God Stats
0W - 5L
1,501 SR
Queue Stats
4W - 16L
1,203 Elo+
Party 1
Jormungandr
Jormungandr
BigSmokeVL
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,292 Elo+
Solo
Terra
Terra
Cuttlefish1394
Terra
Level 25
God Stats
6W - 5L
1,568 SR
Queue Stats
99W - 118L
1,369 Elo+
Party 1
Nike
Nike
HeroFromThe9Os
Nike
Level 21
God Stats
85W - 66L
1,466 SR
Queue Stats
130W - 123L
1,358 Elo+
Solo
Charybdis
Charybdis
MINHOCA9658
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,258 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,296 Elo+

VS

Team Averages
Level 24
1,425 SR
1,354 Elo+
Merlin
Merlin
Afromanes26
Merlin
Level 27
God Stats
4W - 2L
1,544 SR
Queue Stats
127W - 94L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cridev22
Morgan Le Fay
Level 29
God Stats
16W - 20L
1,477 SR
Queue Stats
61W - 70L
1,325 Elo+
Solo
Hachiman
Hachiman
El_Non3_Stop3_92
Hachiman
Level 27
God Stats
25W - 30L
1,348 SR
Queue Stats
150W - 172L
1,318 Elo+
Solo
Guan Yu
Guan Yu
Lua_skhati
Guan Yu
Level 29
God Stats
3W - 2L
1,435 SR
Queue Stats
185W - 221L
1,386 Elo+
Solo
Neith
Neith
The Uthred
Neith
Level 6
God Stats
17W - 22L
1,320 SR
Queue Stats
23W - 33L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 15 / 4
12,810
854
21,326
27,461
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BigSmokeVL
Jormungandr
19
1 / 7 / 4
12,874
858
11,828
28,236
35,939
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
2 / 7 / 2
14,070
938
9,383
50,041
40,301
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 2
14,268
951
27,786
26,963
25,874
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
MINHOCA9658
Charybdis
18
0 / 4 / 1
11,302
753
3,490
5,734
1,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 2 / 20
14,873
992
22,320
9,127
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Cridev22
Morgan Le Fay
19
2 / 0 / 7
12,347
823
4,305
3,365
1,131
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 16
15,504
1,034
42,220
21,469
7,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Lua_skhati
Guan Yu
20
6 / 0 / 23
15,890
1,059
15,117
24,802
35,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
20
10 / 4 / 17
14,997
1,000
42,672
21,612
7,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
120
8
Kills
37
37
Deaths
8
13
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
2
20
9
L
0
15
4
0.13
L
Jormungandr
BigSmokeVL
Jormungandr
1
7
4
0.43
W
Morgan Le Fay
Cridev22
Morgan Le Fay
2
0
7
5.5
L
2
7
2
0.43
W
11
2
16
9.5
L
5
4
2
1.5
W
Guan Yu
Lua_skhati
Guan Yu
6
0
23
17.5
L
Charybdis
MINHOCA9658
Charybdis
0
4
1
0.13
W
Neith
10
4
17
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,813
Damage
126,634
138,435
Taken
80,375
113,180
Mitigated
55,093
12,774
Healing
33,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,320
688
0
0
9,127
3,409
0
7,127
2,000
49,392
0
L
21,326
1,827
84
1,503
27,461
9,729
0
10,480
16,981
47,282
0
L
Jormungandr
BigSmokeVL
Jormungandr
11,828
1,746
0
1,256
28,236
35,939
0
4,755
22,051
30,232
0
W
Morgan Le Fay
Cridev22
Morgan Le Fay
4,305
1,054
0
207
3,365
1,131
0
1,284
2,081
13,482
0
L
9,383
2,319
1,013
8,778
50,041
40,301
0
6,261
43,780
33,370
0
W
42,220
32,565
0
8,822
21,469
7,105
0
10,178
11,291
0
68,550
L
27,786
6,178
0
0
26,963
25,874
0
3,432
23,531
0
50,804
W
Guan Yu
Lua_skhati
Guan Yu
15,117
4,276
3,400
11,351
24,802
35,496
0
12,143
12,659
0
31,149
L
Charybdis
MINHOCA9658
Charybdis
3,490
1,221
0
140
5,734
1,337
0
1,697
4,037
0
9,629
W
Neith
42,672
26,750
0
9,709
21,612
7,952
0
11,805
9,807
0
57,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,324
Gold Earned
73,611
208
Minions Killed
210
7
Camps Cleared
11
1,233,593
Distance Traveled
1,227,995
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,873
992
72
5
0
272,169
0
L
Merlin
12,810
854
59
4
3
244,559
0
L
Jormungandr
12,874
858
25
2
0
267,333
1
W
Morgan Le Fay
12,347
823
18
1
1
101,602
1
L
Terra
14,070
938
57
4
4
311,535
1
W
Hachiman
15,504
1,034
54
4
8
281,830
1
L
Nike
14,268
951
59
4
0
322,726
0
W
Guan Yu
15,890
1,059
29
2
0
330,467
0
L
Charybdis
11,302
753
8
1
0
87,440
1
W
Neith
14,997
1,000
37
2
2
241,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role