Player Matchup

Jormungandr
Jormungandr
Chaós92
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,316 Elo+
Party 4
Bellona
Bellona
J_Jinx0
Bellona
Level 17
God Stats
6W - 7L
1,113 SR
Queue Stats
14W - 20L
1,345 Elo+
Party 4
Hel
Hel
Mirfeno
Hel
Level 20
God Stats
4W - 2L
1,462 SR
Queue Stats
9W - 8L
1,282 Elo+
Party 2
Neith
Neith
PinguPengiun
Neith
Level 13
God Stats
2W - 0L
1,297 SR
Queue Stats
3W - 2L
1,173 Elo+
Party 2
Danzaburou
Danzaburou
汐珏Jade
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,345 Elo+
Solo
Team Averages
Level 13
1,374 SR
1,292 Elo+

VS

Team Averages
Level 10
1,453 SR
1,316 Elo+
Guan Yu
Guan Yu
AegeaNNN
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,306 Elo+
Party 3
Horus
Horus
ExpertMurderer50
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,172 Elo+
Party 3
Merlin
Merlin
Jainara
Merlin
Level 18
God Stats
55W - 38L
1,449 SR
Queue Stats
94W - 95L
1,360 Elo+
Solo
Neith
Neith
Lajff
Neith
Level 5
God Stats
1W - 4L
1,319 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 1
Yemoja
Yemoja
white_rabbit232
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaós92
Jormungandr
20
4 / 1 / 17
13,099
936
16,941
15,597
20,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
J_Jinx0
Bellona
20
5 / 0 / 22
13,980
999
13,931
19,715
13,197
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
20
16 / 3 / 14
14,983
1,070
39,197
21,107
8,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 2 / 19
13,185
942
27,683
18,575
7,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
汐珏Jade
Danzaburou
20
5 / 1 / 18
12,816
915
24,187
12,611
5,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AegeaNNN
Guan Yu
17
3 / 6 / 2
11,716
837
16,007
34,939
48,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
1 / 8 / 3
11,866
848
8,118
35,720
49,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Jainara
Merlin
18
2 / 2 / 2
12,850
918
30,633
19,849
8,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Lajff
Neith
18
0 / 14 / 5
11,672
834
18,997
27,536
12,768
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 4 / 4
11,293
807
6,051
10,073
8,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
23
34
Kills
7
7
Deaths
34
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AegeaNNN
Guan Yu
3
6
2
0.67
W
Jormungandr
Chaós92
Jormungandr
4
1
17
12.5
L
1
8
3
0.31
W
Bellona
J_Jinx0
Bellona
5
0
22
16
L
Merlin
Jainara
Merlin
2
2
2
1.5
L
Neith
Lajff
Neith
0
14
5
0.18
W
Hel
16
3
14
7.67
W
4
2
19
6.75
L
1
4
4
0.75
W
Danzaburou
汐珏Jade
Danzaburou
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,939
Damage
79,806
87,605
Taken
128,117
54,999
Mitigated
129,074
46,309
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AegeaNNN
Guan Yu
16,007
2,264
5,140
9,142
34,939
48,943
0
15,501
19,438
0
22,032
W
Jormungandr
Chaós92
Jormungandr
16,941
5,280
0
2,266
15,597
20,377
0
6,533
9,064
50,312
0
L
8,118
4,128
1,689
4,820
35,720
49,825
0
13,151
22,569
0
15,833
W
Bellona
J_Jinx0
Bellona
13,931
6,370
1,897
4,545
19,715
13,197
0
8,370
11,345
0
23,791
L
Merlin
Jainara
Merlin
30,633
2,330
250
2,027
19,849
8,677
0
10,390
9,459
92,271
0
L
Neith
Lajff
Neith
18,997
13,413
0
1,719
27,536
12,768
0
12,277
15,259
0
39,760
W
Hel
39,197
2,548
15,813
16,058
21,107
8,476
0
7,936
13,171
53,263
0
W
27,683
12,757
0
2,909
18,575
7,772
0
5,850
12,725
0
44,965
L
6,051
376
922
146
10,073
8,861
0
4,819
5,254
15,139
0
W
Danzaburou
汐珏Jade
Danzaburou
24,187
14,216
0
2,821
12,611
5,177
0
7,995
4,616
0
54,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,063
Gold Earned
59,397
262
Minions Killed
244
4
Camps Cleared
3
1,260,029
Distance Traveled
1,113,783
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,716
837
14
1
0
257,684
0
W
Jormungandr
13,099
936
58
4
0
240,826
0
L
Horus
11,866
848
6
0
0
235,866
1
W
Bellona
13,980
999
35
3
2
256,647
0
L
Merlin
12,850
918
166
12
2
269,093
0
L
Neith
11,672
834
38
3
0
203,499
1
W
Hel
14,983
1,070
43
3
1
292,546
0
W
Neith
13,185
942
42
3
1
217,796
0
L
Yemoja
11,293
807
20
1
1
147,641
1
W
Danzaburou
12,816
915
84
6
0
252,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role