Player Matchup

Sun Wukong
Sun Wukong
Chaosking3281
Sun Wukong
Level 14
God Stats
16W - 16L
1,422 SR
Queue Stats
57W - 68L
1,404 Elo+
Solo
Izanami
Izanami
Lavender719
Izanami
Level 5
God Stats
18W - 16L
1,817 SR
Queue Stats
59W - 51L
1,610 Elo+
Solo
Set
Set
WolfDudeEN-
Set
Level 27
God Stats
3W - 4L
1,445 SR
Queue Stats
12W - 18L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
conradexpress
Cthulhu
Level 22
God Stats
20W - 8L
1,580 SR
Queue Stats
36W - 30L
1,361 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
graysonmarshall1
Morgan Le Fay
Level 18
God Stats
7W - 3L
1,547 SR
Queue Stats
70W - 85L
1,319 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,401 Elo+

VS

Team Averages
Level 9
1,544 SR
1,303 Elo+
Neith
Neith
D_-e-s-T-r-o-_Y
Neith
Level 2
God Stats
1W - 2L
1,705 SR
Queue Stats
2W - 4L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Firegarnet47
Cthulhu
Level 6
God Stats
20W - 20L
1,609 SR
Queue Stats
24W - 27L
1,383 Elo+
Solo
Fenrir
Fenrir
IgorOlivares
Fenrir
Level 13
God Stats
5W - 5L
1,515 SR
Queue Stats
26W - 26L
1,282 Elo+
Party 1
Merlin
Merlin
KINGCOBRA7033
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,277 Elo+
Solo
Loki
Loki
toxic_babayaga
Loki
Level 17
God Stats
11W - 14L
1,390 SR
Queue Stats
31W - 34L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaosking3281
Sun Wukong
15
4 / 1 / 8
10,383
546
7,723
11,887
8,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Lavender719
Izanami
19
13 / 0 / 5
12,649
666
12,193
11,116
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 0
8,371
441
105
6,980
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
16
0 / 2 / 2
10,098
531
2,496
9,081
5,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
graysonmarshall1
Morgan Le Fay
18
17 / 4 / 4
12,789
673
20,880
14,594
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
5,986
315
2,794
7,074
1,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Firegarnet47
Cthulhu
12
1 / 11 / 2
7,901
416
6,793
19,219
11,979
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
13
2 / 4 / 4
8,469
446
3,952
11,283
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 11 / 2
8,117
427
4,229
10,648
3,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 2 / 1
7,671
404
4,724
7,550
3,223
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
35
Kills
8
8
Deaths
35
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chaosking3281
Sun Wukong
4
1
8
8
L
0
7
0
0
L
Cthulhu
Firegarnet47
Cthulhu
1
11
2
0.18
L
Fenrir
2
4
4
1
L
3
11
2
0.36
W
Izanami
Lavender719
Izanami
13
0
5
15.5
W
1
1
0
1
W
Cthulhu
0
2
2
0.5
W
Morgan Le Fay
graysonmarshall1
Morgan Le Fay
17
4
4
4.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,397
Damage
22,492
53,658
Taken
55,774
27,416
Mitigated
25,226
24,316
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chaosking3281
Sun Wukong
7,723
1,049
0
3,018
11,887
8,484
450
3,740
8,147
2,172
53,046
L
2,794
1,258
0
946
7,074
1,778
482
2,454
4,456
0
14,864
L
Cthulhu
Firegarnet47
Cthulhu
6,793
434
60
1,023
19,219
11,979
150
8,865
9,999
29,546
0
L
Fenrir
3,952
1,168
0
2,663
11,283
5,048
525
2,034
9,177
0
40,657
L
4,229
592
0
108
10,648
3,198
406
6,065
4,126
22,493
0
W
Izanami
Lavender719
Izanami
12,193
6,751
0
6,986
11,116
5,041
3,672
1,815
9,301
0
111,406
W
105
44
0
3,880
6,980
2,041
406
0
6,980
0
32,378
W
Cthulhu
2,496
315
0
2,858
9,081
5,690
1,847
57
9,024
47,662
0
W
Morgan Le Fay
graysonmarshall1
Morgan Le Fay
20,880
5,543
0
7,574
14,594
6,160
3,260
5,640
8,954
83,450
0
L
4,724
1,112
0
0
7,550
3,223
383
3,425
4,072
177
37,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,290
Gold Earned
38,144
551
Minions Killed
268
0
Camps Cleared
0
1,665,780
Distance Traveled
1,563,170
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,383
546
90
5
0
386,410
0
L
Neith
5,986
315
30
2
0
197,541
1
L
Cthulhu
7,901
416
50
3
0
360,750
0
L
Fenrir
8,469
446
83
4
0
376,578
1
L
Merlin
8,117
427
32
2
0
215,207
0
W
Izanami
12,649
666
165
9
0
337,631
8
W
Set
8,371
441
52
3
0
227,352
1
W
Cthulhu
10,098
531
92
5
0
397,051
0
W
Morgan Le Fay
12,789
673
152
8
0
317,336
1
L
Loki
7,671
404
73
4
0
413,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role