Player Matchup

Arachne
Arachne
Bloomer2424
Arachne
Level 26
God Stats
23W - 21L
1,321 SR
Queue Stats
100W - 112L
1,291 Elo+
Party 1
Ymir
Ymir
Deathborn99
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slywerth666
Morgan Le Fay
Level 18
God Stats
35W - 29L
1,561 SR
Queue Stats
43W - 53L
1,319 Elo+
Party 1
Danzaburou
Danzaburou
StownerPower420
Danzaburou
Level 28
God Stats
17W - 12L
1,648 SR
Queue Stats
96W - 115L
1,375 Elo+
Party 1
Geb
Geb
lil cracky7002
Geb
Level 14
God Stats
26W - 18L
1,575 SR
Queue Stats
40W - 42L
1,390 Elo+
Party 1
Team Averages
Level 18
1,521 SR
1,375 Elo+

VS

Team Averages
Level 14
1,525 SR
1,272 Elo+
Ares
Ares
Exotic_Galaxy24
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,043 Elo+
Solo
Pele
Pele
Ghost_213567
Pele
Level 28
God Stats
2W - 5L
1,410 SR
Queue Stats
136W - 164L
1,351 Elo+
Party 2
Guan Yu
Guan Yu
SweetnSourBryan
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
Vintao_Divino
Cupid
Level 29
God Stats
4W - 2L
1,716 SR
Queue Stats
249W - 292L
1,319 Elo+
Party 2
Yemoja
Yemoja
tammyr678
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bloomer2424
Arachne
20
16 / 1 / 4
13,594
647
15,848
12,894
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 10 / 8
9,978
475
7,106
17,935
18,882
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Slywerth666
Morgan Le Fay
20
12 / 1 / 5
13,866
660
14,595
8,943
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
StownerPower420
Danzaburou
14
5 / 7 / 5
10,754
512
19,814
15,187
5,809
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 10
10,242
488
8,195
16,002
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 4
10,404
495
16,478
21,597
23,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 9 / 3
10,114
482
7,112
21,618
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 13 / 4
7,630
363
4,552
18,590
11,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 10 / 9
9,361
446
11,737
17,759
6,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
tammyr678
Yemoja
4
2 / 4 / 0
6,185
295
1,132
3,833
1,192

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
36
Kills
20
21
Deaths
38
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bloomer2424
Arachne
16
1
4
18
W
2
10
8
0.6
L
9
2
4
5.5
L
6
9
3
0.83
W
Morgan Le Fay
Slywerth666
Morgan Le Fay
12
1
5
14.5
W
Danzaburou
StownerPower420
Danzaburou
5
7
5
1.07
L
0
13
4
0.15
L
3
10
9
0.75
W
1
2
10
3
L
Yemoja
tammyr678
Yemoja
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,558
Damage
41,011
70,961
Taken
83,397
48,081
Mitigated
51,111
14,851
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bloomer2424
Arachne
15,848
10,147
0
6,651
12,894
6,132
3,628
1,552
10,774
0
88,894
W
7,106
2,006
0
933
17,935
18,882
1,740
3,735
14,200
32,334
0
L
16,478
464
787
2,664
21,597
23,593
0
5,638
15,959
45,363
0
L
7,112
1,695
0
6,219
21,618
8,120
933
8,502
13,116
0
53,816
W
Morgan Le Fay
Slywerth666
Morgan Le Fay
14,595
2,841
0
2,214
8,943
4,316
5,258
798
8,145
100,329
0
W
Danzaburou
StownerPower420
Danzaburou
19,814
11,023
0
3,415
15,187
5,809
3,409
6,316
8,871
0
62,928
L
4,552
1,004
236
1,058
18,590
11,947
493
8,545
10,045
0
22,435
L
11,737
6,841
192
2,114
17,759
6,259
0
4,600
13,159
0
48,758
W
8,195
1,000
0
1,638
16,002
12,942
473
5,209
10,793
23,215
0
L
Yemoja
tammyr678
Yemoja
1,132
747
23
0
3,833
1,192
0
2,611
1,222
2,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
43,694
503
Minions Killed
237
0
Camps Cleared
0
1,989,073
Distance Traveled
1,513,469
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,594
647
159
8
0
462,939
0
W
Ymir
9,978
475
34
2
0
335,061
1
L
Ares
10,404
495
53
3
0
402,085
1
L
Pele
10,114
482
88
4
0
430,667
1
W
Morgan Le Fay
13,866
660
194
9
0
421,872
1
W
Danzaburou
10,754
512
87
4
0
364,759
3
L
Guan Yu
7,630
363
27
1
0
275,011
0
L
Cupid
9,361
446
68
3
0
347,260
0
W
Geb
10,242
488
29
1
0
404,442
1
L
Yemoja
6,185
295
1
0
0
58,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role