Player Matchup

Thoth
Thoth
Kowiif
Thoth
Level 82
God Stats
9W - 22L
1,398 SR
Queue Stats
460W - 540L
1,433 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LenientOdin17
Kumbhakarna
Level 106
God Stats
10W - 8L
1,655 SR
Queue Stats
656W - 702L
1,470 Elo+
Party 2
Ravana
Ravana
Yahir241
Ravana
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
627W - 668L
1,467 Elo+
Party 2
Odin
Odin
rulo271
Odin
Level 78
God Stats
15W - 22L
1,607 SR
Queue Stats
371W - 406L
1,558 Elo+
Party 2
Rama
Rama
sebas2241
Rama
Level 96
God Stats
0W - 1L
1,151 SR
Queue Stats
363W - 375L
1,500 Elo+
Party 2
Team Averages
Level 94
1,462 SR
1,486 Elo+

VS

Team Averages
Level 117
1,543 SR
1,544 Elo+
Nu Wa
Nu Wa
Capitan Wakanda
Nu Wa
Level 136
God Stats
12W - 8L
1,511 SR
Queue Stats
264W - 259L
1,555 Elo+
Party 1
Ymir
Ymir
Milu19
Ymir
Level 58
God Stats
39W - 47L
1,535 SR
Queue Stats
59W - 72L
1,505 Elo+
Party 1
Achilles
Achilles
UnlivedLeech01
Achilles
Level 157
God Stats
8W - 4L
1,665 SR
Queue Stats
514W - 468L
1,584 Elo+
Party 1
Neith
Neith
chavmauel
Neith
Level 154
God Stats
3W - 4L
1,247 SR
Queue Stats
371W - 362L
1,593 Elo+
Party 1
Pele
Pele
xXAzuriteXx
Pele
Level 81
God Stats
4W - 0L
1,757 SR
Queue Stats
57W - 60L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kowiif
Thoth
13
2 / 7 / 1
8,081
449
6,139
10,559
3,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
LenientOdin17
Kumbhakarna
13
0 / 2 / 2
6,911
384
3,856
14,346
12,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Yahir241
Ravana
14
2 / 4 / 2
8,422
468
7,845
12,913
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
rulo271
Odin
16
5 / 4 / 2
9,751
542
10,139
17,782
12,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
14
0 / 7 / 0
8,555
475
6,778
13,187
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
9,326
518
11,203
7,637
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Milu19
Ymir
12
1 / 1 / 6
8,391
466
3,300
8,607
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
16
7 / 4 / 4
10,595
589
14,038
20,075
22,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
chavmauel
Neith
18
8 / 0 / 5
11,379
632
13,776
11,226
4,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 4
11,327
629
11,536
17,039
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
24
24
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
L
Thoth
Kowiif
Thoth
2
7
1
0.36
L
Kumbhakarna
LenientOdin17
Kumbhakarna
0
2
2
0.5
W
Ymir
Milu19
Ymir
1
1
6
4
W
Achilles
7
4
4
2.25
L
Ravana
Yahir241
Ravana
2
4
2
0.75
W
Neith
chavmauel
Neith
8
0
5
10.5
L
Odin
rulo271
Odin
5
4
2
1.5
L
Rama
0
7
0
0
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,757
Damage
53,853
68,787
Taken
64,584
36,603
Mitigated
44,374
14,195
Healing
25,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,203
2,065
0
1,600
7,637
2,716
2,082
2,652
4,985
58,801
0
L
Thoth
Kowiif
Thoth
6,139
190
0
754
10,559
3,053
0
3,034
6,997
39,067
0
L
Kumbhakarna
LenientOdin17
Kumbhakarna
3,856
380
751
3,364
14,346
12,611
82
4,487
9,354
19,096
0
W
Ymir
Milu19
Ymir
3,300
635
899
2,531
8,607
7,982
66
2,565
6,042
14,412
0
W
Achilles
14,038
3,228
0
6,056
20,075
22,676
353
3,861
16,214
17,756
38,788
L
Ravana
Yahir241
Ravana
7,845
2,151
0
4,396
12,913
4,206
0
3,688
8,850
0
61,307
W
Neith
chavmauel
Neith
13,776
6,965
0
5,038
11,226
4,504
3,225
1,404
9,822
0
90,693
L
Odin
rulo271
Odin
10,139
1,703
0
2,820
17,782
12,767
88
4,281
12,380
12,991
48,332
L
Rama
6,778
5,715
0
2,110
13,187
3,966
0
1,210
11,707
0
70,866
W
11,536
2,730
0
9,064
17,039
6,496
0
2,749
14,290
0
92,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,720
Gold Earned
51,018
449
Minions Killed
545
0
Camps Cleared
0
1,671,069
Distance Traveled
1,727,997
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,326
518
109
6
0
311,810
4
L
Thoth
8,081
449
75
4
0
291,808
4
L
Kumbhakarna
6,911
384
23
1
0
338,580
2
W
Ymir
8,391
466
25
1
0
321,963
0
W
Achilles
10,595
589
95
5
0
357,674
0
L
Ravana
8,422
468
102
6
0
391,733
2
W
Neith
11,379
632
173
10
0
345,685
2
L
Odin
9,751
542
113
6
0
349,558
4
L
Rama
8,555
475
136
8
0
299,390
4
W
Pele
11,327
629
143
8
0
390,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role