Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
E46REDLINE
Arachne
Level 155
God Stats
1W - 4L
1,422 SR
Queue Stats
124W - 110L
1,575 Elo+
Party 1
Thanatos
Thanatos
H1GHT3CHREDNECK
Thanatos
Level 98
God Stats
2W - 0L
1,595 SR
Queue Stats
100W - 96L
1,445 Elo+
Party 1
Ymir
Ymir
Vigiil
Ymir
Level 81
God Stats
3W - 1L
1,676 SR
Queue Stats
173W - 193L
1,473 Elo+
Party 3
Bellona
Bellona
makonnen15
Bellona
Level 64
God Stats
20W - 30L
1,537 SR
Queue Stats
164W - 184L
1,461 Elo+
Party 3
Team Averages
Level 104
1,546 SR
1,491 Elo+

VS

Team Averages
Level 108
1,514 SR
1,463 Elo+
Ravana
Ravana
AMoore88E
Ravana
Level 152
God Stats
39W - 54L
1,566 SR
Queue Stats
374W - 350L
1,537 Elo+
Party 4
Hercules
Hercules
Barqy2124
Hercules
Level 120
God Stats
1W - 3L
1,222 SR
Queue Stats
224W - 237L
1,450 Elo+
Solo
Sol
Sol
BuctheBronze
Sol
Level 82
God Stats
3W - 1L
1,688 SR
Queue Stats
89W - 98L
1,433 Elo+
Party 2
Neith
Neith
ReeseRolo23
Neith
Level 117
God Stats
126W - 114L
1,520 SR
Queue Stats
413W - 391L
1,427 Elo+
Party 4
Kuzenbo
Kuzenbo
larrylongpotato
Kuzenbo
Level 68
God Stats
13W - 16L
1,576 SR
Queue Stats
251W - 296L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 1 / 2
5,797
966
6,760
4,533
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
E46REDLINE
Arachne
11
4 / 1 / 3
6,071
1,012
3,406
4,551
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
1 / 1 / 4
5,391
899
2,148
3,828
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Vigiil
Ymir
9
0 / 2 / 5
4,867
811
2,274
5,269
3,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
makonnen15
Bellona
9
0 / 0 / 2
4,371
729
3,225
4,276
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AMoore88E
Ravana
11
2 / 1 / 3
5,543
924
3,039
3,866
1,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Barqy2124
Hercules
7
0 / 1 / 1
4,299
717
656
2,591
989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 3
5,161
860
4,253
4,402
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
4,396
733
3,012
4,309
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 2 / 2
5,749
958
3,038
7,829
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
8
Kills
5
5
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
2
4
L
Ravana
AMoore88E
Ravana
2
1
3
3.5
L
Hercules
Barqy2124
Hercules
0
1
1
0.5
L
1
1
3
2.5
W
Arachne
E46REDLINE
Arachne
4
1
3
5.5
W
Thanatos
1
1
4
3
L
0
3
2
0.33
W
Ymir
Vigiil
Ymir
0
2
5
1.25
L
2
2
2
1.5
W
Bellona
makonnen15
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,813
Damage
13,998
22,457
Taken
22,997
11,621
Mitigated
10,466
5,371
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,760
77
0
1,132
4,533
1,588
91
2,145
2,388
20,749
0
L
Ravana
AMoore88E
Ravana
3,039
451
0
208
3,866
1,410
0
1,641
2,225
0
10,750
L
Hercules
Barqy2124
Hercules
656
90
351
876
2,591
989
0
392
2,199
0
3,837
L
4,253
1,410
0
1,222
4,402
1,463
14
2,849
1,553
18,239
0
W
Arachne
E46REDLINE
Arachne
3,406
2,060
0
1,997
4,551
1,927
228
1,416
3,135
0
12,724
W
Thanatos
2,148
543
0
1,863
3,828
1,639
0
797
3,031
0
11,973
L
3,012
765
0
445
4,309
1,270
239
1,408
2,901
0
12,151
W
Ymir
Vigiil
Ymir
2,274
378
75
90
5,269
3,667
0
1,840
3,429
10,905
0
L
3,038
1,143
0
988
7,829
5,334
30
2,862
4,967
9,808
0
W
Bellona
makonnen15
Bellona
3,225
609
0
214
4,276
2,800
406
1,391
2,885
0
7,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
25,148
136
Minions Killed
130
5
Camps Cleared
4
673,933
Distance Traveled
527,518
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,797
966
35
6
2
126,783
2
L
Ravana
5,543
924
32
5
2
130,508
0
L
Hercules
4,299
717
9
2
0
53,302
0
L
Sol
5,161
860
45
8
2
117,497
0
W
Arachne
6,071
1,012
42
7
2
131,905
0
W
Thanatos
5,391
899
25
4
0
149,759
1
L
Neith
4,396
733
26
4
0
100,747
1
W
Ymir
4,867
811
19
3
0
120,094
2
L
Kuzenbo
5,749
958
18
3
0
125,464
0
W
Bellona
4,371
729
15
3
1
145,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role