Player Matchup

Raijin
Raijin
Gold IV
Daveyzz
Raijin
Gold IV
Level 149
God Stats
5W - 10L
1,395 SR
Queue Stats
213W - 220L
1,102 MMR
Solo
Xing Tian
Xing Tian
Silver III
HaweGame
Xing Tian
Silver III
Level 100
God Stats
1W - 2L
1,615 SR
Queue Stats
54W - 67L
930 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
IA_Dehmy
Cu Chulainn
Silver I
Level 85
God Stats
5W - 10L
1,529 SR
Queue Stats
83W - 89L
1,207 MMR
Party 1
Xbalanque
Xbalanque
Silver II
LastTOne
Xbalanque
Silver II
Level 129
God Stats
2W - 0L
1,451 SR
Queue Stats
261W - 269L
1,064 MMR
Solo
Arachne
Arachne
Silver I
wesley_monsores
Arachne
Silver I
Level 119
God Stats
11W - 15L
1,406 SR
Queue Stats
770W - 786L
1,042 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,479 SR
1,069 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,495 SR
1,069 MMR
Anubis
Anubis
Gold III
BigBangKarma
Anubis
Gold III
Level 106
God Stats
3W - 4L
1,603 SR
Queue Stats
149W - 163L
1,250 MMR
Solo
Thoth
Thoth
Silver II
ELXULO__KILLER
Thoth
Silver II
Level 143
God Stats
21W - 26L
1,589 SR
Queue Stats
84W - 94L
983 MMR
Solo
Skadi
Skadi
Silver IV
ExBonny
Skadi
Silver IV
Level 38
God Stats
25W - 29L
1,444 SR
Queue Stats
60W - 64L
1,051 MMR
Solo
Sylvanus
Sylvanus
Silver III
jaxxall_
Sylvanus
Silver III
Level 53
God Stats
2W - 3L
1,386 SR
Queue Stats
68W - 80L
1,023 MMR
Solo
Ullr
Ullr
Silver I
mackanbus
Ullr
Silver I
Level 69
God Stats
25W - 21L
1,454 SR
Queue Stats
147W - 154L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Daveyzz
Raijin
20
9 / 5 / 8
13,449
611
16,773
12,907
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
HaweGame
Xing Tian
18
2 / 0 / 19
12,591
572
6,907
16,515
21,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
IA_Dehmy
Cu Chulainn
20
9 / 3 / 4
13,553
616
10,475
19,931
21,870
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
LastTOne
Xbalanque
19
2 / 1 / 7
12,607
573
10,078
15,793
4,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 5 / 4
12,605
573
8,965
22,524
10,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JanusAthenaCerberusMorgan Le FayDanzaburou

VS

Bans
TiamatArtemisOsirisCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 6 / 1
11,761
535
14,980
16,663
8,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 7 / 3
8,570
390
4,956
7,533
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
ExBonny
Skadi
19
4 / 3 / 0
11,924
542
9,705
11,119
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
jaxxall_
Sylvanus
13
0 / 6 / 3
8,816
401
5,536
16,416
10,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
19
4 / 8 / 1
11,816
537
11,942
16,959
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
30
Kills
13
14
Deaths
30
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
6
1
0.92
W
Raijin
Daveyzz
Raijin
9
5
8
2.6
L
0
7
3
0.21
L
Skadi
ExBonny
Skadi
4
3
0
1.33
W
Xing Tian
HaweGame
Xing Tian
2
0
19
11.5
W
Cu Chulainn
IA_Dehmy
Cu Chulainn
9
3
4
3.67
W
Xbalanque
LastTOne
Xbalanque
2
1
7
5.5
L
Sylvanus
jaxxall_
Sylvanus
0
6
3
0.25
L
Ullr
4
8
1
0.56
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,198
Damage
47,119
87,670
Taken
68,690
63,686
Mitigated
31,678
33,117
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,980
386
0
5,684
16,663
8,712
0
8,902
7,216
91,993
0
W
Raijin
Daveyzz
Raijin
16,773
834
157
2,874
12,907
4,731
122
7,651
5,256
91,764
0
L
4,956
93
0
50
7,533
1,927
0
1,709
5,315
33,160
0
L
Skadi
ExBonny
Skadi
9,705
4,685
0
3,280
11,119
4,199
3,370
2,045
9,036
0
80,792
W
Xing Tian
HaweGame
Xing Tian
6,907
1,093
0
4,334
16,515
21,605
233
5,772
10,743
34,175
0
W
Cu Chulainn
IA_Dehmy
Cu Chulainn
10,475
1,787
0
6,726
19,931
21,870
1,001
5,643
14,288
9,206
75,682
W
Xbalanque
LastTOne
Xbalanque
10,078
4,446
0
9,612
15,793
4,995
5,092
2,039
13,754
0
93,356
L
Sylvanus
jaxxall_
Sylvanus
5,536
2,421
922
4,041
16,416
10,590
350
5,912
10,089
29,527
14,209
L
Ullr
11,942
6,335
0
1,147
16,959
6,250
264
5,155
11,430
0
85,748
W
8,965
5,878
0
9,414
22,524
10,485
476
7,318
15,206
0
106,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,805
Gold Earned
52,887
644
Minions Killed
592
0
Camps Cleared
0
2,106,689
Distance Traveled
1,766,891
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,761
535
150
7
0
355,878
5
W
Raijin
13,449
611
147
7
0
383,304
2
L
Thoth
8,570
390
62
3
0
213,612
0
L
Skadi
11,924
542
181
8
0
416,980
1
W
Xing Tian
12,591
572
45
2
0
444,698
9
W
Cu Chulainn
13,553
616
164
7
0
418,504
6
W
Xbalanque
12,607
573
159
7
0
407,970
4
L
Sylvanus
8,816
401
73
3
0
353,834
10
L
Ullr
11,816
537
126
6
0
426,587
3
W
Arachne
12,605
573
129
6
0
452,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role