Player Matchup

Olorun
Olorun
DcomeIlDella
Olorun
Level 12
God Stats
17W - 19L
1,330 SR
Queue Stats
22W - 27L
1,270 Elo+
Solo
Cthulhu
Cthulhu
Ghostface99
Cthulhu
Level 16
God Stats
53W - 71L
1,549 SR
Queue Stats
63W - 84L
1,379 Elo+
Party 1
Neith
Neith
MaxderMörder
Neith
Level 7
God Stats
35W - 36L
1,514 SR
Queue Stats
37W - 50L
1,162 Elo+
Party 1
Cupid
Cupid
Meeeh22
Cupid
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Solo
Fenrir
Fenrir
Stun4Fun20
Fenrir
Level 35
God Stats
12W - 13L
1,572 SR
Queue Stats
154W - 158L
1,386 Elo+
Party 1
Team Averages
Level 15
1,493 SR
1,287 Elo+

VS

Team Averages
Level 30
1,471 SR
1,363 Elo+
Guan Yu
Guan Yu
BlackoutCF
Guan Yu
Level 24
God Stats
2W - 1L
1,655 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HeskeyDK
Hun Batz
Level 29
God Stats
4W - 1L
1,428 SR
Queue Stats
70W - 37L
1,527 Elo+
Solo
Sol
Sol
LetoLOCO
Sol
Level 14
God Stats
26W - 14L
1,555 SR
Queue Stats
66W - 59L
1,175 Elo+
Solo
Nu Wa
Nu Wa
ToSkOne
Nu Wa
Level 80
God Stats
10W - 11L
1,423 SR
Queue Stats
70W - 93L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
underdog2811
Hou Yi
Level 5
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 5L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 4 / 0
5,367
537
2,455
6,597
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Ghostface99
Cthulhu
7
0 / 2 / 0
4,796
480
1,787
5,422
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 0
4,654
465
3,632
4,654
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Meeeh22
Cupid
8
1 / 1 / 0
5,174
517
3,001
5,005
1,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Stun4Fun20
Fenrir
9
1 / 3 / 0
5,243
524
1,705
6,358
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlackoutCF
Guan Yu
8
0 / 0 / 4
5,251
525
1,246
5,769
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
HeskeyDK
Hun Batz
11
7 / 1 / 1
6,874
687
4,162
6,172
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 0
5,804
580
3,414
5,244
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
ToSkOne
Nu Wa
11
3 / 0 / 4
6,525
653
7,189
4,362
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
8
0 / 0 / 2
4,863
486
2,269
4,149
1,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
13
13
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BlackoutCF
Guan Yu
0
0
4
2
L
Olorun
1
4
0
0.25
L
Cthulhu
Ghostface99
Cthulhu
0
2
0
0
W
Hun Batz
HeskeyDK
Hun Batz
7
1
1
7.5
W
3
2
0
1.5
L
0
3
0
0
L
Cupid
Meeeh22
Cupid
1
1
0
1
L
Fenrir
Stun4Fun20
Fenrir
1
3
0
0.33
W
Nu Wa
ToSkOne
Nu Wa
3
0
4
5
W
Hou Yi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,580
Damage
18,280
28,036
Taken
25,696
10,154
Mitigated
9,544
5,673
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BlackoutCF
Guan Yu
1,246
148
1,760
3,769
5,769
3,244
149
1,033
4,684
0
8,414
L
Olorun
2,455
510
98
1,860
6,597
2,089
0
2,953
3,644
27,491
0
L
Cthulhu
Ghostface99
Cthulhu
1,787
57
0
430
5,422
2,891
0
801
4,621
13,759
0
W
Hun Batz
HeskeyDK
Hun Batz
4,162
2,044
0
2,078
6,172
1,752
747
1,178
4,908
0
29,115
W
3,414
1,265
0
1,503
5,244
1,830
1,796
0
5,244
21,765
3,046
L
3,632
1,744
0
772
4,654
1,687
524
1,307
3,347
0
22,650
L
Cupid
Meeeh22
Cupid
3,001
1,374
263
1,189
5,005
1,499
648
2,972
2,033
0
22,816
L
Fenrir
Stun4Fun20
Fenrir
1,705
270
0
1,061
6,358
1,988
0
2,201
4,157
0
25,615
W
Nu Wa
ToSkOne
Nu Wa
7,189
1,621
0
2,264
4,362
1,596
750
939
3,287
42,466
0
W
Hou Yi
2,269
616
0
901
4,149
1,122
726
778
3,331
0
22,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
29,317
227
Minions Killed
284
0
Camps Cleared
0
895,862
Distance Traveled
912,554
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,251
525
11
1
0
202,903
6
L
Olorun
5,367
537
61
6
0
165,670
3
L
Cthulhu
4,796
480
22
2
0
190,734
0
W
Hun Batz
6,874
687
78
8
0
206,212
2
W
Sol
5,804
580
54
5
0
159,447
2
L
Neith
4,654
465
51
5
0
166,002
0
L
Cupid
5,174
517
48
5
0
182,425
3
L
Fenrir
5,243
524
45
5
0
191,031
2
W
Nu Wa
6,525
653
85
9
0
191,806
4
W
Hou Yi
4,863
486
56
6
0
152,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role