Player Matchup

Guan Yu
Guan Yu
FlexGuy
Guan Yu
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 3
Thor
Thor
GeneralSweet
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
HouseOffChaos
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Nemesis
Nemesis
RoninBorracho
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
Sephic
Rama
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 19
1,419 SR
1,302 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
CaliMorte
Heimdallr
Level 18
God Stats
2W - 8L
1,486 SR
Queue Stats
92W - 126L
1,278 Elo+
Solo
Hou Yi
Hou Yi
Qv1zi
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,274 Elo+
Party 2
Tiamat
Tiamat
blacklotys
Tiamat
Level 41
God Stats
0W - 5L
1,109 SR
Queue Stats
132W - 177L
1,332 Elo+
Party 2
Chaac
Chaac
АБЧИХБАХ
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FlexGuy
Guan Yu
11
13 / 0 / 4
7,073
707
10,184
5,946
3,608
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 1 / 3
5,302
530
1,881
4,833
1,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 2 / 6
5,974
597
2,831
6,746
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
9
4 / 1 / 5
5,821
582
5,096
4,979
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
Sephic
Rama
12
12 / 0 / 0
7,328
733
8,836
5,688
1,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
1 / 8 / 1
4,920
492
3,548
8,511
2,116
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
CaliMorte
Heimdallr
7
1 / 7 / 1
4,671
467
2,863
7,414
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Qv1zi
Hou Yi
6
0 / 5 / 1
4,071
407
2,027
5,812
1,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
blacklotys
Tiamat
6
1 / 6 / 3
4,495
450
4,304
6,995
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 8 / 1
4,320
432
1,652
9,291
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
34
Kills
4
4
Deaths
34
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
8
1
0.19
L
Heimdallr
CaliMorte
Heimdallr
1
7
1
0.21
W
Guan Yu
FlexGuy
Guan Yu
13
0
4
15
W
2
1
3
3.5
W
3
2
6
3
L
Hou Yi
Qv1zi
Hou Yi
0
5
1
0.1
W
Nemesis
4
1
5
6.5
W
Rama
Sephic
Rama
12
0
0
12
L
Tiamat
blacklotys
Tiamat
1
6
3
0.42
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,828
Damage
14,394
28,192
Taken
38,023
13,830
Mitigated
10,901
7,086
Healing
2,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,548
1,414
0
0
8,511
2,116
0
300
8,211
0
24,610
L
Heimdallr
CaliMorte
Heimdallr
2,863
1,027
0
603
7,414
1,685
157
668
6,746
0
13,703
W
Guan Yu
FlexGuy
Guan Yu
10,184
3,763
135
1,574
5,946
3,608
132
217
5,456
0
28,255
W
1,881
1,115
0
759
4,833
1,641
0
279
4,471
0
24,311
W
2,831
769
0
1,282
6,746
4,979
228
1,661
4,836
13,571
0
L
Hou Yi
Qv1zi
Hou Yi
2,027
850
0
0
5,812
1,355
0
893
4,919
0
10,692
W
Nemesis
5,096
2,127
0
358
4,979
1,920
822
980
3,797
0
14,242
W
Rama
Sephic
Rama
8,836
6,395
0
2,978
5,688
1,682
631
779
4,801
0
49,998
L
Tiamat
blacklotys
Tiamat
4,304
359
40
1,140
6,995
2,211
356
813
6,182
15,181
0
L
1,652
859
0
789
9,291
3,534
0
157
9,134
0
4,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
22,477
230
Minions Killed
128
0
Camps Cleared
0
1,005,451
Distance Traveled
899,158
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,920
492
47
5
0
204,596
0
L
Heimdallr
4,671
467
32
3
0
170,300
0
W
Guan Yu
7,073
707
51
5
0
204,762
0
W
Thor
5,302
530
40
4
0
193,604
1
W
Ymir
5,974
597
18
2
0
180,966
1
L
Hou Yi
4,071
407
18
2
0
152,130
1
W
Nemesis
5,821
582
28
3
0
250,075
2
W
Rama
7,328
733
93
9
0
176,044
3
L
Tiamat
4,495
450
22
2
0
161,231
2
L
Chaac
4,320
432
9
1
0
210,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role