Player Matchup

Thanatos
Thanatos
DJtheHuman44
Thanatos
Level 115
God Stats
11W - 11L
1,538 SR
Queue Stats
179W - 163L
1,551 Elo+
Party 1
Tiamat
Tiamat
StealBook570
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,237 Elo+
Party 3
Charybdis
Charybdis
Stealtea443
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,199 Elo+
Party 3
Cthulhu
Cthulhu
aTrippin_
Cthulhu
Level 116
God Stats
3W - 1L
1,763 SR
Queue Stats
128W - 114L
1,561 Elo+
Party 1
Horus
Horus
tht_yunnnng_ant
Horus
Level 29
God Stats
8W - 6L
1,615 SR
Queue Stats
14W - 14L
1,508 Elo+
Party 1
Team Averages
Level 65
1,583 SR
1,411 Elo+

VS

Team Averages
Level 83
1,619 SR
1,659 Elo+
Medusa
Medusa
IdylIically
Medusa
Level 75
God Stats
37W - 26L
1,639 SR
Queue Stats
653W - 345L
1,850 Elo+
Party 2
Arachne
Arachne
Jauzzy
Arachne
Level 104
God Stats
2W - 1L
1,488 SR
Queue Stats
336W - 356L
1,546 Elo+
Party 2
Bellona
Bellona
Mulathegodd
Bellona
Level 84
God Stats
29W - 33L
1,435 SR
Queue Stats
834W - 953L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
PrinceWillhelm
Tsukuyomi
Level 128
God Stats
20W - 4L
1,657 SR
Queue Stats
207W - 110L
1,546 Elo+
Party 2
Chang'e
Chang'e
Trumantv2014
Chang'e
Level 24
God Stats
8W - 1L
1,874 SR
Queue Stats
317W - 50L
1,951 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJtheHuman44
Thanatos
15
4 / 12 / 3
10,174
1,017
10,032
17,804
6,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
15
0 / 11 / 4
8,372
837
6,003
17,417
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Stealtea443
Charybdis
15
1 / 11 / 6
9,227
923
11,261
18,180
5,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
aTrippin_
Cthulhu
16
2 / 6 / 7
10,203
1,020
16,976
23,400
23,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 8 / 5
9,575
958
7,157
25,931
30,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
11 / 0 / 26
12,167
1,217
23,188
6,898
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Jauzzy
Arachne
18
8 / 2 / 26
11,395
1,140
19,474
12,404
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mulathegodd
Bellona
18
4 / 1 / 33
10,793
1,079
9,420
9,916
7,109
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
PrinceWillhelm
Tsukuyomi
18
7 / 3 / 25
10,987
1,099
18,834
10,914
4,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Trumantv2014
Chang'e
19
18 / 3 / 24
13,065
1,307
25,233
15,109
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
182
9
Kills
48
48
Deaths
9
25
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DJtheHuman44
Thanatos
4
12
3
0.46
W
Medusa
11
0
26
24
W
Arachne
Jauzzy
Arachne
8
2
26
10.5
W
Bellona
Mulathegodd
Bellona
4
1
33
20.5
W
Tsukuyomi
PrinceWillhelm
Tsukuyomi
7
3
25
6.5
L
Tiamat
0
11
4
0.18
L
Charybdis
Stealtea443
Charybdis
1
11
6
0.36
W
Chang'e
Trumantv2014
Chang'e
18
3
24
10
L
Cthulhu
aTrippin_
Cthulhu
2
6
7
0.92
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
96,149
102,732
Taken
55,241
74,041
Mitigated
27,074
12,703
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DJtheHuman44
Thanatos
10,032
1,312
0
4,061
17,804
6,145
0
7,400
10,404
0
17,054
W
Medusa
23,188
12,693
0
1,827
6,898
3,366
0
3,390
3,508
0
34,522
W
Arachne
Jauzzy
Arachne
19,474
14,454
0
3,466
12,404
6,195
0
4,562
7,842
0
30,158
W
Bellona
Mulathegodd
Bellona
9,420
3,763
394
680
9,916
7,109
0
3,601
6,315
2,311
16,294
W
Tsukuyomi
PrinceWillhelm
Tsukuyomi
18,834
3,454
0
1,748
10,914
4,200
0
6,369
4,545
0
29,584
L
Tiamat
6,003
804
0
910
17,417
8,317
0
4,759
12,658
13,869
0
L
Charybdis
Stealtea443
Charybdis
11,261
4,398
0
385
18,180
5,892
0
5,642
12,538
0
33,755
W
Chang'e
Trumantv2014
Chang'e
25,233
3,358
5,130
7,559
15,109
6,204
0
5,057
10,052
50,474
0
L
Cthulhu
aTrippin_
Cthulhu
16,976
1,084
909
1,161
23,400
23,657
0
4,280
19,120
42,456
0
L
7,157
3,949
2,112
3,165
25,931
30,030
0
4,529
21,402
0
17,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,551
Gold Earned
58,407
137
Minions Killed
174
4
Camps Cleared
10
888,374
Distance Traveled
985,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,174
1,017
11
1
0
194,484
0
W
Medusa
12,167
1,217
29
3
1
204,738
0
W
Arachne
11,395
1,140
32
3
5
205,930
0
W
Bellona
10,793
1,079
22
2
1
204,752
0
W
Tsukuyomi
10,987
1,099
26
3
3
184,641
0
L
Tiamat
8,372
837
13
1
0
165,490
0
L
Charybdis
9,227
923
42
4
1
160,008
0
W
Chang'e
13,065
1,307
65
7
0
185,805
0
L
Cthulhu
10,203
1,020
54
5
3
184,213
0
L
Horus
9,575
958
17
2
0
184,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role