Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
UncIeSam1776
Bellona
Level 25
God Stats
2W - 2L
1,594 SR
Queue Stats
280W - 275L
1,485 Elo+
Party 1
Izanami
Izanami
XxnatexX22
Izanami
Level 9
God Stats
21W - 17L
1,410 SR
Queue Stats
92W - 109L
1,332 Elo+
Party 1
Chaac
Chaac
astoflo
Chaac
Level 18
God Stats
10W - 10L
1,500 SR
Queue Stats
30W - 42L
1,482 Elo+
Solo
Ra
Ra
一剑独尊
Ra
Level 30
God Stats
20W - 15L
1,653 SR
Queue Stats
144W - 144L
1,518 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,463 Elo+

VS

Team Averages
Level 16
1,636 SR
1,468 Elo+
Sobek
Sobek
DiegoDeLeon
Sobek
Level 29
God Stats
0W - 2L
1,884 SR
Queue Stats
2W - 9L
1,308 Elo+
Solo
Hou Yi
Hou Yi
DontForget2Smile
Hou Yi
Level 15
God Stats
1W - 5L
1,577 SR
Queue Stats
41W - 35L
1,494 Elo+
Solo
Bellona
Bellona
Mkrzz
Bellona
Level 8
God Stats
5W - 3L
1,476 SR
Queue Stats
56W - 58L
1,465 Elo+
Solo
Da Ji
Da Ji
TheEnglishSaga
Da Ji
Level 25
God Stats
1W - 1L
1,743 SR
Queue Stats
38W - 40L
1,507 Elo+
Solo
Zeus
Zeus
YourMomSuxMeGood
Zeus
Level 2
God Stats
17W - 13L
1,500 SR
Queue Stats
24W - 25L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
5 / 2 / 10
11,257
563
6,884
11,253
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
UncIeSam1776
Bellona
17
7 / 3 / 4
10,585
529
10,964
14,801
13,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
XxnatexX22
Izanami
15
0 / 5 / 5
9,083
454
1,930
8,041
2,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
astoflo
Chaac
14
8 / 9 / 6
10,009
500
11,711
19,391
18,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
3 / 8 / 12
9,814
491
8,662
9,258
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 10
7,750
388
2,125
14,258
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 1 / 1
11,908
595
12,003
10,163
4,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Mkrzz
Bellona
15
3 / 3 / 3
9,599
480
7,231
14,671
11,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 8 / 5
8,361
418
4,079
14,249
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
12 / 4 / 4
10,769
538
18,838
10,335
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
23
Kills
27
27
Deaths
24
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
10
5
L
0
8
10
0.63
L
11
1
1
11.5
L
Bellona
Mkrzz
Bellona
3
3
3
1.5
L
1
8
5
0.44
W
Bellona
UncIeSam1776
Bellona
7
3
4
3
W
Izanami
XxnatexX22
Izanami
0
5
5
0.5
L
12
4
4
3.5
W
Chaac
astoflo
Chaac
8
9
6
1.22
W
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,151
Damage
44,276
62,744
Taken
63,676
43,003
Mitigated
38,608
12,385
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,884
371
0
750
11,253
5,316
732
4,569
6,549
61,821
0
L
2,125
303
0
3,161
14,258
11,859
104
3,031
11,227
11,797
0
L
12,003
7,379
0
4,390
10,163
4,387
670
1,334
8,829
0
99,057
L
Bellona
Mkrzz
Bellona
7,231
1,663
0
1,727
14,671
11,673
0
5,255
9,416
11,178
43,031
L
4,079
987
0
3,144
14,249
6,915
132
3,719
10,530
0
49,577
W
Bellona
UncIeSam1776
Bellona
10,964
2,459
0
3,510
14,801
13,348
508
3,885
10,810
5,415
60,114
W
Izanami
XxnatexX22
Izanami
1,930
1,629
0
450
8,041
2,533
239
1,961
6,004
0
68,945
L
18,838
2,283
0
3,398
10,335
3,774
2,110
3,668
6,667
65,724
0
W
Chaac
astoflo
Chaac
11,711
2,066
0
4,873
19,391
18,201
477
7,499
11,711
386
45,007
W
8,662
257
1,528
1,274
9,258
3,605
264
4,513
4,466
52,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,748
Gold Earned
48,387
501
Minions Killed
489
0
Camps Cleared
0
1,844,290
Distance Traveled
1,760,175
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,257
563
101
5
0
358,823
7
L
Sobek
7,750
388
20
1
0
339,455
5
L
Hou Yi
11,908
595
170
9
0
364,484
9
L
Bellona
9,599
480
104
5
0
427,000
3
L
Da Ji
8,361
418
87
4
0
354,828
2
W
Bellona
10,585
529
124
6
0
383,045
2
W
Izanami
9,083
454
123
6
0
349,537
3
L
Zeus
10,769
538
108
5
0
274,408
3
W
Chaac
10,009
500
52
3
0
345,602
2
W
Ra
9,814
491
101
5
0
407,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role