Player Matchup

Terra
Terra
Daeharn
Terra
Level 60
God Stats
11W - 7L
1,610 SR
Queue Stats
94W - 92L
1,496 Elo+
Solo
King Arthur
King Arthur
Kaddylicious
King Arthur
Level 127
God Stats
5W - 5L
1,644 SR
Queue Stats
101W - 109L
1,431 Elo+
Solo
Nemesis
Nemesis
Rumdizi
Nemesis
Level 88
God Stats
1W - 4L
1,319 SR
Queue Stats
114W - 119L
1,462 Elo+
Solo
Hachiman
Hachiman
gudriel
Hachiman
Level 129
God Stats
27W - 23L
1,591 SR
Queue Stats
297W - 290L
1,473 Elo+
Solo
Merlin
Merlin
mizthoutessa
Merlin
Level 113
God Stats
2W - 6L
1,431 SR
Queue Stats
539W - 640L
1,452 Elo+
Solo
Team Averages
Level 103
1,519 SR
1,463 Elo+

VS

Team Averages
Level 91
1,511 SR
1,469 Elo+
The Morrigan
The Morrigan
DingusPingus445
The Morrigan
Level 106
God Stats
3W - 4L
1,387 SR
Queue Stats
336W - 332L
1,427 Elo+
Solo
Skadi
Skadi
JTcreative
Skadi
Level 68
God Stats
16W - 11L
1,640 SR
Queue Stats
358W - 344L
1,448 Elo+
Party 1
Bellona
Bellona
MmeFougere
Bellona
Level 78
God Stats
4W - 2L
1,391 SR
Queue Stats
18W - 14L
1,544 Elo+
Solo
Thanatos
Thanatos
alphadense
Thanatos
Level 82
God Stats
28W - 33L
1,494 SR
Queue Stats
417W - 423L
1,453 Elo+
Party 1
Athena
Athena
iMoo5e
Athena
Level 120
God Stats
5W - 3L
1,643 SR
Queue Stats
191W - 175L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Daeharn
Terra
15
3 / 4 / 3
10,120
422
10,228
18,965
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Kaddylicious
King Arthur
18
2 / 5 / 1
11,474
478
12,502
24,806
18,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Rumdizi
Nemesis
16
2 / 9 / 2
10,223
426
9,324
21,595
9,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
gudriel
Hachiman
18
2 / 8 / 4
11,408
475
12,122
20,546
6,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
17
1 / 9 / 1
10,808
450
11,178
15,023
3,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DingusPingus445
The Morrigan
20
12 / 0 / 7
13,343
556
18,991
12,995
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
19
5 / 5 / 10
12,709
530
14,642
17,221
5,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MmeFougere
Bellona
19
3 / 3 / 7
12,468
520
10,369
17,032
13,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
alphadense
Thanatos
20
13 / 2 / 9
14,597
608
24,322
20,552
11,312
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
iMoo5e
Athena
18
2 / 0 / 24
12,515
521
8,540
21,126
24,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
92
10
Kills
35
35
Deaths
10
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Terra
Daeharn
Terra
3
4
3
1.13
W
The Morrigan
DingusPingus445
The Morrigan
12
0
7
15.5
W
Skadi
5
5
10
2
L
King Arthur
Kaddylicious
King Arthur
2
5
1
0.5
W
Bellona
MmeFougere
Bellona
3
3
7
2.17
L
Nemesis
Rumdizi
Nemesis
2
9
2
0.33
W
Thanatos
alphadense
Thanatos
13
2
9
8.75
L
Hachiman
gudriel
Hachiman
2
8
4
0.5
W
Athena
iMoo5e
Athena
2
0
24
14
L
Merlin
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
76,864
100,935
Taken
88,926
61,144
Mitigated
61,908
27,622
Healing
41,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Daeharn
Terra
10,228
919
2,399
4,287
18,965
22,998
0
5,231
13,734
53,149
0
W
The Morrigan
DingusPingus445
The Morrigan
18,991
3,968
0
3,365
12,995
6,575
1,657
5,355
7,640
83,115
13,723
W
Skadi
14,642
7,276
0
5,111
17,221
5,930
1,952
3,620
13,601
0
101,552
L
King Arthur
Kaddylicious
King Arthur
12,502
1,444
0
8,202
24,806
18,437
1,026
6,387
18,419
0
84,659
W
Bellona
MmeFougere
Bellona
10,369
1,785
0
3,476
17,032
13,512
472
3,267
13,765
0
84,221
L
Nemesis
Rumdizi
Nemesis
9,324
2,254
0
5,892
21,595
9,046
215
3,503
18,092
0
75,120
W
Thanatos
alphadense
Thanatos
24,322
6,620
0
24,988
20,552
11,312
544
4,162
16,390
0
132,514
L
Hachiman
gudriel
Hachiman
12,122
7,145
0
5,292
20,546
6,744
640
1,846
18,700
0
83,068
W
Athena
iMoo5e
Athena
8,540
2,373
0
5,030
21,126
24,579
125
5,186
15,940
36,201
0
L
Merlin
11,178
263
0
1,550
15,023
3,919
0
3,663
11,360
75,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
65,632
601
Minions Killed
672
0
Camps Cleared
0
2,278,322
Distance Traveled
2,452,509
39
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,120
422
57
2
0
495,324
19
W
The Morrigan
13,343
556
142
6
0
453,075
1
W
Skadi
12,709
530
157
7
0
458,950
10
L
King Arthur
11,474
478
155
6
0
473,792
3
W
Bellona
12,468
520
165
7
0
477,591
5
L
Nemesis
10,223
426
114
5
0
495,694
6
W
Thanatos
14,597
608
162
7
0
570,842
11
L
Hachiman
11,408
475
135
6
0
409,128
7
W
Athena
12,515
521
46
2
0
492,051
4
L
Merlin
10,808
450
140
6
0
404,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role