Player Matchup

Cerberus
Cerberus
AlignedCellar82
Cerberus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 226L
1,513 Elo+
Solo
Sol
Sol
DoctorDanza
Sol
Level 23
God Stats
16W - 14L
1,637 SR
Queue Stats
52W - 61L
1,496 Elo+
Solo
Da Ji
Da Ji
FemboyScarlet
Da Ji
Level 15
God Stats
4W - 10L
1,253 SR
Queue Stats
53W - 75L
1,215 Elo+
Solo
Heimdallr
Heimdallr
TheLengend629
Heimdallr
Level 25
God Stats
2W - 5L
1,390 SR
Queue Stats
107W - 96L
1,525 Elo+
Solo
Ymir
Ymir
raftaliana
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,450 Elo+

VS

Team Averages
Level 21
1,420 SR
1,509 Elo+
Charybdis
Charybdis
CancitPanton
Charybdis
Level 20
God Stats
8W - 3L
1,333 SR
Queue Stats
57W - 41L
1,485 Elo+
Solo
Ra
Ra
EmilioWaffle
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,537 Elo+
Solo
Thanatos
Thanatos
Nechrosz
Thanatos
Level 30
God Stats
1W - 0L
1,623 SR
Queue Stats
40W - 32L
1,635 Elo+
Solo
Aphrodite
Aphrodite
cremepi3
Aphrodite
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
天弓千亦
King Arthur
Level 4
God Stats
1W - 2L
1,143 SR
Queue Stats
2W - 3L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
7 / 2 / 2
10,863
572
14,520
19,807
17,530
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 5 / 5
11,317
596
16,817
17,636
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 6
9,138
481
6,968
10,456
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TheLengend629
Heimdallr
15
5 / 5 / 4
9,368
493
13,115
14,842
5,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 5 / 2
6,292
331
1,022
5,558
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CancitPanton
Charybdis
16
8 / 4 / 3
10,645
560
11,485
13,752
4,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 6 / 4
9,146
481
3,319
11,779
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Nechrosz
Thanatos
17
8 / 4 / 2
11,120
585
16,726
19,109
6,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
cremepi3
Aphrodite
13
2 / 7 / 9
9,547
502
8,699
14,004
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
天弓千亦
King Arthur
14
1 / 2 / 4
9,052
476
7,988
15,478
9,639
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
43
23
Kills
21
21
Deaths
23
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
7
2
2
4
W
Charybdis
CancitPanton
Charybdis
8
4
3
2.38
L
7
5
5
1.9
W
2
6
4
0.67
L
4
4
6
1.75
W
Thanatos
Nechrosz
Thanatos
8
4
2
2.25
L
Heimdallr
TheLengend629
Heimdallr
5
5
4
1.4
W
Aphrodite
cremepi3
Aphrodite
2
7
9
0.93
L
0
5
2
0.2
W
King Arthur
天弓千亦
King Arthur
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,442
Damage
48,217
68,299
Taken
74,122
36,229
Mitigated
33,639
23,466
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
14,520
980
0
8,661
19,807
17,530
251
3,412
15,851
60,179
0
W
Charybdis
CancitPanton
Charybdis
11,485
5,553
0
1,871
13,752
4,269
903
4,482
9,270
0
64,797
L
16,817
5,919
93
8,464
17,636
6,414
483
3,040
14,340
90,783
9,400
W
3,319
31
557
2,875
11,779
4,101
786
5,256
6,523
38,459
0
L
6,968
1,167
0
2,604
10,456
3,837
371
1,950
8,472
0
41,934
W
Thanatos
Nechrosz
Thanatos
16,726
5,958
0
12,837
19,109
6,558
0
7,530
11,579
0
76,077
L
Heimdallr
TheLengend629
Heimdallr
13,115
5,831
0
3,178
14,842
5,385
273
2,519
12,253
0
61,396
W
Aphrodite
cremepi3
Aphrodite
8,699
2,040
3,672
4,769
14,004
9,072
1,107
5,353
8,651
24,204
0
L
1,022
477
0
466
5,558
3,063
0
793
4,765
5,764
0
W
King Arthur
天弓千亦
King Arthur
7,988
602
0
3,758
15,478
9,639
322
8,724
6,754
0
49,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
49,510
503
Minions Killed
414
0
Camps Cleared
0
1,496,956
Distance Traveled
1,889,533
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,863
572
155
8
0
379,597
6
W
Charybdis
10,645
560
102
5
0
369,690
0
L
Sol
11,317
596
159
8
0
367,615
6
W
Ra
9,146
481
89
5
0
307,908
0
L
Da Ji
9,138
481
80
4
0
282,818
0
W
Thanatos
11,120
585
96
5
0
405,918
4
L
Heimdallr
9,368
493
102
5
0
346,351
0
W
Aphrodite
9,547
502
36
2
0
397,433
0
L
Ymir
6,292
331
7
0
0
120,575
0
W
King Arthur
9,052
476
91
5
0
408,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role