Player Matchup

Horus
Horus
 
Horus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Decreess
Loki
Level 6
God Stats
1W - 1L
1,318 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hades
Hades
Dragxes
Hades
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
gabinaudsf
Heimdallr
Level 29
God Stats
4W - 3L
1,479 SR
Queue Stats
48W - 91L
1,314 Elo+
Party 2
Arachne
Arachne
zarpmen1
Arachne
Level 15
God Stats
13W - 2L
1,848 SR
Queue Stats
29W - 7L
1,761 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,515 Elo+

VS

Team Averages
Level 35
1,619 SR
1,419 Elo+
Freya
Freya
Angel_miranda_hd
Freya
Level 26
God Stats
2W - 1L
1,830 SR
Queue Stats
95W - 92L
1,471 Elo+
Solo
Mercury
Mercury
FranciscoNeto
Mercury
Level 100
God Stats
3W - 3L
1,779 SR
Queue Stats
81W - 112L
1,380 Elo+
Party 3
Cerberus
Cerberus
Whindersson6
Cerberus
Level 28
God Stats
32W - 28L
1,504 SR
Queue Stats
83W - 85L
1,451 Elo+
Solo
Rama
Rama
XablauAugustus
Rama
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 281L
1,395 Elo+
Party 3
Chaac
Chaac
paulokorat hue
Chaac
Level 8
God Stats
3W - 4L
1,480 SR
Queue Stats
250W - 338L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 3 / 3
9,353
550
4,716
9,267
7,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
14
5 / 4 / 5
9,287
546
5,462
9,874
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Dragxes
Hades
16
6 / 4 / 10
10,824
637
10,450
16,139
8,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
gabinaudsf
Heimdallr
15
1 / 6 / 6
9,327
549
7,904
13,995
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
zarpmen1
Arachne
19
16 / 0 / 6
12,419
731
16,456
15,752
9,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,483
440
5,303
6,777
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
14
6 / 9 / 3
8,947
526
5,823
13,395
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Whindersson6
Cerberus
11
1 / 7 / 5
7,175
422
5,016
14,290
10,564
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 8 / 3
8,027
472
10,079
13,537
4,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 6 / 2
8,002
471
6,962
14,875
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
33
Kills
15
17
Deaths
33
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
3
3
2.17
L
3
3
3
1.5
W
Loki
5
4
5
1.88
W
Hades
Dragxes
Hades
6
4
10
2.75
L
Mercury
6
9
3
0.83
L
Cerberus
Whindersson6
Cerberus
1
7
5
0.5
L
3
8
3
0.56
W
Heimdallr
gabinaudsf
Heimdallr
1
6
6
0.67
L
2
6
2
0.5
W
Arachne
zarpmen1
Arachne
16
0
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,988
Damage
33,183
65,027
Taken
62,874
33,368
Mitigated
34,023
25,151
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,716
2,457
147
1,205
9,267
7,088
755
1,422
7,280
0
32,547
L
5,303
2,170
0
3,171
6,777
2,076
0
1,614
5,163
34,005
0
W
Loki
5,462
1,865
0
1,896
9,874
4,023
0
1,262
8,531
0
52,566
W
Hades
Dragxes
Hades
10,450
3,260
570
8,610
16,139
8,015
2,814
4,022
11,933
58,838
0
L
Mercury
5,823
2,187
0
1,504
13,395
5,775
0
1,499
11,896
0
46,520
L
Cerberus
Whindersson6
Cerberus
5,016
384
0
3,113
14,290
10,564
348
3,869
10,421
24,006
0
L
10,079
6,090
0
1,824
13,537
4,052
260
2,471
11,066
0
46,251
W
Heimdallr
gabinaudsf
Heimdallr
7,904
4,829
0
3,231
13,995
5,208
941
2,336
11,659
0
50,468
L
6,962
914
0
2,824
14,875
11,556
0
997
13,878
5,212
26,048
W
Arachne
zarpmen1
Arachne
16,456
11,692
0
9,492
15,752
9,034
136
2,639
13,113
0
111,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,210
Gold Earned
39,634
448
Minions Killed
334
0
Camps Cleared
0
1,600,821
Distance Traveled
1,456,575
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,353
550
62
4
0
293,293
1
L
Freya
7,483
440
66
4
0
244,346
9
W
Loki
9,287
546
68
4
0
330,668
0
W
Hades
10,824
637
113
7
0
271,480
4
L
Mercury
8,947
526
80
5
0
344,216
4
L
Cerberus
7,175
422
45
3
0
243,155
0
L
Rama
8,027
472
90
5
0
288,346
0
W
Heimdallr
9,327
549
73
4
0
299,899
0
L
Chaac
8,002
471
53
3
0
336,512
0
W
Arachne
12,419
731
132
8
0
405,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role