Player Matchup

Loki
Loki
Dragondefender
Loki
Level 144
God Stats
4W - 5L
1,404 SR
Queue Stats
319W - 316L
1,463 Elo+
Party 1
Zeus
Zeus
JuanRasco
Zeus
Level 108
God Stats
11W - 9L
1,455 SR
Queue Stats
371W - 343L
1,479 Elo+
Solo
Artemis
Artemis
Kurjadsokid
Artemis
Level 146
God Stats
9W - 1L
1,635 SR
Queue Stats
109W - 104L
1,480 Elo+
Party 1
Sol
Sol
OneToRuleThemAll
Sol
Level 95
God Stats
1W - 2L
1,201 SR
Queue Stats
52W - 43L
1,499 Elo+
Party 1
Hel
Hel
RooflessKarel
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 91L
1,485 Elo+
Party 1
Team Averages
Level 116
1,439 SR
1,481 Elo+

VS

Team Averages
Level 116
1,466 SR
1,478 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
PabloSpectro
Ullr
Level 105
God Stats
3W - 3L
1,825 SR
Queue Stats
63W - 70L
1,430 Elo+
Solo
Chang'e
Chang'e
Spoodyman163
Chang'e
Level 124
God Stats
1W - 4L
1,362 SR
Queue Stats
206W - 193L
1,490 Elo+
Party 2
Anhur
Anhur
sausure
Anhur
Level 109
God Stats
1W - 4L
1,144 SR
Queue Stats
215W - 215L
1,477 Elo+
Solo
Ganesha
Ganesha
СтарыйДобрый
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
374W - 356L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 14
14,355
844
19,459
14,714
7,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
4 / 5 / 17
12,251
721
17,943
13,706
5,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Kurjadsokid
Artemis
20
18 / 4 / 18
15,792
929
41,202
23,502
11,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 20
13,067
769
13,777
21,756
9,147
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 4 / 21
12,198
718
10,746
15,852
10,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
7 / 8 / 12
13,576
799
20,641
24,599
13,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 7 / 11
11,506
677
10,097
16,858
8,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Spoodyman163
Chang'e
20
10 / 8 / 11
14,070
828
23,137
22,451
11,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
sausure
Anhur
18
2 / 9 / 14
11,341
667
14,729
20,566
9,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
0 / 8 / 16
12,337
726
11,460
34,072
47,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
86
40
Kills
22
22
Deaths
40
90
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
7
8
12
1.63
W
11
4
14
4.5
W
Zeus
4
5
17
2.5
W
Artemis
Kurjadsokid
Artemis
18
4
18
6.75
W
4
5
20
2.8
L
3
7
11
1.21
W
3
4
21
3.38
L
Chang'e
Spoodyman163
Chang'e
10
8
11
1.94
L
Anhur
sausure
Anhur
2
9
14
1
L
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,127
Damage
80,064
89,530
Taken
118,546
42,974
Mitigated
89,550
40,516
Healing
43,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
20,641
7,359
1,393
5,131
24,599
13,277
1,642
11,247
13,352
0
56,214
W
19,459
2,378
1,887
2,245
14,714
7,344
166
4,597
10,117
0
46,230
W
Zeus
17,943
847
1,152
1,424
13,706
5,006
516
4,209
9,497
38,521
0
W
Artemis
Kurjadsokid
Artemis
41,202
24,504
1,814
7,925
23,502
11,402
3,020
9,283
14,219
0
68,945
W
13,777
4,931
1,885
4,986
21,756
9,147
2,466
8,684
13,072
27,117
0
L
10,097
4,262
1,552
3,418
16,858
8,332
1,498
7,842
9,016
0
26,174
W
10,746
1,332
11,943
5,255
15,852
10,075
88
7,824
8,028
14,078
0
L
Chang'e
Spoodyman163
Chang'e
23,137
1,290
11,073
9,005
22,451
11,158
678
7,338
15,113
44,228
0
L
Anhur
sausure
Anhur
14,729
6,119
1,840
3,282
20,566
9,706
1,640
4,811
15,755
0
29,190
L
11,460
1,179
1,167
5,607
34,072
47,077
147
11,228
22,844
22,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,663
Gold Earned
62,830
189
Minions Killed
172
0
Camps Cleared
0
1,442,769
Distance Traveled
1,357,843
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,576
799
69
4
0
254,716
0
W
Loki
14,355
844
57
3
0
312,477
0
W
Zeus
12,251
721
38
2
0
248,006
0
W
Artemis
15,792
929
51
3
0
289,349
2
W
Sol
13,067
769
28
2
0
303,206
0
L
Ullr
11,506
677
30
2
0
263,567
1
W
Hel
12,198
718
15
1
0
289,731
1
L
Chang'e
14,070
828
39
2
0
281,493
0
L
Anhur
11,341
667
34
2
0
267,732
1
L
Ganesha
12,337
726
0
0
0
290,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role