Player Matchup

Thoth
Thoth
BendableChip
Thoth
Level 43
God Stats
2W - 1L
1,705 SR
Queue Stats
28W - 15L
1,645 Elo+
Party 2
Gilgamesh
Gilgamesh
FlexibleChip142
Gilgamesh
Level 27
God Stats
0W - 2L
1,572 SR
Queue Stats
26W - 15L
1,650 Elo+
Party 2
Izanami
Izanami
IIPVPJr
Izanami
Level 29
God Stats
0W - 1L
1,554 SR
Queue Stats
10W - 12L
1,537 Elo+
Party 2
Artio
Artio
MistrMayhem
Artio
Level 141
God Stats
17W - 13L
1,667 SR
Queue Stats
65W - 42L
1,613 Elo+
Party 2
Chaac
Chaac
NlHB
Chaac
Level 27
God Stats
13W - 2L
1,615 SR
Queue Stats
17W - 6L
1,656 Elo+
Party 2
Team Averages
Level 53
1,623 SR
1,620 Elo+

VS

Team Averages
Level 61
1,522 SR
1,453 Elo+
Sylvanus
Sylvanus
Cloraseptic_
Sylvanus
Level 65
God Stats
6W - 6L
1,554 SR
Queue Stats
370W - 460L
1,402 Elo+
Party 1
Scylla
Scylla
Demon--Meliodas
Scylla
Level 61
God Stats
30W - 37L
1,484 SR
Queue Stats
368W - 365L
1,479 Elo+
Solo
Ymir
Ymir
Dockmastr
Ymir
Level 68
God Stats
6W - 10L
1,411 SR
Queue Stats
294W - 367L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
M0thManYT
Ah Muzen Cab
Level 63
God Stats
89W - 81L
1,588 SR
Queue Stats
388W - 385L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
Okazuki_Star1564
Ao Kuang
Level 49
God Stats
10W - 14L
1,576 SR
Queue Stats
175W - 237L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
8,063
424
4,048
9,723
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
FlexibleChip142
Gilgamesh
16
6 / 7 / 6
9,980
525
14,380
19,601
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
IIPVPJr
Izanami
13
3 / 10 / 2
8,559
450
6,593
12,624
2,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 8 / 6
7,083
373
3,285
22,149
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
NlHB
Chaac
14
3 / 2 / 3
8,703
458
6,368
17,145
15,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cloraseptic_
Sylvanus
16
5 / 0 / 6
10,361
545
8,376
9,208
11,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 5 / 6
10,908
574
12,029
9,832
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
6 / 2 / 14
10,301
542
7,919
13,480
16,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
M0thManYT
Ah Muzen Cab
15
9 / 4 / 8
10,106
532
15,493
14,310
5,876
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 6
10,588
557
15,668
13,176
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
14
Kills
36
36
Deaths
14
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
Sylvanus
Cloraseptic_
Sylvanus
5
0
6
8
W
9
5
6
2.4
W
Ymir
6
2
14
6.5
L
Gilgamesh
FlexibleChip142
Gilgamesh
6
7
6
1.29
L
Izanami
IIPVPJr
Izanami
3
10
2
0.4
W
Ah Muzen Cab
M0thManYT
Ah Muzen Cab
9
4
8
3.25
L
0
8
6
0.38
L
Chaac
NlHB
Chaac
3
2
3
2.25
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
59,485
81,242
Taken
60,006
42,101
Mitigated
42,327
19,167
Healing
23,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,048
107
0
791
9,723
2,548
414
5,737
3,812
27,101
0
W
Sylvanus
Cloraseptic_
Sylvanus
8,376
2,857
842
3,688
9,208
11,424
1,187
666
7,989
45,403
13,689
W
12,029
781
0
2,455
9,832
2,727
51
1,645
7,957
68,975
0
W
Ymir
7,919
1,998
535
3,866
13,480
16,559
557
2,567
10,601
27,660
0
L
Gilgamesh
FlexibleChip142
Gilgamesh
14,380
4,920
0
4,850
19,601
6,591
0
9,837
9,512
0
67,103
L
Izanami
IIPVPJr
Izanami
6,593
4,204
0
867
12,624
2,842
628
5,391
7,191
0
35,209
W
Ah Muzen Cab
M0thManYT
Ah Muzen Cab
15,493
6,644
0
6,124
14,310
5,876
1,901
1,230
12,956
0
74,442
L
3,285
270
448
4,540
22,149
14,307
0
10,613
11,444
21,808
0
L
Chaac
NlHB
Chaac
6,368
633
1,076
6,595
17,145
15,813
0
9,363
7,718
0
33,562
W
15,668
4,800
0
5,493
13,176
5,741
0
824
11,995
61,967
9,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
52,264
347
Minions Killed
436
0
Camps Cleared
0
1,685,232
Distance Traveled
1,754,145
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,063
424
61
3
0
255,142
4
W
Sylvanus
10,361
545
91
5
0
334,215
4
W
Scylla
10,908
574
106
6
0
347,817
4
W
Ymir
10,301
542
29
2
0
335,866
1
L
Gilgamesh
9,980
525
112
6
0
369,547
0
L
Izanami
8,559
450
80
4
0
324,171
0
W
Ah Muzen Cab
10,106
532
102
5
0
355,640
7
L
Artio
7,083
373
26
1
0
343,712
2
L
Chaac
8,703
458
68
4
0
392,660
0
W
Ao Kuang
10,588
557
108
6
0
380,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role