Player Matchup

Janus
Janus
Absolutе
Janus
Level 8
God Stats
3W - 3L
1,726 SR
Queue Stats
34W - 27L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
EviganMD
Hou Yi
Level 29
God Stats
18W - 16L
1,619 SR
Queue Stats
65W - 51L
1,625 Elo+
Party 2
Hades
Hades
JatiTT54
Hades
Level 15
God Stats
7W - 8L
1,473 SR
Queue Stats
7W - 10L
1,446 Elo+
Party 3
Geb
Geb
WildHesitManor
Geb
Level 4
God Stats
6W - 1L
1,887 SR
Queue Stats
28W - 25L
1,510 Elo+
Party 2
Nemesis
Nemesis
ZeroNulo
Nemesis
Level 18
God Stats
3W - 2L
1,510 SR
Queue Stats
12W - 13L
1,494 Elo+
Party 3
Team Averages
Level 15
1,643 SR
1,516 Elo+

VS

Team Averages
Level 22
1,574 SR
1,509 Elo+
Anhur
Anhur
Goulibi
Anhur
Level 27
God Stats
4W - 3L
1,576 SR
Queue Stats
57W - 54L
1,485 Elo+
Party 1
Pele
Pele
Heatensisback
Pele
Level 22
God Stats
9W - 3L
1,895 SR
Queue Stats
76W - 51L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
Keedz
Sun Wukong
Level 28
God Stats
2W - 4L
1,349 SR
Queue Stats
48W - 39L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
NTGM
Cabrakan
Level 12
God Stats
4W - 4L
1,564 SR
Queue Stats
14W - 13L
1,569 Elo+
Party 1
Merlin
Merlin
saaaaaaap
Merlin
Level 21
God Stats
6W - 4L
1,484 SR
Queue Stats
10W - 12L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Absolutе
Janus
12
2 / 0 / 2
7,225
602
4,358
6,296
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
EviganMD
Hou Yi
14
15 / 0 / 0
9,037
753
13,331
8,329
2,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
JatiTT54
Hades
9
0 / 4 / 0
5,471
456
3,226
7,135
2,559
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 12
6,800
567
2,466
5,163
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ZeroNulo
Nemesis
10
1 / 3 / 2
6,230
519
2,302
6,743
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Goulibi
Anhur
9
0 / 7 / 0
5,256
438
2,161
7,443
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
6,451
538
6,641
10,201
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Keedz
Sun Wukong
12
3 / 0 / 4
7,233
603
4,296
6,942
4,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
NTGM
Cabrakan
8
2 / 5 / 0
5,547
462
2,036
10,681
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
saaaaaaap
Merlin
8
0 / 2 / 2
5,066
422
2,824
3,969
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
7
7
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Absolutе
Janus
2
0
2
3
W
Hou Yi
EviganMD
Hou Yi
15
0
0
15
L
Anhur
Goulibi
Anhur
0
7
0
0
L
2
4
2
0.75
W
Hades
JatiTT54
Hades
0
4
0
0
L
Sun Wukong
Keedz
Sun Wukong
3
0
4
5
L
Cabrakan
NTGM
Cabrakan
2
5
0
0.4
W
0
0
12
6
W
Nemesis
ZeroNulo
Nemesis
1
3
2
0.67
L
Merlin
saaaaaaap
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
17,958
33,666
Taken
39,236
13,888
Mitigated
18,219
8,585
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Absolutе
Janus
4,358
44
0
1,742
6,296
2,233
877
1,787
4,509
47,654
0
W
Hou Yi
EviganMD
Hou Yi
13,331
6,876
0
2,917
8,329
2,698
3,556
1,796
6,533
0
58,743
L
Anhur
Goulibi
Anhur
2,161
1,177
0
250
7,443
1,456
0
323
7,120
0
25,681
L
6,641
1,803
0
833
10,201
2,864
0
2,388
7,813
0
46,115
W
Hades
JatiTT54
Hades
3,226
678
91
940
7,135
2,559
0
1,194
5,911
16,776
0
L
Sun Wukong
Keedz
Sun Wukong
4,296
514
0
2,330
6,942
4,166
285
2,655
4,287
7,248
33,695
L
Cabrakan
NTGM
Cabrakan
2,036
484
0
2,087
10,681
8,801
0
3,337
7,344
11,021
0
W
2,466
578
0
1,296
5,163
3,503
0
563
4,600
12,335
0
W
Nemesis
ZeroNulo
Nemesis
2,302
1,089
0
1,599
6,743
2,895
137
491
6,252
0
39,767
L
Merlin
saaaaaaap
Merlin
2,824
76
0
0
3,969
932
11
1,347
2,622
20,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
29,553
312
Minions Killed
295
0
Camps Cleared
0
1,135,636
Distance Traveled
1,108,803
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,225
602
101
8
0
230,530
3
W
Hou Yi
9,037
753
102
9
0
219,699
3
L
Anhur
5,256
438
58
5
0
187,853
0
L
Pele
6,451
538
78
7
0
226,004
0
W
Hades
5,471
456
34
3
0
216,390
0
L
Sun Wukong
7,233
603
98
8
0
255,612
4
L
Cabrakan
5,547
462
23
2
0
205,998
2
W
Geb
6,800
567
13
1
0
242,039
0
W
Nemesis
6,230
519
62
5
0
226,978
1
L
Merlin
5,066
422
38
3
0
233,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role