Player Matchup

Chaac
Chaac
DandyTimlin
Chaac
Level 22
God Stats
27W - 33L
1,499 SR
Queue Stats
133W - 174L
1,247 Elo+
Party 1
Charybdis
Charybdis
McDelta
Charybdis
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 27L
1,428 Elo+
Solo
Camazotz
Camazotz
mlopi
Camazotz
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,235 Elo+
Solo
Medusa
Medusa
radomiej93
Medusa
Level 16
God Stats
2W - 0L
1,475 SR
Queue Stats
7W - 7L
1,327 Elo+
Solo
Jormungandr
Jormungandr
shorttimlin
Jormungandr
Level 22
God Stats
3W - 3L
1,614 SR
Queue Stats
85W - 125L
1,252 Elo+
Party 1
Team Averages
Level 17
1,518 SR
1,298 Elo+

VS

Team Averages
Level 11
1,479 SR
1,388 Elo+
Olorun
Olorun
Buddha529
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Ares
Ares
Pr3dat0rX
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
SmillerDE
Erlang Shen
Level 20
God Stats
14W - 9L
1,555 SR
Queue Stats
142W - 113L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
delitersxr
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,343 Elo+
Solo
Neith
Neith
thewgosling114
Neith
Level 17
God Stats
4W - 8L
1,341 SR
Queue Stats
12W - 21L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 6
10,225
538
14,124
11,598
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
McDelta
Charybdis
14
3 / 3 / 6
8,966
472
8,428
13,743
4,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
mlopi
Camazotz
14
6 / 9 / 9
9,556
503
8,879
17,060
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
radomiej93
Medusa
16
9 / 2 / 7
10,777
567
12,787
9,904
3,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
shorttimlin
Jormungandr
11
1 / 4 / 6
7,391
389
2,106
10,340
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Buddha529
Olorun
11
2 / 9 / 4
7,648
403
5,605
12,529
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
12
5 / 5 / 5
9,247
487
7,247
13,252
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
SmillerDE
Erlang Shen
17
10 / 5 / 3
10,553
555
12,005
13,777
9,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
delitersxr
Amaterasu
13
3 / 7 / 3
8,543
450
6,198
15,209
11,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 5 / 4
7,691
405
6,859
10,542
2,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
29
Kills
21
21
Deaths
31
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
Buddha529
Olorun
2
9
4
0.44
W
10
3
6
4.33
W
Charybdis
McDelta
Charybdis
3
3
6
2
L
Ares
5
5
5
1.5
L
Erlang Shen
SmillerDE
Erlang Shen
10
5
3
2.3
L
Amaterasu
delitersxr
Amaterasu
3
7
3
0.64
W
Camazotz
mlopi
Camazotz
6
9
9
1.17
W
Medusa
radomiej93
Medusa
9
2
7
6.25
W
Jormungandr
shorttimlin
Jormungandr
1
4
6
1
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,324
Damage
37,914
62,645
Taken
65,309
31,667
Mitigated
36,889
16,829
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Buddha529
Olorun
5,605
2,996
90
2,879
12,529
3,786
1,151
286
11,961
23,124
0
W
14,124
1,703
0
3,996
11,598
10,229
48
1,247
10,351
7,883
33,957
W
Charybdis
McDelta
Charybdis
8,428
3,997
0
3,151
13,743
4,826
3,005
3,954
9,789
0
59,870
L
Ares
7,247
298
0
2,112
13,252
9,993
66
902
12,050
27,898
0
L
Erlang Shen
SmillerDE
Erlang Shen
12,005
6,894
0
1,631
13,777
9,146
0
793
12,624
0
70,098
L
Amaterasu
delitersxr
Amaterasu
6,198
2,177
0
2,685
15,209
11,040
0
1,571
12,855
0
46,034
W
Camazotz
mlopi
Camazotz
8,879
2,431
0
6,392
17,060
6,607
767
2,192
14,868
0
52,001
W
Medusa
radomiej93
Medusa
12,787
7,362
0
2,752
9,904
3,810
824
3,125
6,779
0
62,261
W
Jormungandr
shorttimlin
Jormungandr
2,106
463
0
538
10,340
6,195
375
2,798
7,542
13,467
0
L
6,859
3,203
0
2,577
10,542
2,924
930
538
9,734
0
40,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
43,682
399
Minions Killed
327
0
Camps Cleared
0
1,635,715
Distance Traveled
1,528,357
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,648
403
36
2
0
224,396
2
W
Chaac
10,225
538
57
3
0
364,728
3
W
Charybdis
8,966
472
124
7
0
335,184
0
L
Ares
9,247
487
42
2
0
346,867
2
L
Erlang Shen
10,553
555
119
6
0
349,005
1
L
Amaterasu
8,543
450
60
3
0
333,580
0
W
Camazotz
9,556
503
71
4
0
324,111
0
W
Medusa
10,777
567
123
6
0
348,760
0
W
Jormungandr
7,391
389
24
1
0
262,932
0
L
Neith
7,691
405
70
4
0
274,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role