Player Matchup

Sylvanus
Sylvanus
Gold III
BaIenciaga_92
Sylvanus
Gold III
Level 148
God Stats
10W - 4L
1,832 SR
Queue Stats
141W - 145L
1,753 MMR
Party 2
Nemesis
Nemesis
Platinum III
Bambi-San
Nemesis
Platinum III
Level 160
God Stats
4W - 4L
1,486 SR
Queue Stats
356W - 361L
1,779 MMR
Party 2
Ullr
Ullr
Platinum II
LOMO_1
Ullr
Platinum II
Level 128
God Stats
8W - 11L
1,668 SR
Queue Stats
256W - 245L
1,884 MMR
Party 1
Hun Batz
Hun Batz
Gold II
Roberrr97
Hun Batz
Gold II
Level 66
God Stats
7W - 3L
1,854 SR
Queue Stats
159W - 159L
1,542 MMR
Party 1
Thoth
Thoth
Platinum IV
haha359
Thoth
Platinum IV
Level 159
God Stats
6W - 3L
1,585 SR
Queue Stats
233W - 229L
1,779 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,685 SR
1,747 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,572 SR
1,743 MMR
Bacchus
Bacchus
Platinum III
HookoSama
Bacchus
Platinum III
Level 128
God Stats
4W - 1L
1,888 SR
Queue Stats
249W - 235L
1,752 MMR
Solo
Poseidon
Poseidon
Platinum V
MeGa Pr4nKz
Poseidon
Platinum V
Level 159
God Stats
1W - 0L
1,533 SR
Queue Stats
211W - 206L
1,794 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Reazм
Ao Kuang
Gold III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 125L
1,808 MMR
Solo
Pele
Pele
Platinum II
Yeezy-bLck
Pele
Platinum II
Level 125
God Stats
12W - 16L
1,491 SR
Queue Stats
395W - 401L
1,707 MMR
Party 3
Apollo
Apollo
Platinum III
rlp403
Apollo
Platinum III
Level 160
God Stats
5W - 6L
1,450 SR
Queue Stats
563W - 580L
1,655 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BaIenciaga_92
Sylvanus
16
1 / 6 / 11
10,424
453
7,228
22,927
25,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Bambi-San
Nemesis
19
7 / 5 / 3
12,021
523
19,131
21,666
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
LOMO_1
Ullr
20
4 / 3 / 4
12,609
548
15,481
14,527
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Roberrr97
Hun Batz
16
3 / 9 / 5
10,416
453
7,254
21,236
8,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
haha359
Thoth
16
3 / 7 / 5
10,871
473
8,199
12,922
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliAthenaArtemisPersephoneMorgan Le Fay

VS

Bans
TiamatGilgameshHou YiOdinRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HookoSama
Bacchus
17
1 / 2 / 15
11,502
500
11,227
16,233
25,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
MeGa Pr4nKz
Poseidon
19
4 / 3 / 10
12,888
560
13,851
11,735
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Reazм
Ao Kuang
20
14 / 3 / 6
14,382
625
20,649
23,758
9,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 6 / 4
13,192
574
12,150
19,749
11,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
rlp403
Apollo
20
5 / 4 / 8
13,060
568
13,166
21,875
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
18
Kills
30
30
Deaths
18
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BaIenciaga_92
Sylvanus
1
6
11
1.08
L
Nemesis
Bambi-San
Nemesis
7
5
3
1.7
W
Bacchus
HookoSama
Bacchus
1
2
15
4.25
L
Ullr
LOMO_1
Ullr
4
3
4
2
W
Poseidon
MeGa Pr4nKz
Poseidon
4
3
10
3
W
Ao Kuang
Reazм
Ao Kuang
14
3
6
5.67
L
Hun Batz
Roberrr97
Hun Batz
3
9
5
0.61
W
6
6
4
1.33
L
Thoth
haha359
Thoth
3
7
5
0.79
W
Apollo
rlp403
Apollo
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,293
Damage
71,043
93,278
Taken
93,350
63,085
Mitigated
58,784
23,711
Healing
31,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BaIenciaga_92
Sylvanus
7,228
2,103
4,195
4,607
22,927
25,837
17
15,311
7,616
21,535
0
L
Nemesis
Bambi-San
Nemesis
19,131
8,564
0
6,890
21,666
17,423
0
9,549
12,117
0
80,206
W
Bacchus
HookoSama
Bacchus
11,227
1,005
0
3,193
16,233
25,459
442
3,977
12,033
31,073
0
L
Ullr
LOMO_1
Ullr
15,481
8,425
0
2,620
14,527
6,305
65
5,097
9,430
0
107,905
W
Poseidon
MeGa Pr4nKz
Poseidon
13,851
1,947
213
3,656
11,735
3,882
1,383
3,027
8,302
102,707
0
W
Ao Kuang
Reazм
Ao Kuang
20,649
5,528
0
10,356
23,758
9,951
2,236
4,103
19,418
125,547
0
L
Hun Batz
Roberrr97
Hun Batz
7,254
2,138
0
3,508
21,236
8,443
0
6,592
14,644
0
75,832
W
12,150
1,582
0
5,104
19,749
11,011
1,210
2,021
16,610
0
86,320
L
Thoth
haha359
Thoth
8,199
122
153
1,738
12,922
5,077
0
9,983
2,939
59,652
0
W
Apollo
rlp403
Apollo
13,166
8,142
0
9,280
21,875
8,481
3,098
2,397
19,355
0
102,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,341
Gold Earned
65,024
624
Minions Killed
671
0
Camps Cleared
0
2,085,217
Distance Traveled
2,274,879
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,424
453
31
1
0
391,697
0
L
Nemesis
12,021
523
153
7
0
441,543
5
W
Bacchus
11,502
500
34
1
0
482,233
11
L
Ullr
12,609
548
180
8
0
433,553
5
W
Poseidon
12,888
560
170
7
0
478,873
7
W
Ao Kuang
14,382
625
138
6
0
466,779
0
L
Hun Batz
10,416
453
119
5
0
427,381
0
W
Pele
13,192
574
160
7
0
440,609
6
L
Thoth
10,871
473
141
6
0
391,043
4
W
Apollo
13,060
568
169
7
0
406,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role