Player Matchup

Mulan
Mulan
B-Habbit
Mulan
Level 5
God Stats
2W - 8L
1,697 SR
Queue Stats
3W - 11L
1,460 Elo+
Solo
He Bo
He Bo
Capit-Nemo
He Bo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 109L
1,434 Elo+
Solo
Neith
Neith
Jordan Batista
Neith
Level 13
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 3L
1,345 Elo+
Solo
Ares
Ares
Trxpeus
Ares
Level 3
God Stats
9W - 8L
1,247 SR
Queue Stats
70W - 120L
1,200 Elo+
Solo
Awilix
Awilix
bau_ssj10
Awilix
Level 23
God Stats
5W - 8L
1,520 SR
Queue Stats
153W - 165L
1,393 Elo+
Solo
Team Averages
Level 14
1,443 SR
1,367 Elo+

VS

Team Averages
Level 35
1,530 SR
1,473 Elo+
Neith
Neith
Danadier
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,534 Elo+
Party 1
Geb
Geb
SuperPlasmabeam
Geb
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 39L
1,456 Elo+
Solo
Ra
Ra
ilustrachannel
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
vLordGriffith
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,626 Elo+
Party 1
Loki
Loki
yt-mialpro
Loki
Level 28
God Stats
8W - 4L
1,650 SR
Queue Stats
38W - 39L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
B-Habbit
Mulan
5
0 / 9 / 0
4,131
376
2,596
8,349
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
7
0 / 4 / 0
4,319
393
4,110
5,711
1,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 3 / 0
4,242
386
1,214
3,887
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Trxpeus
Ares
5
0 / 9 / 1
4,353
396
1,445
9,204
5,282
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
bau_ssj10
Awilix
10
2 / 2 / 0
6,237
567
3,727
7,910
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danadier
Neith
10
3 / 0 / 6
6,170
561
4,246
4,237
1,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 10
6,063
551
2,945
5,306
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
10 / 1 / 5
7,555
687
6,388
6,203
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
vLordGriffith
Tsukuyomi
11
9 / 1 / 3
6,979
634
5,791
6,617
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
6,111
556
2,922
4,592
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
2
Kills
26
27
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
B-Habbit
Mulan
0
9
0
0
L
He Bo
0
4
0
0
W
Neith
Danadier
Neith
3
0
6
6
L
0
3
0
0
W
2
0
10
7
L
Ares
Trxpeus
Ares
0
9
1
0.06
L
Awilix
bau_ssj10
Awilix
2
2
0
1
W
10
1
5
12.5
W
Tsukuyomi
vLordGriffith
Tsukuyomi
9
1
3
10.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,092
Damage
22,292
35,061
Taken
26,955
13,437
Mitigated
12,023
4,264
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
B-Habbit
Mulan
2,596
393
0
17
8,349
3,150
0
1,583
6,549
0
12,155
L
He Bo
4,110
473
0
1,511
5,711
1,761
134
1,944
3,524
16,296
0
W
Neith
Danadier
Neith
4,246
1,901
0
1,099
4,237
1,262
1,650
724
3,513
0
31,858
L
1,214
656
0
742
3,887
968
0
829
3,015
0
10,460
W
2,945
981
0
2,505
5,306
4,109
144
2,334
2,972
9,463
0
L
Ares
Trxpeus
Ares
1,445
376
0
0
9,204
5,282
16
1,814
7,112
6,883
0
L
Awilix
bau_ssj10
Awilix
3,727
1,623
0
1,994
7,910
2,276
0
2,700
5,018
0
25,669
W
6,388
1,124
185
2,582
6,203
1,925
596
1,102
5,101
34,458
0
W
Tsukuyomi
vLordGriffith
Tsukuyomi
5,791
2,238
0
2,340
6,617
2,986
0
369
6,248
0
30,965
W
2,922
751
0
1,646
4,592
1,741
93
1,026
3,566
0
29,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
32,878
134
Minions Killed
264
0
Camps Cleared
0
921,895
Distance Traveled
1,015,118
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,131
376
15
1
0
194,037
3
L
He Bo
4,319
393
26
2
0
183,655
0
W
Neith
6,170
561
52
5
0
197,336
1
L
Neith
4,242
386
18
2
0
116,089
0
W
Geb
6,063
551
17
2
0
213,984
5
L
Ares
4,353
396
13
1
0
180,738
2
L
Awilix
6,237
567
62
6
0
247,376
0
W
Ra
7,555
687
75
7
0
195,922
3
W
Tsukuyomi
6,979
634
58
5
0
212,635
0
W
Loki
6,111
556
62
6
0
195,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role