Player Matchup

Thor
Thor
AIRBakes
Thor
Level 1
God Stats
8W - 9L
1,500 SR
Queue Stats
98W - 121L
1,500 Elo+
Party 2
Ra
Ra
InaeBox
Ra
Level 96
God Stats
2W - 4L
1,532 SR
Queue Stats
183W - 191L
1,454 Elo+
Party 2
Odin
Odin
LujioEscar
Odin
Level 23
God Stats
7W - 5L
1,566 SR
Queue Stats
17W - 19L
1,344 Elo+
Solo
Nu Wa
Nu Wa
Spiderelly
Nu Wa
Level 29
God Stats
57W - 49L
1,534 SR
Queue Stats
129W - 145L
1,400 Elo+
Solo
Cernunnos
Cernunnos
karlosfandangoe
Cernunnos
Level 28
God Stats
1W - 0L
1,777 SR
Queue Stats
65W - 71L
1,331 Elo+
Solo
Team Averages
Level 35
1,582 SR
1,406 Elo+

VS

Team Averages
Level 14
1,425 SR
1,306 Elo+
Cthulhu
Cthulhu
Deathwish957
Cthulhu
Level 3
God Stats
1W - 4L
1,222 SR
Queue Stats
1W - 5L
1,054 Elo+
Party 1
Discordia
Discordia
Maese_14
Discordia
Level 15
God Stats
4W - 2L
1,298 SR
Queue Stats
22W - 25L
1,384 Elo+
Solo
Hercules
Hercules
Neyocopy1989
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
R1Sk3766
Sun Wukong
Level 13
God Stats
1W - 2L
1,739 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 1
Artemis
Artemis
swipe your kill
Artemis
Level 14
God Stats
1W - 3L
1,363 SR
Queue Stats
30W - 40L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 3 / 10
14,392
900
26,475
26,119
12,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 0 / 14
15,133
946
22,981
19,882
7,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
12 / 1 / 13
16,499
1,031
29,868
16,718
15,006
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
20
4 / 1 / 16
14,592
912
23,475
12,502
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
karlosfandangoe
Cernunnos
20
5 / 4 / 15
14,893
931
18,832
17,675
6,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathwish957
Cthulhu
20
1 / 11 / 7
13,858
866
29,066
33,358
41,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Maese_14
Discordia
20
2 / 4 / 7
15,024
939
23,797
17,494
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Neyocopy1989
Hercules
20
3 / 7 / 4
14,024
877
16,628
30,101
17,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
R1Sk3766
Sun Wukong
19
3 / 5 / 4
13,272
830
10,973
35,904
26,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
0 / 6 / 0
11,918
745
6,712
13,137
6,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
33
Kills
9
9
Deaths
33
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
7
3
10
4
L
Cthulhu
Deathwish957
Cthulhu
1
11
7
0.41
W
5
0
14
12
W
12
1
13
18.5
L
Discordia
Maese_14
Discordia
2
4
7
1.38
L
Hercules
Neyocopy1989
Hercules
3
7
4
0.71
L
Sun Wukong
R1Sk3766
Sun Wukong
3
5
4
1
W
Nu Wa
4
1
16
12
W
Cernunnos
karlosfandangoe
Cernunnos
5
4
15
3.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,631
Damage
87,176
92,896
Taken
129,994
45,576
Mitigated
98,412
25,724
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
26,475
3,427
129
1,224
26,119
12,136
0
15,603
10,401
0
43,335
L
Cthulhu
Deathwish957
Cthulhu
29,066
1,802
926
75
33,358
41,505
0
11,928
21,430
72,471
0
W
22,981
1,155
8,204
8,931
19,882
7,857
0
13,387
6,495
65,977
0
W
29,868
6,782
0
5,808
16,718
15,006
0
7,414
9,201
635
49,537
L
Discordia
Maese_14
Discordia
23,797
1,131
11
1,588
17,494
6,646
0
6,472
11,022
73,946
0
L
Hercules
Neyocopy1989
Hercules
16,628
6,342
0
6,900
30,101
17,023
0
9,308
20,793
0
45,117
L
Sun Wukong
R1Sk3766
Sun Wukong
10,973
3,244
0
1,747
35,904
26,947
0
16,834
19,070
0
22,556
W
Nu Wa
23,475
3,712
0
0
12,502
4,499
0
7,720
4,782
38,523
0
W
Cernunnos
karlosfandangoe
Cernunnos
18,832
7,903
0
1,428
17,675
6,078
0
8,739
8,936
0
40,719
L
6,712
2,532
0
0
13,137
6,291
0
2,087
11,050
0
13,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,509
Gold Earned
68,096
270
Minions Killed
320
11
Camps Cleared
4
1,510,192
Distance Traveled
1,264,552
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,392
900
33
2
1
283,804
5
L
Cthulhu
13,858
866
85
5
0
311,138
0
W
Ra
15,133
946
93
6
1
295,003
4
W
Odin
16,499
1,031
49
3
4
327,668
0
L
Discordia
15,024
939
111
7
1
286,427
0
L
Hercules
14,024
877
87
5
1
272,743
0
L
Sun Wukong
13,272
830
19
1
1
233,166
1
W
Nu Wa
14,592
912
44
3
1
315,170
0
W
Cernunnos
14,893
931
51
3
4
288,547
0
L
Artemis
11,918
745
18
1
1
161,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role