Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cosmic Watch
Ares
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,509 Elo+
Solo
Freya
Freya
FilthyCasual984
Freya
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 69L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlipTHACoinBCGD
Morgan Le Fay
Level 29
God Stats
6W - 3L
1,553 SR
Queue Stats
203W - 204L
1,493 Elo+
Solo
Loki
Loki
JokingParadox
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,505 Elo+
Solo
Team Averages
Level 26
1,511 SR
1,503 Elo+

VS

Team Averages
Level 21
1,436 SR
1,557 Elo+
Thor
Thor
ABR Daviid
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 235L
1,567 Elo+
Solo
Geb
Geb
AT0X16B0Y
Geb
Level 28
God Stats
0W - 2L
1,258 SR
Queue Stats
89W - 85L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
AxoHac V
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,620 Elo+
Solo
Ra
Ra
Ninja_Danzo_
Ra
Level 29
God Stats
1W - 2L
1,422 SR
Queue Stats
104W - 128L
1,455 Elo+
Solo
He Bo
He Bo
SupaAwesomeName
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 9
5,944
1,189
3,180
3,423
1,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 8
6,187
1,237
2,041
6,701
5,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 5
6,902
1,380
5,851
2,920
1,210
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
FlipTHACoinBCGD
Morgan Le Fay
12
6 / 2 / 4
7,250
1,450
6,284
4,162
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 7
6,253
1,251
6,079
5,604
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

395

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
3,520
704
0
0
0
11
1 / 4 / 4
5,973
1,195
4,941
8,237
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
AxoHac V
Sun Wukong
11
3 / 1 / 2
6,758
1,352
4,914
5,693
3,745
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 3 / 2
5,822
1,164
4,196
5,389
1,848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 4
6,264
1,253
4,506
6,688
2,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
12
Kills
6
6
Deaths
12
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
9
4.5
L
0
0
0
0
L
1
4
4
0.75
L
Sun Wukong
AxoHac V
Sun Wukong
3
1
2
4
W
0
0
8
4
W
4
0
5
6.5
W
Morgan Le Fay
FlipTHACoinBCGD
Morgan Le Fay
6
2
4
4
W
2
4
7
1.38
L
1
3
2
0.67
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
18,557
22,810
Taken
26,007
12,507
Mitigated
11,182
2,772
Healing
2,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,180
1,428
0
579
3,423
1,553
0
1,953
1,372
0
10,796
L
0
0
0
0
0
0
0
0
0
0
0
L
4,941
916
0
0
8,237
3,438
0
5,104
3,133
10,101
0
L
Sun Wukong
AxoHac V
Sun Wukong
4,914
1,079
285
657
5,693
3,745
0
2,444
3,249
0
8,636
W
2,041
382
289
255
6,701
5,483
0
4,085
2,458
9,959
0
W
5,851
1,435
0
750
2,920
1,210
0
1,250
1,643
18,739
0
W
Morgan Le Fay
FlipTHACoinBCGD
Morgan Le Fay
6,284
922
0
277
4,162
1,570
0
2,930
1,160
11,754
0
W
6,079
2,260
0
622
5,604
2,691
0
3,017
2,534
0
12,154
L
4,196
439
479
469
5,389
1,848
0
3,576
1,813
14,173
0
L
4,506
0
0
178
6,688
2,151
0
3,052
3,636
14,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
28,337
88
Minions Killed
72
5
Camps Cleared
5
533,691
Distance Traveled
413,796
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,944
1,189
18
4
0
111,249
0
L
Thor
3,520
704
0
0
0
0
0
L
Geb
5,973
1,195
2
0
0
111,084
0
L
Sun Wukong
6,758
1,352
21
4
3
124,447
1
W
Ares
6,187
1,237
14
3
1
107,668
0
W
Freya
6,902
1,380
36
7
2
115,497
0
W
Morgan Le Fay
7,250
1,450
14
3
1
107,322
0
W
Loki
6,253
1,251
6
1
1
91,955
0
L
Ra
5,822
1,164
17
3
1
85,336
0
L
He Bo
6,264
1,253
32
6
1
92,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role