Player Matchup

Scylla
Scylla
 
Scylla
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KicoFunzies
Athena
Level 88
God Stats
22W - 33L
1,491 SR
Queue Stats
262W - 297L
1,507 Elo+
Party 1
Horus
Horus
Zaraton
Horus
Level 107
God Stats
8W - 8L
1,601 SR
Queue Stats
252W - 287L
1,538 Elo+
Party 1
Team Averages
Level 110
1,531 SR
1,515 Elo+

VS

Team Averages
Level 50
1,669 SR
1,490 Elo+
Odin
Odin
Gopyc
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
Vampirossa
Nu Wa
Level 89
God Stats
11W - 8L
1,573 SR
Queue Stats
117W - 117L
1,458 Elo+
Solo
Ullr
Ullr
shinglingding
Ullr
Level 34
God Stats
2W - 0L
1,933 SR
Queue Stats
7W - 2L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 4 / 2
6,910
691
7,263
6,434
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
10
0 / 10 / 4
6,898
690
2,933
16,697
12,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Zaraton
Horus
10
3 / 8 / 1
7,786
779
5,155
12,836
6,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gopyc
Odin
12
3 / 1 / 19
8,570
857
8,385
9,102
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
12
3 / 1 / 16
8,204
820
6,768
6,368
2,017
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
16 / 2 / 6
10,071
1,007
18,313
8,885
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
4
Kills
22
22
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
2
0.5
W
Odin
Gopyc
Odin
3
1
19
12.5
L
Athena
0
10
4
0.2
W
Nu Wa
3
1
16
11
L
Horus
Zaraton
Horus
3
8
1
0.44
W
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,351
Damage
33,466
35,967
Taken
24,355
20,482
Mitigated
11,973
4,271
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,263
151
0
360
6,434
1,506
0
793
5,597
36,226
0
W
Odin
Gopyc
Odin
8,385
1,591
545
3,190
9,102
7,206
241
3,150
5,680
6,703
11,708
L
Athena
2,933
1,173
201
1,713
16,697
12,594
0
4,388
11,673
10,205
0
W
Nu Wa
6,768
3,576
0
1,728
6,368
2,017
1,491
3,447
2,769
24,153
0
L
Horus
Zaraton
Horus
5,155
2,370
1,066
931
12,836
6,382
0
3,090
9,541
0
16,988
W
18,313
7,127
0
2,254
8,885
2,750
1,044
3,509
5,208
0
48,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
26,845
118
Minions Killed
121
4
Camps Cleared
5
525,401
Distance Traveled
574,553
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,910
691
73
7
1
185,442
3
W
Odin
8,570
857
25
3
1
204,097
1
L
Athena
6,898
690
17
2
3
170,248
2
W
Nu Wa
8,204
820
36
4
0
175,010
4
L
Horus
7,786
779
28
3
0
169,711
1
W
Ullr
10,071
1,007
60
6
4
195,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role