Player Matchup

Ares
Ares
EJSenpai
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
JackTheGenius
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
TheBadGinge
Guan Yu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Eset
Eset
ZeroLoli
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
pigasus123
Xbalanque
Level 38
God Stats
2W - 4L
1,393 SR
Queue Stats
48W - 51L
1,431 Elo+
Solo
Team Averages
Level 53
1,479 SR
1,486 Elo+

VS

Team Averages
Level 52
1,504 SR
1,490 Elo+
Osiris
Osiris
ImpyStan
Osiris
Level 27
God Stats
5W - 5L
1,331 SR
Queue Stats
172W - 156L
1,461 Elo+
Party 2
Medusa
Medusa
SxCNuggetLord
Medusa
Level 29
God Stats
16W - 7L
1,559 SR
Queue Stats
213W - 126L
1,617 Elo+
Party 2
Cerberus
Cerberus
Xiaoventis
Cerberus
Level 18
God Stats
32W - 38L
1,410 SR
Queue Stats
62W - 76L
1,323 Elo+
Party 1
Discordia
Discordia
hisakukan
Discordia
Level 68
God Stats
9W - 7L
1,545 SR
Queue Stats
281W - 308L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ribeflox
Cu Chulainn
Level 116
God Stats
9W - 4L
1,674 SR
Queue Stats
436W - 333L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 7 / 4
6,359
454
2,742
11,533
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
JackTheGenius
Hun Batz
14
7 / 5 / 2
9,003
643
7,467
9,632
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
TheBadGinge
Guan Yu
8
0 / 6 / 3
5,570
398
1,766
8,508
2,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
10
2 / 9 / 3
6,658
476
9,076
11,183
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
pigasus123
Xbalanque
10
1 / 6 / 1
6,343
453
4,319
9,940
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ImpyStan
Osiris
14
4 / 1 / 3
8,412
601
4,342
5,645
4,425
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 2 / 3
8,021
573
6,893
6,906
2,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Xiaoventis
Cerberus
12
3 / 1 / 13
7,851
561
3,364
9,666
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
hisakukan
Discordia
14
14 / 5 / 5
9,397
671
12,443
9,323
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ribeflox
Cu Chulainn
15
5 / 1 / 13
8,939
639
12,032
10,946
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
33
33
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
4
0.29
W
Osiris
ImpyStan
Osiris
4
1
3
5.5
L
Hun Batz
JackTheGenius
Hun Batz
7
5
2
1.6
W
7
2
3
4.25
L
Guan Yu
TheBadGinge
Guan Yu
0
6
3
0.25
W
Cerberus
Xiaoventis
Cerberus
3
1
13
9.5
L
Eset
2
9
3
0.39
W
Discordia
hisakukan
Discordia
14
5
5
3.3
L
Xbalanque
pigasus123
Xbalanque
1
6
1
0.25
W
Cu Chulainn
ribeflox
Cu Chulainn
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,370
Damage
39,074
50,796
Taken
42,486
20,826
Mitigated
24,563
5,728
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,742
235
0
554
11,533
8,523
80
3,259
8,180
10,551
0
W
Osiris
ImpyStan
Osiris
4,342
1,086
0
143
5,645
4,425
291
117
5,528
3,528
37,205
L
Hun Batz
JackTheGenius
Hun Batz
7,467
2,541
0
1,309
9,632
3,808
0
1,653
7,909
0
39,905
W
6,893
3,537
0
1,905
6,906
2,444
725
938
5,968
0
59,199
L
Guan Yu
TheBadGinge
Guan Yu
1,766
301
310
644
8,508
2,552
0
729
7,759
0
14,569
W
Cerberus
Xiaoventis
Cerberus
3,364
317
528
1,993
9,666
9,351
351
3,144
6,342
11,562
0
L
Eset
9,076
1,258
53
1,071
11,183
3,318
0
6,407
4,273
24,669
0
W
Discordia
hisakukan
Discordia
12,443
2,095
145
2,473
9,323
3,119
937
4,475
4,472
47,710
0
L
Xbalanque
pigasus123
Xbalanque
4,319
2,007
0
1,787
9,940
2,625
353
3,320
6,510
0
33,293
W
Cu Chulainn
ribeflox
Cu Chulainn
12,032
1,667
0
3,595
10,946
5,224
0
2,567
8,239
0
65,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
42,620
224
Minions Killed
396
0
Camps Cleared
0
1,259,267
Distance Traveled
1,394,054
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,359
454
18
1
0
235,907
0
W
Osiris
8,412
601
88
6
0
300,961
2
L
Hun Batz
9,003
643
77
6
0
278,811
2
W
Medusa
8,021
573
94
7
0
263,833
2
L
Guan Yu
5,570
398
38
3
0
254,183
0
W
Cerberus
7,851
561
23
2
0
277,194
3
L
Eset
6,658
476
36
3
0
246,917
0
W
Discordia
9,397
671
78
6
0
242,622
0
L
Xbalanque
6,343
453
55
4
0
243,449
3
W
Cu Chulainn
8,939
639
113
8
0
309,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role