Player Matchup

Arachne
Arachne
ChromeLobster
Arachne
Level 67
God Stats
24W - 28L
1,473 SR
Queue Stats
294W - 295L
1,443 Elo+
Party 2
Ares
Ares
ParrieDog
Ares
Level 89
God Stats
2W - 1L
1,841 SR
Queue Stats
73W - 53L
1,594 Elo+
Solo
Cupid
Cupid
ReyCheT_T
Cupid
Level 138
God Stats
1W - 1L
1,489 SR
Queue Stats
81W - 89L
1,523 Elo+
Solo
Hera
Hera
Sir_Rexington
Hera
Level 155
God Stats
2W - 3L
1,535 SR
Queue Stats
226W - 222L
1,450 Elo+
Party 2
Bellona
Bellona
ThatsBoujee
Bellona
Level 114
God Stats
35W - 19L
1,660 SR
Queue Stats
367W - 399L
1,456 Elo+
Solo
Team Averages
Level 113
1,600 SR
1,493 Elo+

VS

Team Averages
Level 103
1,654 SR
1,475 Elo+
Mulan
Mulan
Donutman1795
Mulan
Level 107
God Stats
5W - 10L
1,502 SR
Queue Stats
813W - 904L
1,468 Elo+
Party 1
Artio
Artio
SnazzyCashew467
Artio
Level 88
God Stats
6W - 2L
1,712 SR
Queue Stats
486W - 529L
1,464 Elo+
Party 1
Ares
Ares
Yiphyin
Ares
Level 81
God Stats
4W - 0L
1,843 SR
Queue Stats
63W - 50L
1,505 Elo+
Solo
Sol
Sol
Zmok3
Sol
Level 129
God Stats
32W - 16L
1,690 SR
Queue Stats
85W - 69L
1,455 Elo+
Solo
Skadi
Skadi
fr0xen
Skadi
Level 109
God Stats
62W - 52L
1,523 SR
Queue Stats
401W - 384L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
5 / 7 / 6
9,059
503
6,928
16,971
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
12
2 / 10 / 9
8,403
467
9,802
18,636
17,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
ReyCheT_T
Cupid
13
2 / 8 / 4
8,049
447
9,541
14,064
4,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 6 / 1
9,915
551
17,100
11,427
4,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ThatsBoujee
Bellona
13
0 / 6 / 2
7,908
439
9,110
16,204
12,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 10
10,049
558
10,948
16,304
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 2 / 8
10,226
568
9,731
18,314
17,132
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
Yiphyin
Ares
14
5 / 3 / 16
10,021
557
7,937
15,723
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Zmok3
Sol
15
4 / 5 / 7
9,751
542
10,983
14,877
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
fr0xen
Skadi
17
15 / 1 / 13
11,886
660
17,861
14,453
6,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
17
Kills
37
37
Deaths
17
22
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Arachne
5
7
6
1.14
W
7
6
10
2
L
Ares
2
10
9
0.65
L
Cupid
ReyCheT_T
Cupid
2
8
4
0.5
L
8
6
1
1.42
W
6
2
8
5
L
Bellona
ThatsBoujee
Bellona
0
6
2
0.17
W
Ares
Yiphyin
Ares
5
3
16
4.33
W
Sol
Zmok3
Sol
4
5
7
1.5
W
Skadi
fr0xen
Skadi
15
1
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,481
Damage
57,460
77,302
Taken
79,671
44,600
Mitigated
51,420
14,314
Healing
29,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
6,928
5,313
0
1,828
16,971
6,220
129
7,279
9,692
0
35,922
W
10,948
1,778
0
4,121
16,304
7,375
0
5,899
10,405
0
63,210
L
Ares
9,802
571
0
2,388
18,636
17,134
141
5,885
12,359
24,525
0
L
Cupid
ReyCheT_T
Cupid
9,541
3,290
128
3,255
14,064
4,898
1,450
3,202
10,862
0
44,444
L
17,100
3,329
0
2,787
11,427
4,181
699
3,376
8,051
58,347
0
W
9,731
1,316
1,296
8,647
18,314
17,132
132
3,500
14,814
53,282
0
L
Bellona
ThatsBoujee
Bellona
9,110
3,664
492
3,436
16,204
12,167
768
8,105
8,099
0
45,324
W
Ares
Yiphyin
Ares
7,937
668
0
3,505
15,723
14,408
280
6,009
9,714
28,423
0
W
Sol
Zmok3
Sol
10,983
2,015
0
6,453
14,877
6,346
3,854
5,278
9,599
68,609
6,937
W
Skadi
fr0xen
Skadi
17,861
8,940
0
5,750
14,453
6,159
2,662
6,216
8,237
0
74,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
51,933
310
Minions Killed
434
0
Camps Cleared
0
1,584,573
Distance Traveled
1,762,689
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,059
503
58
3
0
387,693
3
W
Mulan
10,049
558
97
5
0
360,965
2
L
Ares
8,403
467
21
1
0
305,344
3
L
Cupid
8,049
447
60
3
0
305,626
0
L
Hera
9,915
551
92
5
0
306,160
3
W
Artio
10,226
568
94
5
0
331,669
1
L
Bellona
7,908
439
79
4
0
279,750
0
W
Ares
10,021
557
24
1
0
351,015
5
W
Sol
9,751
542
115
6
0
350,838
6
W
Skadi
11,886
660
104
6
0
368,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role