Player Matchup

Cthulhu
Cthulhu
EXsteeeeem
Cthulhu
Level 102
God Stats
7W - 6L
1,660 SR
Queue Stats
76W - 89L
1,446 Elo+
Party 2
Scylla
Scylla
XVI KingKiLo
Scylla
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 2
Pele
Pele
YungExtendos
Pele
Level 104
God Stats
43W - 48L
1,515 SR
Queue Stats
287W - 301L
1,452 Elo+
Party 2
Team Averages
Level 70
1,559 SR
1,360 Elo+

VS

Team Averages
Level 76
1,565 SR
1,407 Elo+
Zeus
Zeus
HoxHox
Zeus
Level 147
God Stats
3W - 2L
1,781 SR
Queue Stats
233W - 224L
1,464 Elo+
Party 1
Skadi
Skadi
Teclis153
Skadi
Level 26
God Stats
32W - 24L
1,552 SR
Queue Stats
172W - 155L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
killamankay9
Gilgamesh
Level 55
God Stats
14W - 24L
1,363 SR
Queue Stats
126W - 192L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EXsteeeeem
Cthulhu
10
1 / 1 / 2
6,457
646
4,520
8,581
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
9
0 / 7 / 1
5,764
576
1,971
7,297
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 5 / 1
6,580
658
5,816
11,234
3,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HoxHox
Zeus
12
7 / 2 / 6
8,164
816
13,045
4,299
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Teclis153
Skadi
12
3 / 0 / 8
7,576
758
5,449
3,272
1,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
killamankay9
Gilgamesh
10
3 / 1 / 7
7,010
701
5,477
8,896
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EXsteeeeem
Cthulhu
1
1
2
2
W
Zeus
HoxHox
Zeus
7
2
6
5
W
Skadi
Teclis153
Skadi
3
0
8
7
L
Scylla
0
7
1
0.07
L
2
5
1
0.5
W
Gilgamesh
killamankay9
Gilgamesh
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,307
Damage
23,971
27,112
Taken
16,467
12,552
Mitigated
7,619
3,112
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EXsteeeeem
Cthulhu
4,520
423
364
723
8,581
6,980
0
3,910
4,395
19,462
0
W
Zeus
HoxHox
Zeus
13,045
879
0
1,495
4,299
1,333
172
1,399
2,900
29,589
0
W
Skadi
Teclis153
Skadi
5,449
2,389
0
85
3,272
1,048
871
821
2,371
0
25,006
L
Scylla
1,971
368
0
319
7,297
2,014
0
3,690
3,389
6,267
0
L
5,816
929
0
1,706
11,234
3,558
0
6,218
4,708
0
18,705
W
Gilgamesh
killamankay9
Gilgamesh
5,477
1,099
0
2,358
8,896
5,238
125
4,168
4,321
2,041
13,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,801
Gold Earned
22,750
88
Minions Killed
110
2
Camps Cleared
6
503,800
Distance Traveled
553,250
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,457
646
38
4
0
178,557
1
W
Zeus
8,164
816
45
5
2
169,127
2
W
Skadi
7,576
758
41
4
1
189,452
0
L
Scylla
5,764
576
21
2
0
150,895
0
L
Pele
6,580
658
29
3
2
174,348
1
W
Gilgamesh
7,010
701
24
2
3
194,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role