Player Matchup

Izanami
Izanami
ASAP Autism7226
Izanami
Level 25
God Stats
29W - 18L
1,759 SR
Queue Stats
71W - 68L
1,511 Elo+
Party 2
Artio
Artio
Huck22
Artio
Level 29
God Stats
3W - 3L
1,388 SR
Queue Stats
71W - 64L
1,425 Elo+
Party 2
Chaac
Chaac
LiLSwampSac
Chaac
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,124 Elo+
Party 2
Team Averages
Level 20
1,549 SR
1,353 Elo+

VS

Team Averages
Level 11
1,593 SR
1,237 Elo+
Neith
Neith
BloodMoon-Wolf92
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,081 Elo+
Solo
Sobek
Sobek
FaDeImmortal228
Sobek
Level 26
God Stats
1W - 2L
1,780 SR
Queue Stats
63W - 82L
1,129 Elo+
Party 1
Agni
Agni
Genezis201
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 6
8,522
852
10,877
4,839
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Huck22
Artio
11
4 / 0 / 11
8,126
813
5,504
9,508
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
3 / 0 / 14
7,425
743
6,011
5,485
3,310
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,768
577
5,360
7,903
2,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
5,767
577
2,174
11,534
9,981
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 8 / 0
5,439
544
2,944
8,397
1,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
0
4
0
0
L
0
5
0
0
L
0
8
0
0
W
Artio
Huck22
Artio
4
0
11
9.5
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
10,478
19,832
Taken
27,834
16,583
Mitigated
14,238
6,683
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
8,011
0
1,841
4,839
2,025
1,269
1,573
3,266
0
37,376
L
5,360
2,909
0
1,889
7,903
2,297
0
2,049
5,854
0
19,647
L
2,174
375
298
1,495
11,534
9,981
0
2,258
9,276
10,776
0
L
2,944
480
30
234
8,397
1,960
0
1,702
6,695
7,519
0
W
Artio
Huck22
Artio
5,504
837
1,626
2,511
9,508
11,248
372
1,120
8,388
11,871
0
W
6,011
387
0
705
5,485
3,310
0
2,574
2,911
0
11,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
16,974
106
Minions Killed
69
3
Camps Cleared
3
610,219
Distance Traveled
456,676
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,522
852
82
8
1
180,796
0
L
Neith
5,768
577
34
3
1
158,747
0
L
Sobek
5,767
577
21
2
1
177,481
2
L
Agni
5,439
544
14
1
1
120,448
0
W
Artio
8,126
813
10
1
1
205,942
2
W
Chaac
7,425
743
14
1
1
223,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role