Player Matchup

Thor
Thor
ArturGamer2020
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,112 Elo+
Solo
Chang'e
Chang'e
SKSDecendent
Chang'e
Level 25
God Stats
6W - 2L
1,398 SR
Queue Stats
8W - 9L
1,398 Elo+
Solo
Chaac
Chaac
flush-museum7
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,157 Elo+
Solo
Apollo
Apollo
iSeeXz--
Apollo
Level 27
God Stats
2W - 2L
1,651 SR
Queue Stats
73W - 100L
1,313 Elo+
Solo
Merlin
Merlin
kittnboss13
Merlin
Level 27
God Stats
1W - 2L
1,250 SR
Queue Stats
36W - 52L
1,251 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,246 Elo+

VS

Team Averages
Level 5
1,546 SR
1,246 Elo+
Thor
Thor
AppleJaxx11
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
CptColorBlind
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
IHateMetric
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
986 Elo+
Solo
Kukulkan
Kukulkan
JoKKeR5ive
Kukulkan
Level 11
God Stats
0W - 1L
1,729 SR
Queue Stats
8W - 7L
1,195 Elo+
Solo
Janus
Janus
tbone_kid46
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,621
479
3,517
9,727
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SKSDecendent
Chang'e
14
12 / 6 / 12
10,157
564
12,081
12,557
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
3 / 3 / 5
7,407
412
1,755
5,078
2,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
iSeeXz--
Apollo
17
15 / 1 / 7
11,525
640
13,426
10,881
4,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
13
8 / 2 / 7
9,609
534
5,685
13,896
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 10 / 0
5,630
313
487
7,981
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 9 / 6
7,563
420
2,219
13,410
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
11
10 / 4 / 1
9,002
500
6,622
9,570
2,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
JoKKeR5ive
Kukulkan
12
6 / 5 / 5
8,689
483
6,938
7,463
2,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 13 / 4
6,449
358
1,928
10,363
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
39
Kills
17
19
Deaths
41
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
1
7
0
0.14
L
1
9
6
0.44
L
Apollo
10
4
1
2.63
L
Kukulkan
JoKKeR5ive
Kukulkan
6
5
5
1.7
W
Chang'e
SKSDecendent
Chang'e
12
6
12
3
W
3
3
5
1.83
W
Apollo
iSeeXz--
Apollo
15
1
7
18.5
W
Merlin
8
2
7
5.75
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
18,194
52,139
Taken
48,787
20,096
Mitigated
20,106
15,555
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
487
353
0
73
7,981
2,873
0
2,420
5,409
0
11,550
W
3,517
826
0
763
9,727
4,293
1,320
699
9,028
0
35,337
L
2,219
931
1,535
795
13,410
9,083
44
5,806
7,604
11,232
0
L
Apollo
6,622
3,708
0
866
9,570
2,679
0
1,494
7,999
0
24,903
L
Kukulkan
JoKKeR5ive
Kukulkan
6,938
1,702
0
0
7,463
2,581
198
2,614
4,813
24,496
0
W
Chang'e
SKSDecendent
Chang'e
12,081
2,500
1,271
2,726
12,557
4,236
1,118
4,260
8,201
35,300
0
W
1,755
610
0
901
5,078
2,445
386
1,617
3,461
0
5,760
W
Apollo
iSeeXz--
Apollo
13,426
7,007
65
3,772
10,881
4,613
3,418
1,819
9,032
0
83,264
W
Merlin
5,685
1,143
0
6,057
13,896
4,509
950
2,524
11,332
45,457
0
L
1,928
1,087
0
0
10,363
2,890
0
5,432
4,893
10,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
37,333
305
Minions Killed
145
0
Camps Cleared
0
1,412,596
Distance Traveled
1,259,127
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,630
313
16
1
0
180,314
0
W
Thor
8,621
479
63
4
0
313,802
4
L
Yemoja
7,563
420
17
1
0
316,006
0
L
Apollo
9,002
500
48
3
0
239,107
0
L
Kukulkan
8,689
483
45
3
0
285,158
0
W
Chang'e
10,157
564
42
2
0
324,212
0
W
Chaac
7,407
412
7
0
0
122,853
1
W
Apollo
11,525
640
130
7
0
344,086
0
W
Merlin
9,609
534
63
4
0
307,643
4
L
Janus
6,449
358
19
1
0
238,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role