Player Matchup

Jormungandr
Jormungandr
CyanTheDog
Jormungandr
Level 27
God Stats
19W - 18L
1,604 SR
Queue Stats
131W - 152L
1,508 Elo+
Party 1
Hera
Hera
YELLOWGLASSES
Hera
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
154W - 157L
1,480 Elo+
Party 1
Nemesis
Nemesis
ZombieClan_
Nemesis
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 197L
1,545 Elo+
Party 1
Merlin
Merlin
kaisersea21
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,449 Elo+
Solo
Ymir
Ymir
xd Gore36
Ymir
Level 29
God Stats
7W - 2L
1,792 SR
Queue Stats
57W - 47L
1,498 Elo+
Solo
Team Averages
Level 28
1,579 SR
1,496 Elo+

VS

Team Averages
Level 23
1,486 SR
1,504 Elo+
Charybdis
Charybdis
EMPORER5896
Charybdis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 71L
1,567 Elo+
Solo
Geb
Geb
Elver_Galarga_a_
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,438 Elo+
Solo
Olorun
Olorun
jterrons26
Olorun
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 33L
1,616 Elo+
Solo
Izanami
Izanami
manuelojeda12
Izanami
Level 20
God Stats
137W - 134L
1,352 SR
Queue Stats
218W - 227L
1,447 Elo+
Solo
Osiris
Osiris
roboy
Osiris
Level 29
God Stats
4W - 5L
1,577 SR
Queue Stats
167W - 190L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CyanTheDog
Jormungandr
7
0 / 2 / 3
4,576
508
4,311
6,291
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 3 / 1
4,586
510
2,596
4,841
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ZombieClan_
Nemesis
10
6 / 1 / 0
6,191
688
5,229
6,549
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
8
0 / 6 / 1
4,489
499
1,307
5,223
1,145
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
5
1 / 4 / 0
4,166
463
1,718
6,878
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EMPORER5896
Charybdis
9
3 / 2 / 1
5,401
600
4,367
4,369
1,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 3
5,387
599
3,250
7,676
2,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
jterrons26
Olorun
10
5 / 1 / 1
6,346
705
6,522
6,878
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
11
4 / 0 / 1
6,205
689
3,006
2,119
655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Osiris
roboy
Osiris
8
2 / 2 / 2
5,073
564
3,962
5,489
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
16
16
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CyanTheDog
Jormungandr
0
2
3
0.75
W
Charybdis
EMPORER5896
Charybdis
3
2
1
1.75
W
2
2
3
1.75
L
0
3
1
0.17
L
Nemesis
ZombieClan_
Nemesis
6
1
0
6
W
Olorun
jterrons26
Olorun
5
1
1
5.5
L
Merlin
0
6
1
0.08
W
Izanami
4
0
1
4.5
W
Osiris
roboy
Osiris
2
2
2
1.5
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
21,107
29,782
Taken
26,531
9,958
Mitigated
10,261
2,614
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CyanTheDog
Jormungandr
4,311
1,999
0
450
6,291
1,749
0
3,083
3,208
16,195
0
W
Charybdis
EMPORER5896
Charybdis
4,367
2,150
0
954
4,369
1,285
702
2,203
2,166
0
24,652
W
3,250
639
177
3,479
7,676
2,907
442
3,294
4,308
21,153
0
L
2,596
790
0
0
4,841
1,458
0
2,646
2,195
23,984
0
L
Nemesis
ZombieClan_
Nemesis
5,229
2,511
0
1,695
6,549
2,581
0
2,262
4,287
0
29,073
W
Olorun
jterrons26
Olorun
6,522
4,221
57
3,141
6,878
2,306
1,876
2,751
4,094
33,547
0
L
Merlin
1,307
340
0
260
5,223
1,145
144
0
5,223
14,164
0
W
Izanami
3,006
1,621
0
618
2,119
655
590
197
1,922
0
35,102
W
Osiris
roboy
Osiris
3,962
1,427
0
708
5,489
3,108
0
1,380
4,109
0
19,972
L
Ymir
1,718
447
0
209
6,878
3,025
0
1,781
5,097
8,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
28,412
156
Minions Killed
259
0
Camps Cleared
0
869,694
Distance Traveled
885,466
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,576
508
31
3
0
189,870
0
W
Charybdis
5,401
600
43
5
0
170,030
2
W
Geb
5,387
599
43
5
0
182,422
2
L
Hera
4,586
510
34
4
0
181,706
1
L
Nemesis
6,191
688
58
6
0
218,179
2
W
Olorun
6,346
705
63
7
0
175,551
2
L
Merlin
4,489
499
22
2
0
132,363
0
W
Izanami
6,205
689
68
8
0
162,126
0
W
Osiris
5,073
564
42
5
0
195,337
0
L
Ymir
4,166
463
11
1
0
147,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role