Player Matchup

Chaac
Chaac
Bonxers
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,035 Elo+
Solo
Ymir
Ymir
Corvus-Ultoris
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Darkemperas
Morgan Le Fay
Level 12
God Stats
13W - 7L
1,652 SR
Queue Stats
20W - 20L
1,432 Elo+
Party 1
Bellona
Bellona
bebba01
Bellona
Level 17
God Stats
35W - 36L
1,368 SR
Queue Stats
47W - 66L
1,250 Elo+
Solo
Mercury
Mercury
l4694
Mercury
Level 25
God Stats
17W - 34L
1,378 SR
Queue Stats
77W - 90L
1,388 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,321 Elo+

VS

Team Averages
Level 16
1,397 SR
1,402 Elo+
Heimdallr
Heimdallr
JackTaylor02
Heimdallr
Level 23
God Stats
12W - 8L
1,499 SR
Queue Stats
25W - 19L
1,453 Elo+
Party 2
Merlin
Merlin
NiMaEg
Merlin
Level 5
God Stats
0W - 2L
1,135 SR
Queue Stats
2W - 4L
1,360 Elo+
Solo
Medusa
Medusa
french bruce 69
Medusa
Level 15
God Stats
0W - 3L
1,291 SR
Queue Stats
15W - 16L
1,414 Elo+
Party 2
Izanami
Izanami
puniscer
Izanami
Level 23
God Stats
8W - 11L
1,561 SR
Queue Stats
15W - 27L
1,282 Elo+
Solo
Hel
Hel
theSuarez64
Hel
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bonxers
Chaac
18
2 / 3 / 19
11,058
1,005
6,941
11,922
9,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
0 / 1 / 21
10,591
963
2,939
14,355
12,321
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Darkemperas
Morgan Le Fay
19
5 / 0 / 16
11,407
1,037
13,294
7,821
3,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
bebba01
Bellona
18
2 / 3 / 17
11,231
1,021
9,102
14,707
15,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
l4694
Mercury
20
37 / 0 / 9
17,411
1,583
40,849
10,853
4,847
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JackTaylor02
Heimdallr
16
1 / 8 / 5
9,623
875
9,923
15,511
7,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
NiMaEg
Merlin
15
1 / 9 / 2
9,238
840
6,642
14,006
5,460
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 12 / 3
9,659
878
11,938
18,642
12,438
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
puniscer
Izanami
16
1 / 4 / 4
9,888
899
11,503
11,400
5,090
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 13 / 3
9,749
886
13,292
18,903
10,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
24
46
Kills
7
7
Deaths
46
82
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bonxers
Chaac
2
3
19
3.83
W
0
1
21
10.5
W
Morgan Le Fay
Darkemperas
Morgan Le Fay
5
0
16
13
L
Heimdallr
JackTaylor02
Heimdallr
1
8
5
0.44
L
Merlin
NiMaEg
Merlin
1
9
2
0.22
W
Bellona
bebba01
Bellona
2
3
17
3.5
L
2
12
3
0.29
W
Mercury
l4694
Mercury
37
0
9
41.5
L
Izanami
puniscer
Izanami
1
4
4
0.75
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,125
Damage
53,298
59,658
Taken
78,462
46,005
Mitigated
40,925
8,692
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bonxers
Chaac
6,941
1,093
0
2,547
11,922
9,353
0
3,094
8,828
0
14,391
W
2,939
1,591
279
1,257
14,355
12,321
0
5,210
9,145
9,607
0
W
Morgan Le Fay
Darkemperas
Morgan Le Fay
13,294
910
0
385
7,821
3,798
0
1,565
6,256
36,482
0
L
Heimdallr
JackTaylor02
Heimdallr
9,923
6,413
0
859
15,511
7,142
0
4,441
10,891
0
20,941
L
Merlin
NiMaEg
Merlin
6,642
1,236
390
107
14,006
5,460
0
1,636
12,196
14,790
0
W
Bellona
bebba01
Bellona
9,102
2,304
1,124
1,626
14,707
15,686
0
4,769
9,938
0
28,975
L
11,938
6,750
0
0
18,642
12,438
0
5,066
13,351
0
20,658
W
Mercury
l4694
Mercury
40,849
25,441
249
1,225
10,853
4,847
0
5,296
5,557
0
54,623
L
Izanami
puniscer
Izanami
11,503
7,982
0
0
11,400
5,090
0
1,315
9,986
0
36,908
L
13,292
2,775
1,550
1,878
18,903
10,795
0
3,775
14,753
28,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,698
Gold Earned
48,157
164
Minions Killed
139
5
Camps Cleared
1
1,153,099
Distance Traveled
873,413
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,058
1,005
11
1
0
200,954
0
W
Ymir
10,591
963
18
2
2
205,642
0
W
Morgan Le Fay
11,407
1,037
53
5
2
210,247
0
L
Heimdallr
9,623
875
26
2
0
164,381
0
L
Merlin
9,238
840
18
2
1
176,033
1
W
Bellona
11,231
1,021
41
4
0
238,735
1
L
Medusa
9,659
878
8
1
0
212,257
0
W
Mercury
17,411
1,583
41
4
1
297,521
0
L
Izanami
9,888
899
56
5
0
160,205
0
L
Hel
9,749
886
31
3
0
160,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role