Player Matchup

Hachiman
Hachiman
DoctorKalil
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 173L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
Jeeblitt
Jormungandr
Level 67
God Stats
0W - 2L
1,296 SR
Queue Stats
93W - 87L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
Utesrock2009
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,353 Elo+
Solo
Geb
Geb
Wigbar
Geb
Level 68
God Stats
41W - 27L
1,628 SR
Queue Stats
100W - 106L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
crescentkxller
Nu Wa
Level 113
God Stats
18W - 7L
1,649 SR
Queue Stats
229W - 245L
1,426 Elo+
Solo
Team Averages
Level 86
1,515 SR
1,406 Elo+

VS

Team Averages
Level 85
1,591 SR
1,417 Elo+
Ymir
Ymir
Dodo9474
Ymir
Level 80
God Stats
71W - 64L
1,528 SR
Queue Stats
315W - 297L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
JavierG97SV
Jormungandr
Level 148
God Stats
6W - 7L
1,489 SR
Queue Stats
108W - 138L
1,409 Elo+
Solo
Hun Batz
Hun Batz
LIRA 300
Hun Batz
Level 65
God Stats
2W - 1L
1,706 SR
Queue Stats
169W - 184L
1,451 Elo+
Party 2
Zhong Kui
Zhong Kui
Lil Marlo3661
Zhong Kui
Level 68
God Stats
6W - 2L
1,727 SR
Queue Stats
300W - 284L
1,430 Elo+
Party 2
Apollo
Apollo
yodastone
Apollo
Level 65
God Stats
26W - 24L
1,503 SR
Queue Stats
199W - 191L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DoctorKalil
Hachiman
8
0 / 5 / 1
4,631
421
2,515
5,897
1,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Jeeblitt
Jormungandr
11
0 / 1 / 0
5,807
528
2,043
6,354
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Utesrock2009
Hun Batz
10
1 / 3 / 1
5,771
525
2,719
8,193
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Wigbar
Geb
8
0 / 2 / 1
4,918
447
2,409
7,778
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 0
5,419
493
3,322
4,825
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 2 / 5
6,300
573
5,054
6,804
3,755
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
JavierG97SV
Jormungandr
12
1 / 0 / 0
6,588
599
4,156
5,041
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
LIRA 300
Hun Batz
6
0 / 0 / 2
4,643
422
384
1,776
567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Lil Marlo3661
Zhong Kui
12
6 / 0 / 1
6,979
634
5,585
7,103
5,453
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
yodastone
Apollo
10
3 / 0 / 2
6,117
556
5,289
4,758
1,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
14
15
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DoctorKalil
Hachiman
0
5
1
0.1
W
Ymir
4
2
5
3.25
W
Jormungandr
JavierG97SV
Jormungandr
1
0
0
1
L
Jormungandr
Jeeblitt
Jormungandr
0
1
0
0
W
Hun Batz
LIRA 300
Hun Batz
0
0
2
1
W
Zhong Kui
Lil Marlo3661
Zhong Kui
6
0
1
6.5
L
Hun Batz
Utesrock2009
Hun Batz
1
3
1
0.5
L
Geb
Wigbar
Geb
0
2
1
0.25
L
1
4
0
0.25
W
Apollo
yodastone
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,008
Damage
20,468
33,047
Taken
25,482
12,342
Mitigated
15,309
7,402
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DoctorKalil
Hachiman
2,515
1,366
0
1,335
5,897
1,139
0
889
5,008
0
16,727
W
Ymir
5,054
892
0
751
6,804
3,755
132
2,523
4,281
23,404
0
W
Jormungandr
JavierG97SV
Jormungandr
4,156
1,146
0
1,780
5,041
4,229
0
2,228
2,813
36,015
0
L
Jormungandr
Jeeblitt
Jormungandr
2,043
947
0
720
6,354
3,737
0
2,763
3,177
29,671
0
W
Hun Batz
LIRA 300
Hun Batz
384
0
0
621
1,776
567
0
319
1,457
0
14,243
W
Zhong Kui
Lil Marlo3661
Zhong Kui
5,585
563
0
4,366
7,103
5,453
546
1,775
5,328
41,619
0
L
Hun Batz
Utesrock2009
Hun Batz
2,719
678
0
2,772
8,193
2,400
0
3,548
4,519
0
31,376
L
Geb
Wigbar
Geb
2,409
186
0
1,850
7,778
3,575
133
3,636
4,142
14,631
0
L
3,322
594
0
725
4,825
1,491
243
3,419
1,406
29,783
0
W
Apollo
yodastone
Apollo
5,289
3,551
0
1,527
4,758
1,305
1,321
992
3,766
0
28,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
30,627
237
Minions Killed
272
0
Camps Cleared
0
934,434
Distance Traveled
865,837
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,631
421
28
3
0
191,967
2
W
Ymir
6,300
573
43
4
0
186,418
2
W
Jormungandr
6,588
599
72
7
0
164,733
1
L
Jormungandr
5,807
528
74
7
0
155,850
0
W
Hun Batz
4,643
422
22
2
0
104,178
0
W
Zhong Kui
6,979
634
75
7
0
211,386
4
L
Hun Batz
5,771
525
67
6
0
228,998
1
L
Geb
4,918
447
20
2
0
189,616
2
L
Nu Wa
5,419
493
48
4
0
168,003
2
W
Apollo
6,117
556
60
5
0
199,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role