Player Matchup

Bacchus
Bacchus
SneakyFingerIn
Bacchus
Level 121
God Stats
26W - 29L
1,904 SR
Queue Stats
1,260W - 1,499L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Warciagaba
Hou Yi
Level 86
God Stats
1W - 0L
1,206 SR
Queue Stats
119W - 122L
1,450 Elo+
Solo
Bakasura
Bakasura
nic666
Bakasura
Level 155
God Stats
78W - 52L
1,547 SR
Queue Stats
311W - 322L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
tufty101
Baron Samedi
Level 66
God Stats
43W - 26L
1,628 SR
Queue Stats
238W - 271L
1,438 Elo+
Solo
Nike
Nike
vengefultoad
Nike
Level 113
God Stats
3W - 2L
1,725 SR
Queue Stats
319W - 308L
1,446 Elo+
Solo
Team Averages
Level 108
1,602 SR
1,456 Elo+

VS

Team Averages
Level 75
1,472 SR
1,457 Elo+
Ganesha
Ganesha
Hormat
Ganesha
Level 86
God Stats
9W - 10L
1,503 SR
Queue Stats
103W - 106L
1,494 Elo+
Solo
Skadi
Skadi
TheTiger2920
Skadi
Level 97
God Stats
23W - 17L
1,609 SR
Queue Stats
105W - 110L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tonayr02
Cu Chulainn
Level 67
God Stats
13W - 18L
1,389 SR
Queue Stats
287W - 270L
1,443 Elo+
Solo
Awilix
Awilix
Weffles101
Awilix
Level 63
God Stats
5W - 7L
1,429 SR
Queue Stats
182W - 180L
1,497 Elo+
Solo
Ra
Ra
Wosley
Ra
Level 60
God Stats
2W - 4L
1,431 SR
Queue Stats
19W - 36L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 18
9,971
475
9,951
19,298
21,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
Warciagaba
Hou Yi
18
12 / 4 / 6
11,930
568
14,885
13,073
3,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
nic666
Bakasura
20
12 / 4 / 11
13,017
620
19,218
24,147
11,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
tufty101
Baron Samedi
15
2 / 7 / 13
10,211
486
10,385
13,171
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 4 / 14
11,305
538
17,036
18,858
18,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hormat
Ganesha
13
0 / 4 / 14
9,272
442
6,026
20,572
24,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 9 / 4
10,645
507
14,141
17,579
6,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Tonayr02
Cu Chulainn
16
9 / 9 / 4
10,543
502
17,278
21,319
20,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Weffles101
Awilix
17
8 / 9 / 10
10,993
523
14,283
19,224
8,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
18
3 / 3 / 8
11,009
524
8,781
14,135
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
34
Kills
25
25
Deaths
34
62
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Hormat
Ganesha
0
4
14
1.75
W
2
6
18
1.83
L
5
9
4
0.78
L
Cu Chulainn
Tonayr02
Cu Chulainn
9
9
4
1.22
W
Hou Yi
Warciagaba
Hou Yi
12
4
6
3.75
L
Awilix
Weffles101
Awilix
8
9
10
1.44
L
Ra
3
3
8
2.33
W
Bakasura
nic666
Bakasura
12
4
11
4.38
W
Baron Samedi
tufty101
Baron Samedi
2
7
13
1.21
W
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,475
Damage
60,509
88,547
Taken
92,829
61,241
Mitigated
66,382
22,983
Healing
20,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Hormat
Ganesha
6,026
475
0
3,635
20,572
24,552
193
4,827
14,276
27,787
0
W
9,951
1,926
171
3,073
19,298
21,062
84
4,488
14,680
26,166
0
L
14,141
6,711
0
3,885
17,579
6,157
3,053
4,908
12,321
0
78,443
L
Cu Chulainn
Tonayr02
Cu Chulainn
17,278
2,860
0
2,690
21,319
20,746
0
4,515
15,824
10,034
45,859
W
Hou Yi
Warciagaba
Hou Yi
14,885
8,032
0
2,638
13,073
3,880
1,592
1,964
11,109
0
70,577
L
Awilix
Weffles101
Awilix
14,283
5,466
0
2,954
19,224
8,788
0
6,388
12,491
0
74,431
L
Ra
8,781
729
2,632
4,427
14,135
6,139
0
3,820
9,287
74,550
0
W
Bakasura
nic666
Bakasura
19,218
12,835
0
8,993
24,147
11,651
1,453
5,126
18,907
0
86,005
W
Baron Samedi
tufty101
Baron Samedi
10,385
867
1,679
2,738
13,171
5,960
1,536
3,698
9,232
54,422
0
W
17,036
1,591
0
3,691
18,858
18,688
297
3,032
15,467
11,136
49,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,434
Gold Earned
52,462
475
Minions Killed
511
0
Camps Cleared
0
1,909,518
Distance Traveled
1,846,990
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,272
442
9
0
0
393,893
4
W
Bacchus
9,971
475
34
2
0
373,878
5
L
Skadi
10,645
507
145
7
0
294,266
0
L
Cu Chulainn
10,543
502
88
4
0
339,959
2
W
Hou Yi
11,930
568
100
5
0
378,378
4
L
Awilix
10,993
523
108
5
0
410,202
0
L
Ra
11,009
524
161
8
0
408,670
3
W
Bakasura
13,017
620
165
8
0
424,329
1
W
Baron Samedi
10,211
486
75
4
0
315,581
4
W
Nike
11,305
538
101
5
0
417,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role