Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SiphonalRook455
Amaterasu
Level 58
God Stats
4W - 0L
1,272 SR
Queue Stats
40W - 34L
1,442 Elo+
Solo
Medusa
Medusa
TortaDPapaya350
Medusa
Level 64
God Stats
9W - 4L
1,609 SR
Queue Stats
69W - 65L
1,476 Elo+
Solo
Sylvanus
Sylvanus
kickstandjohnson
Sylvanus
Level 138
God Stats
7W - 6L
1,388 SR
Queue Stats
98W - 121L
1,357 Elo+
Party 2
Bastet
Bastet
machoplane
Bastet
Level 141
God Stats
6W - 6L
1,426 SR
Queue Stats
138W - 153L
1,447 Elo+
Party 2
Team Averages
Level 111
1,439 SR
1,444 Elo+

VS

Team Averages
Level 106
1,423 SR
1,446 Elo+
Ne Zha
Ne Zha
AmberUppie
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 228L
1,341 Elo+
Party 1
Zhong Kui
Zhong Kui
LadyShaft
Zhong Kui
Level 129
God Stats
19W - 13L
1,714 SR
Queue Stats
379W - 365L
1,495 Elo+
Solo
Artemis
Artemis
MemeMaster27
Artemis
Level 77
God Stats
0W - 1L
1,265 SR
Queue Stats
81W - 93L
1,431 Elo+
Party 1
Mercury
Mercury
RyboSauce1977
Mercury
Level 157
God Stats
4W - 7L
1,425 SR
Queue Stats
353W - 359L
1,401 Elo+
Solo
He Bo
He Bo
firelefty
He Bo
Level 101
God Stats
1W - 2L
1,213 SR
Queue Stats
349W - 319L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
9 / 4 / 4
8,872
634
11,065
10,796
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
SiphonalRook455
Amaterasu
15
6 / 2 / 0
9,514
680
7,181
9,953
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 2 / 5
8,534
610
7,280
7,766
2,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 2 / 15
7,992
571
5,400
10,032
9,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
machoplane
Bastet
13
5 / 3 / 7
8,016
573
8,120
9,053
3,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AmberUppie
Ne Zha
10
1 / 7 / 4
6,498
464
4,847
10,913
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
LadyShaft
Zhong Kui
13
3 / 6 / 4
7,993
571
7,761
11,021
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MemeMaster27
Artemis
10
2 / 7 / 2
6,272
448
4,997
10,047
2,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
12
0 / 7 / 4
7,009
501
6,434
10,484
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
firelefty
He Bo
13
7 / 4 / 2
8,416
601
6,411
10,343
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
31
Kills
13
13
Deaths
31
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
4
4
2.75
L
Ne Zha
AmberUppie
Ne Zha
1
7
4
0.43
L
Zhong Kui
LadyShaft
Zhong Kui
3
6
4
0.83
L
Artemis
MemeMaster27
Artemis
2
7
2
0.43
L
Mercury
0
7
4
0.29
W
Amaterasu
SiphonalRook455
Amaterasu
6
2
0
3
W
7
2
5
4.75
L
He Bo
firelefty
He Bo
7
4
2
2
W
4
2
15
5.75
W
Bastet
machoplane
Bastet
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,046
Damage
30,450
47,600
Taken
52,808
27,637
Mitigated
17,927
15,962
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,065
2,963
150
2,974
10,796
4,292
112
7,109
3,687
51,055
0
L
Ne Zha
AmberUppie
Ne Zha
4,847
1,559
0
1,355
10,913
2,677
0
2,542
8,371
0
22,995
L
Zhong Kui
LadyShaft
Zhong Kui
7,761
462
0
3,601
11,021
6,907
603
6,554
4,467
44,943
0
L
Artemis
MemeMaster27
Artemis
4,997
1,781
0
1,625
10,047
2,491
0
2,779
7,268
0
27,803
L
Mercury
6,434
3,414
0
2,375
10,484
3,315
0
1,391
9,093
0
30,809
W
Amaterasu
SiphonalRook455
Amaterasu
7,181
2,885
0
4,295
9,953
7,846
2,149
853
9,100
4,116
50,794
W
7,280
4,497
0
3,489
7,766
2,313
686
472
7,294
0
55,513
L
He Bo
firelefty
He Bo
6,411
534
0
3,914
10,343
2,537
0
3,313
7,030
45,337
0
W
5,400
796
1,185
3,619
10,032
9,972
428
2,364
7,668
19,916
5,630
W
Bastet
machoplane
Bastet
8,120
1,521
0
250
9,053
3,214
36
3,566
5,487
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
36,188
381
Minions Killed
338
0
Camps Cleared
0
1,374,177
Distance Traveled
1,308,014
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,872
634
79
6
0
252,722
1
L
Ne Zha
6,498
464
37
3
0
252,404
1
L
Zhong Kui
7,993
571
93
7
0
261,668
2
L
Artemis
6,272
448
58
4
0
230,718
1
L
Mercury
7,009
501
63
5
0
295,153
4
W
Amaterasu
9,514
680
126
9
0
292,080
2
W
Medusa
8,534
610
79
6
0
279,425
2
L
He Bo
8,416
601
87
6
0
268,071
2
W
Sylvanus
7,992
571
54
4
0
234,322
1
W
Bastet
8,016
573
43
3
0
315,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role