Player Matchup

Mulan
Mulan
Darnte1st
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 141L
1,690 Elo+
Solo
Chronos
Chronos
FondueVsRaclette
Chronos
Level 29
God Stats
1W - 1L
1,864 SR
Queue Stats
29W - 19L
1,634 Elo+
Solo
Hou Yi
Hou Yi
JustF6At10
Hou Yi
Level 6
God Stats
2W - 1L
1,934 SR
Queue Stats
21W - 6L
1,674 Elo+
Party 1
Chang'e
Chang'e
NerfZhongKui
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
imperior588
Sylvanus
Level 152
God Stats
1W - 0L
1,468 SR
Queue Stats
51W - 43L
1,619 Elo+
Party 1
Team Averages
Level 44
1,653 SR
1,633 Elo+

VS

Team Averages
Level 24
1,390 SR
1,648 Elo+
Tiamat
Tiamat
EllieIsTired
Tiamat
Level 26
God Stats
0W - 4L
1,169 SR
Queue Stats
80W - 61L
1,622 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Hayyyyyyyie
Kumbhakarna
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,631 Elo+
Party 2
Hun Batz
Hun Batz
Humanboi
Hun Batz
Level 27
God Stats
2W - 7L
1,307 SR
Queue Stats
83W - 68L
1,576 Elo+
Party 3
Achilles
Achilles
Kevistired
Achilles
Level 29
God Stats
2W - 4L
1,475 SR
Queue Stats
120W - 100L
1,581 Elo+
Party 3
Hou Yi
Hou Yi
LingCarl
Hou Yi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 7L
1,829 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Darnte1st
Mulan
20
8 / 4 / 17
16,304
652
19,632
20,060
14,175
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 19
14,148
566
16,596
24,352
21,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
JustF6At10
Hou Yi
20
17 / 1 / 13
15,234
609
25,257
22,714
9,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
NerfZhongKui
Chang'e
19
5 / 5 / 10
13,390
536
12,218
18,588
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
imperior588
Sylvanus
20
3 / 3 / 17
14,327
573
21,860
31,789
28,676
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 7 / 6
11,346
454
8,701
18,076
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Hayyyyyyyie
Kumbhakarna
16
1 / 10 / 5
10,094
404
4,681
27,401
24,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Humanboi
Hun Batz
19
6 / 8 / 6
12,387
495
21,912
23,686
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Kevistired
Achilles
16
0 / 7 / 4
10,013
401
7,406
25,201
22,435
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
LingCarl
Hou Yi
20
6 / 8 / 3
12,304
492
17,952
24,843
7,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
39
40
Kills
15
15
Deaths
40
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
Darnte1st
Mulan
8
4
17
4.13
L
Tiamat
2
7
6
0.71
W
7
2
19
8.25
L
Kumbhakarna
Hayyyyyyyie
Kumbhakarna
1
10
5
0.35
L
Hun Batz
Humanboi
Hun Batz
6
8
6
1.13
W
Hou Yi
JustF6At10
Hou Yi
17
1
13
23.5
L
Achilles
Kevistired
Achilles
0
7
4
0.29
L
Hou Yi
LingCarl
Hou Yi
6
8
3
0.94
W
Chang'e
NerfZhongKui
Chang'e
5
5
10
2
W
Sylvanus
imperior588
Sylvanus
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,563
Damage
60,652
117,503
Taken
119,207
81,005
Mitigated
71,475
62,153
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Darnte1st
Mulan
19,632
5,188
0
7,693
20,060
14,175
2,628
2,496
16,878
0
145,770
L
Tiamat
8,701
367
0
2,217
18,076
7,398
0
7,244
10,832
59,523
0
W
16,596
6,687
1,473
6,011
24,352
21,113
1,807
2,306
21,843
87,103
0
L
Kumbhakarna
Hayyyyyyyie
Kumbhakarna
4,681
614
0
1,734
27,401
24,089
0
11,078
16,323
17,288
0
L
Hun Batz
Humanboi
Hun Batz
21,912
4,779
0
3,054
23,686
9,800
0
9,525
14,161
0
98,162
W
Hou Yi
JustF6At10
Hou Yi
25,257
13,625
0
7,837
22,714
9,875
2,228
3,725
18,855
0
127,311
L
Achilles
Kevistired
Achilles
7,406
1,800
0
3,939
25,201
22,435
0
9,595
15,606
0
51,132
L
Hou Yi
LingCarl
Hou Yi
17,952
8,356
0
5,447
24,843
7,753
760
10,939
13,904
0
105,722
W
Chang'e
NerfZhongKui
Chang'e
12,218
604
8,431
8,650
18,588
7,166
265
3,139
15,294
84,417
0
W
Sylvanus
imperior588
Sylvanus
21,860
6,285
5,284
16,774
31,789
28,676
690
4,213
27,434
79,018
22,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,403
Gold Earned
56,144
681
Minions Killed
555
0
Camps Cleared
0
2,289,613
Distance Traveled
2,242,977
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,304
652
199
8
0
523,672
2
L
Tiamat
11,346
454
135
5
0
448,449
3
W
Chronos
14,148
566
74
3
0
463,044
4
L
Kumbhakarna
10,094
404
34
1
0
411,788
2
L
Hun Batz
12,387
495
130
5
0
484,712
1
W
Hou Yi
15,234
609
139
6
0
455,341
4
L
Achilles
10,013
401
101
4
0
467,057
1
L
Hou Yi
12,304
492
155
6
0
430,971
2
W
Chang'e
13,390
536
112
4
0
456,523
4
W
Sylvanus
14,327
573
157
6
0
391,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role