Player Matchup

Rama
Rama
BoneSkrubnHrmny
Rama
Level 145
God Stats
0W - 2L
1,322 SR
Queue Stats
177W - 176L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
Captainducky376
Ne Zha
Level 157
God Stats
1W - 2L
1,407 SR
Queue Stats
177W - 178L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
Geros666 one
Baron Samedi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 273L
1,487 Elo+
Solo
King Arthur
King Arthur
SirReggieBEAR
King Arthur
Level 120
God Stats
1W - 4L
1,481 SR
Queue Stats
289W - 303L
1,525 Elo+
Solo
Raijin
Raijin
Standingfinnman
Raijin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,535 Elo+
Solo
Team Averages
Level 146
1,442 SR
1,522 Elo+

VS

Team Averages
Level 103
1,553 SR
1,506 Elo+
Thoth
Thoth
DevinStorm81
Thoth
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 34L
1,422 Elo+
Solo
Heimdallr
Heimdallr
McHickDrip
Heimdallr
Level 156
God Stats
3W - 8L
1,114 SR
Queue Stats
488W - 471L
1,476 Elo+
Party 2
Hercules
Hercules
PocketTaco29
Hercules
Level 157
God Stats
1W - 1L
1,706 SR
Queue Stats
41W - 38L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sholf219
Kumbhakarna
Level 27
God Stats
1W - 0L
1,809 SR
Queue Stats
82W - 61L
1,633 Elo+
Solo
Sylvanus
Sylvanus
UMG VERSED
Sylvanus
Level 155
God Stats
2W - 0L
1,636 SR
Queue Stats
34W - 22L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 9
9,833
702
13,605
16,027
5,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 8 / 6
9,714
694
23,385
14,460
6,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Geros666 one
Baron Samedi
17
4 / 5 / 6
10,042
717
14,419
11,556
4,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SirReggieBEAR
King Arthur
15
2 / 7 / 6
9,224
659
9,943
17,544
15,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 8 / 8
10,235
731
17,218
18,068
9,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 19
11,524
823
16,465
11,004
3,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
McHickDrip
Heimdallr
19
8 / 4 / 18
11,738
838
17,021
16,632
7,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
PocketTaco29
Hercules
20
10 / 2 / 20
11,745
839
16,696
29,221
29,864
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Sholf219
Kumbhakarna
19
6 / 2 / 23
11,386
813
11,006
20,890
25,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
UMG VERSED
Sylvanus
16
3 / 4 / 15
9,912
708
9,926
17,296
9,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
16
Kills
34
34
Deaths
16
35
Assists
95
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
L
5
8
6
1
W
7
4
19
4.13
L
Baron Samedi
Geros666 one
Baron Samedi
4
5
6
1.4
W
Heimdallr
McHickDrip
Heimdallr
8
4
18
4.25
W
Hercules
PocketTaco29
Hercules
10
2
20
10
W
Kumbhakarna
Sholf219
Kumbhakarna
6
2
23
8.75
L
King Arthur
SirReggieBEAR
King Arthur
2
7
6
0.71
L
3
8
8
0.88
W
Sylvanus
UMG VERSED
Sylvanus
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,570
Damage
71,114
77,655
Taken
95,043
41,677
Mitigated
76,449
23,740
Healing
42,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,605
6,271
961
4,285
16,027
5,895
306
6,894
8,846
0
24,755
L
23,385
2,867
439
2,177
14,460
6,051
0
7,500
6,786
0
36,374
W
16,465
1,190
54
321
11,004
3,935
1,093
2,582
8,422
31,002
0
L
Baron Samedi
Geros666 one
Baron Samedi
14,419
768
3,175
2,225
11,556
4,722
0
6,673
4,732
29,729
0
W
Heimdallr
McHickDrip
Heimdallr
17,021
7,814
1,649
3,604
16,632
7,640
2,552
5,905
10,727
0
37,216
W
Hercules
PocketTaco29
Hercules
16,696
2,275
1,700
11,205
29,221
29,864
461
9,673
19,548
0
20,439
W
Kumbhakarna
Sholf219
Kumbhakarna
11,006
1,066
2,716
4,561
20,890
25,575
548
8,660
12,230
36,883
0
L
King Arthur
SirReggieBEAR
King Arthur
9,943
347
1,193
5,035
17,544
15,906
0
7,362
9,619
1,029
15,843
L
17,218
3,524
751
3,499
18,068
9,103
0
8,968
8,895
36,091
0
W
Sylvanus
UMG VERSED
Sylvanus
9,926
3,994
10,491
5,721
17,296
9,435
256
5,205
12,091
20,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
56,305
150
Minions Killed
150
0
Camps Cleared
0
1,178,234
Distance Traveled
1,243,853
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,833
702
26
2
0
217,172
0
L
Ne Zha
9,714
694
16
1
0
240,391
7
W
Thoth
11,524
823
30
2
0
261,817
0
L
Baron Samedi
10,042
717
43
3
0
222,150
1
W
Heimdallr
11,738
838
45
3
0
208,644
0
W
Hercules
11,745
839
5
0
0
292,936
0
W
Kumbhakarna
11,386
813
37
3
0
286,519
0
L
King Arthur
9,224
659
11
1
0
294,493
0
L
Raijin
10,235
731
54
4
0
204,028
0
W
Sylvanus
9,912
708
33
2
0
193,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role