Player Matchup

Hun Batz
Hun Batz
DR Monzter F
Hun Batz
Level 64
God Stats
7W - 5L
1,555 SR
Queue Stats
619W - 679L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
Debonair DrA
Cthulhu
Level 69
God Stats
11W - 8L
1,482 SR
Queue Stats
614W - 662L
1,397 Elo+
Party 2
Discordia
Discordia
J U L I N K S O
Discordia
Level 15
God Stats
8W - 11L
1,622 SR
Queue Stats
175W - 190L
1,315 Elo+
Party 2
Team Averages
Level 49
1,553 SR
1,359 Elo+

VS

Team Averages
Level 13
1,466 SR
1,409 Elo+
Mulan
Mulan
MONTU_0
Mulan
Level 24
God Stats
1W - 2L
1,397 SR
Queue Stats
32W - 43L
1,228 Elo+
Solo
Kukulkan
Kukulkan
TTV LUCIFUR6
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
qJYNXp
Kumbhakarna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DR Monzter F
Hun Batz
15
17 / 4 / 12
12,660
904
17,576
12,242
7,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Debonair DrA
Cthulhu
15
14 / 3 / 16
12,181
870
17,036
17,908
8,428
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
J U L I N K S O
Discordia
14
4 / 5 / 21
10,752
768
5,194
9,773
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MONTU_0
Mulan
14
7 / 9 / 1
10,672
762
9,008
21,243
13,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TTV LUCIFUR6
Kukulkan
11
0 / 13 / 7
8,847
632
6,446
12,147
6,444
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kumbhakarna
qJYNXp
Kumbhakarna
10
2 / 13 / 6
8,796
628
4,861
18,532
12,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
35
Kills
9
12
Deaths
35
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DR Monzter F
Hun Batz
17
4
12
5.75
W
Cthulhu
Debonair DrA
Cthulhu
14
3
16
7.33
W
Discordia
J U L I N K S O
Discordia
4
5
21
2.9
L
Mulan
MONTU_0
Mulan
7
9
1
0.83
L
Kukulkan
TTV LUCIFUR6
Kukulkan
0
13
7
0.27
L
Kumbhakarna
qJYNXp
Kumbhakarna
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
20,315
39,923
Taken
51,922
18,603
Mitigated
32,360
8,444
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DR Monzter F
Hun Batz
17,576
6,443
509
1,529
12,242
7,161
501
2,317
9,925
0
46,658
W
Cthulhu
Debonair DrA
Cthulhu
17,036
1,669
735
3,296
17,908
8,428
1,045
6,647
11,261
41,898
0
W
Discordia
J U L I N K S O
Discordia
5,194
1,696
0
2,375
9,773
3,014
196
3,068
6,705
22,597
0
L
Mulan
MONTU_0
Mulan
9,008
2,012
0
1,990
21,243
13,134
272
8,096
13,147
0
27,660
L
Kukulkan
TTV LUCIFUR6
Kukulkan
6,446
1,377
313
175
12,147
6,444
30
6,334
5,813
18,536
0
L
Kumbhakarna
qJYNXp
Kumbhakarna
4,861
1,090
0
0
18,532
12,782
28
8,313
10,219
15,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
28,315
130
Minions Killed
92
6
Camps Cleared
1
723,880
Distance Traveled
547,043
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,660
904
41
3
3
262,658
2
W
Cthulhu
12,181
870
52
4
1
231,841
0
W
Discordia
10,752
768
37
3
2
229,381
0
L
Mulan
10,672
762
44
3
0
196,173
3
L
Kukulkan
8,847
632
32
2
0
163,119
1
L
Kumbhakarna
8,796
628
16
1
1
187,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role