Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
AdmiralUchiha
Nemesis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 55L
1,685 Elo+
Party 3
Khepri
Khepri
Mohamed_Elomda25
Khepri
Level 27
God Stats
23W - 15L
1,690 SR
Queue Stats
184W - 168L
1,491 Elo+
Party 2
Neith
Neith
UghApples
Neith
Level 27
God Stats
11W - 5L
1,543 SR
Queue Stats
179W - 170L
1,486 Elo+
Party 2
Hera
Hera
VurKacEntertain
Hera
Level 5
God Stats
18W - 4L
1,657 SR
Queue Stats
76W - 35L
1,627 Elo+
Party 3
Team Averages
Level 18
1,578 SR
1,558 Elo+

VS

Team Averages
Level 36
1,595 SR
1,484 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DiamondDeagle3
Thor
Level 16
God Stats
8W - 6L
1,738 SR
Queue Stats
17W - 14L
1,508 Elo+
Party 1
Geb
Geb
MightyMidge014
Geb
Level 23
God Stats
13W - 13L
1,700 SR
Queue Stats
40W - 47L
1,434 Elo+
Party 1
Ares
Ares
WhyCallMeWhy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
kenzie 25113
Tiamat
Level 11
God Stats
1W - 3L
1,537 SR
Queue Stats
8W - 8L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
4 / 1 / 3
6,022
669
2,920
5,888
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
12
5 / 0 / 0
6,651
739
3,773
3,972
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 2
4,839
538
1,970
8,685
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
UghApples
Neith
8
1 / 5 / 5
5,251
583
5,277
5,477
1,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 4
5,870
652
4,487
3,494
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
8 / 2 / 2
5,825
647
10,328
6,551
1,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 4 / 2
4,643
516
1,606
5,673
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 9
4,798
533
2,017
8,682
5,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

3
0 / 2 / 0
3,469
385
210
3,256
1,179
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
8
0 / 1 / 0
4,514
502
1,304
3,436
1,126
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
12
Kills
10
11
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
L
Cupid
 
Cupid
8
2
2
4.5
W
Nemesis
5
0
0
5
L
1
4
2
0.5
L
1
3
9
1.83
W
0
4
2
0.25
W
Neith
UghApples
Neith
1
5
5
0.7
W
2
1
4
4
L
0
2
0
0
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,427
Damage
15,465
27,516
Taken
27,598
11,603
Mitigated
11,261
8,403
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,920
999
0
1,361
5,888
2,491
0
381
5,459
0
30,441
L
Cupid
 
Cupid
10,328
6,401
1,062
2,511
6,551
1,952
662
1,419
5,132
0
29,353
W
Nemesis
3,773
1,838
0
1,433
3,972
2,295
170
247
3,685
0
40,504
L
1,606
452
0
287
5,673
1,607
0
806
4,867
0
14,643
L
2,017
538
333
727
8,682
5,397
283
1,398
7,284
6,126
0
W
1,970
310
211
2,518
8,685
4,209
144
1,188
7,497
9,269
0
W
Neith
UghApples
Neith
5,277
1,900
0
1,179
5,477
1,477
354
829
4,648
0
22,543
W
4,487
777
0
1,701
3,494
1,131
470
644
2,696
30,196
0
L
210
0
0
49
3,256
1,179
0
748
2,508
2,002
0
L
Tiamat
1,304
249
0
616
3,436
1,126
30
2,086
1,350
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
23,249
235
Minions Killed
140
0
Camps Cleared
0
951,722
Distance Traveled
795,241
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,022
669
58
6
0
205,346
0
L
Cupid
5,825
647
49
5
0
150,766
2
W
Nemesis
6,651
739
57
6
0
219,141
3
L
Thor
4,643
516
33
4
0
186,272
0
L
Geb
4,798
533
7
1
0
192,717
1
W
Khepri
4,839
538
16
2
0
180,016
2
W
Neith
5,251
583
37
4
0
182,217
4
W
Hera
5,870
652
67
7
0
165,002
3
L
Ares
3,469
385
5
1
0
81,364
0
L
Tiamat
4,514
502
46
5
0
184,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role