Player Matchup

Olorun
Olorun
AlluringViper
Olorun
Level 109
God Stats
0W - 5L
1,232 SR
Queue Stats
111W - 98L
1,580 Elo+
Party 2
Odin
Odin
Kawns
Odin
Level 15
God Stats
7W - 7L
1,594 SR
Queue Stats
57W - 39L
1,573 Elo+
Party 2
Merlin
Merlin
ROMAlillo
Merlin
Level 12
God Stats
6W - 4L
1,705 SR
Queue Stats
12W - 12L
1,619 Elo+
Party 2
Tiamat
Tiamat
biribinha333
Tiamat
Level 28
God Stats
10W - 10L
1,479 SR
Queue Stats
151W - 142L
1,499 Elo+
Solo
Thor
Thor
p0rkyane
Thor
Level 26
God Stats
0W - 3L
1,225 SR
Queue Stats
86W - 89L
1,460 Elo+
Party 2
Team Averages
Level 38
1,447 SR
1,546 Elo+

VS

Team Averages
Level 52
1,682 SR
1,539 Elo+
Nu Wa
Nu Wa
Beladona1999
Nu Wa
Level 85
God Stats
9W - 6L
1,709 SR
Queue Stats
85W - 86L
1,570 Elo+
Party 3
Amaterasu
Amaterasu
Cerylicious
Amaterasu
Level 124
God Stats
20W - 18L
1,471 SR
Queue Stats
332W - 333L
1,546 Elo+
Party 1
Anubis
Anubis
Matheusdqc16
Anubis
Level 11
God Stats
11W - 8L
1,784 SR
Queue Stats
40W - 55L
1,510 Elo+
Party 3
Jormungandr
Jormungandr
SamaelSeixas
Jormungandr
Level 13
God Stats
10W - 7L
1,918 SR
Queue Stats
198W - 195L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
sdwesker
Cernunnos
Level 29
God Stats
29W - 15L
1,530 SR
Queue Stats
671W - 683L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 6
12,947
1,177
11,363
17,512
5,093
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
Kawns
Odin
18
4 / 7 / 12
12,162
1,106
16,019
22,754
16,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
ROMAlillo
Merlin
17
0 / 8 / 8
9,788
890
11,056
11,936
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
18
4 / 7 / 7
11,476
1,043
14,490
18,466
10,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
18
4 / 13 / 11
11,978
1,089
15,761
24,220
5,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

27

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 28
13,350
1,214
24,903
13,655
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Cerylicious
Amaterasu
19
8 / 3 / 19
11,916
1,083
12,466
17,761
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
19
12 / 3 / 17
13,339
1,213
19,912
12,664
6,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
SamaelSeixas
Jormungandr
20
6 / 3 / 34
12,680
1,153
13,121
18,249
25,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
sdwesker
Cernunnos
19
9 / 5 / 23
12,935
1,176
19,289
11,665
4,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
166
18
Kills
45
45
Deaths
18
44
Assists
121
Player
Kills
Deaths
Assists
KDA
L
6
10
6
0.9
W
10
4
28
6
W
Amaterasu
Cerylicious
Amaterasu
8
3
19
5.83
L
Odin
Kawns
Odin
4
7
12
1.43
W
Anubis
12
3
17
6.83
L
Merlin
ROMAlillo
Merlin
0
8
8
0.5
W
Jormungandr
SamaelSeixas
Jormungandr
6
3
34
7.67
L
Tiamat
4
7
7
1.07
L
Thor
4
13
11
0.73
W
Cernunnos
sdwesker
Cernunnos
9
5
23
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,689
Damage
89,691
94,888
Taken
73,994
41,214
Mitigated
54,624
6,178
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,363
6,360
379
1,354
17,512
5,093
0
9,882
7,490
39,164
0
W
24,903
6,900
0
717
13,655
5,000
0
7,250
6,303
31,101
0
W
Amaterasu
Cerylicious
Amaterasu
12,466
4,941
0
3,813
17,761
13,882
0
11,218
6,172
0
25,414
L
Odin
Kawns
Odin
16,019
2,571
0
592
22,754
16,128
0
14,702
7,525
11,253
21,101
W
Anubis
19,912
1,072
0
4,844
12,664
6,033
0
6,969
5,643
48,187
0
L
Merlin
ROMAlillo
Merlin
11,056
202
81
214
11,936
3,701
0
5,808
6,040
30,750
0
W
Jormungandr
SamaelSeixas
Jormungandr
13,121
2,194
0
0
18,249
25,241
0
9,916
7,874
23,359
0
L
Tiamat
14,490
320
226
3,332
18,466
10,344
0
11,982
6,271
37,249
0
L
Thor
15,761
3,471
0
0
24,220
5,948
0
15,562
8,387
0
36,371
W
Cernunnos
sdwesker
Cernunnos
19,289
12,544
0
1,087
11,665
4,468
0
6,425
5,141
0
39,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,351
Gold Earned
64,220
227
Minions Killed
178
5
Camps Cleared
7
1,008,113
Distance Traveled
1,013,867
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,947
1,177
71
6
4
202,925
1
W
Nu Wa
13,350
1,214
8
1
1
208,549
0
W
Amaterasu
11,916
1,083
22
2
3
235,802
0
L
Odin
12,162
1,106
37
3
0
240,345
0
W
Anubis
13,339
1,213
70
6
0
171,300
1
L
Merlin
9,788
890
46
4
0
185,056
0
W
Jormungandr
12,680
1,153
17
2
1
215,524
1
L
Tiamat
11,476
1,043
29
3
0
202,822
0
L
Thor
11,978
1,089
44
4
1
176,965
0
W
Cernunnos
12,935
1,176
61
6
2
182,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role