Player Matchup

Ravana
Ravana
Inosit
Ravana
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 44L
1,438 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kooki
Ah Muzen Cab
Level 143
God Stats
3W - 0L
1,724 SR
Queue Stats
91W - 99L
1,490 Elo+
Party 1
Eset
Eset
Noelem
Eset
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 101L
1,467 Elo+
Party 1
Odin
Odin
ScaliBudali
Odin
Level 122
God Stats
2W - 0L
1,727 SR
Queue Stats
40W - 14L
1,725 Elo+
Party 1
Ymir
Ymir
neverwinter96
Ymir
Level 88
God Stats
13W - 13L
1,517 SR
Queue Stats
220W - 225L
1,448 Elo+
Party 1
Team Averages
Level 125
1,594 SR
1,514 Elo+

VS

Team Averages
Level 93
1,663 SR
1,644 Elo+
Sun Wukong
Sun Wukong
Brutosh
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 63L
1,650 Elo+
Party 2
Bacchus
Bacchus
QuenixBech
Bacchus
Level 61
God Stats
9W - 13L
1,449 SR
Queue Stats
117W - 99L
1,586 Elo+
Party 2
Hel
Hel
Zinpower
Hel
Level 88
God Stats
2W - 1L
1,836 SR
Queue Stats
105W - 69L
1,670 Elo+
Party 2
Ravana
Ravana
casp1234
Ravana
Level 140
God Stats
2W - 4L
1,749 SR
Queue Stats
33W - 19L
1,687 Elo+
Solo
Artemis
Artemis
xImOrienT
Artemis
Level 89
God Stats
5W - 6L
1,779 SR
Queue Stats
309W - 284L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Inosit
Ravana
13
7 / 0 / 4
7,361
736
6,976
4,853
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Kooki
Ah Muzen Cab
10
1 / 2 / 3
5,970
597
5,640
5,727
1,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Noelem
Eset
11
3 / 1 / 2
6,279
628
3,660
4,243
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 3
6,432
643
5,420
5,358
2,155
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 8
6,114
611
2,999
7,992
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brutosh
Sun Wukong
8
0 / 4 / 1
4,999
500
1,499
6,153
2,102
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
QuenixBech
Bacchus
7
0 / 3 / 0
4,571
457
1,743
7,858
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,543
554
2,577
6,135
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
casp1234
Ravana
10
3 / 4 / 0
5,992
599
3,889
7,229
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
xImOrienT
Artemis
10
1 / 2 / 1
5,461
546
5,020
5,566
1,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
4
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Brutosh
Sun Wukong
0
4
1
0.13
W
Ravana
Inosit
Ravana
7
0
4
9
W
Ah Muzen Cab
Kooki
Ah Muzen Cab
1
2
3
1.25
W
Eset
Noelem
Eset
3
1
2
4
L
Bacchus
QuenixBech
Bacchus
0
3
0
0
W
4
1
3
5.5
L
0
3
0
0
L
Ravana
casp1234
Ravana
3
4
0
0.75
W
1
0
8
5
L
Artemis
xImOrienT
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
14,728
28,173
Taken
32,941
14,291
Mitigated
12,110
10,544
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Brutosh
Sun Wukong
1,499
131
0
980
6,153
2,102
0
0
6,153
0
22,490
W
Ravana
Inosit
Ravana
6,976
1,839
0
1,344
4,853
2,544
0
567
4,286
0
42,319
W
Ah Muzen Cab
Kooki
Ah Muzen Cab
5,640
3,137
0
2,602
5,727
1,834
716
188
5,539
0
45,550
W
Eset
Noelem
Eset
3,660
400
0
1,650
4,243
1,644
0
1,877
2,366
30,787
0
L
Bacchus
QuenixBech
Bacchus
1,743
99
0
1,093
7,858
4,514
0
1,780
6,074
10,144
0
W
5,420
822
0
1,985
5,358
2,155
530
255
5,103
0
29,263
L
2,577
0
454
2,466
6,135
1,815
0
3,052
2,849
35,065
0
L
Ravana
casp1234
Ravana
3,889
339
0
2,087
7,229
2,307
0
717
6,424
0
31,396
W
2,999
826
0
2,963
7,992
6,114
0
1,433
6,559
13,543
0
L
Artemis
xImOrienT
Artemis
5,020
2,573
0
1,591
5,566
1,372
0
784
4,782
0
29,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
26,566
324
Minions Killed
281
0
Camps Cleared
0
1,025,945
Distance Traveled
1,035,679
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,999
500
39
4
0
199,817
2
W
Ravana
7,361
736
86
9
0
236,901
1
W
Ah Muzen Cab
5,970
597
85
9
0
158,777
2
W
Eset
6,279
628
76
8
0
208,751
2
L
Bacchus
4,571
457
21
2
0
208,638
8
W
Odin
6,432
643
56
6
0
230,380
0
L
Hel
5,543
554
88
9
0
231,393
5
L
Ravana
5,992
599
66
7
0
215,380
5
W
Ymir
6,114
611
21
2
0
191,136
0
L
Artemis
5,461
546
67
7
0
180,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role