Player Matchup

Yemoja
Yemoja
AntonioJMLima
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 142L
1,264 Elo+
Solo
Tiamat
Tiamat
fuegosDEoktubre_
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,260 Elo+
Solo
Mulan
Mulan
gjcjerry
Mulan
Level 20
God Stats
2W - 2L
1,488 SR
Queue Stats
26W - 25L
1,402 Elo+
Solo
Ravana
Ravana
puggleKIA
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 136L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
renderingforest
Cthulhu
Level 21
God Stats
6W - 5L
1,437 SR
Queue Stats
56W - 53L
1,375 Elo+
Party 1
Team Averages
Level 17
1,485 SR
1,329 Elo+

VS

Team Averages
Level 15
1,465 SR
1,470 Elo+
Neith
Neith
ItsAnnaMay
Neith
Level 14
God Stats
3W - 6L
1,380 SR
Queue Stats
4W - 7L
1,432 Elo+
Solo
Scylla
Scylla
LethalNME
Scylla
Level 12
God Stats
17W - 17L
1,535 SR
Queue Stats
105W - 91L
1,361 Elo+
Solo
Chaac
Chaac
Mars2040
Chaac
Level 23
God Stats
1W - 2L
1,269 SR
Queue Stats
43W - 32L
1,459 Elo+
Solo
Artemis
Artemis
Tigerskid
Artemis
Level 13
God Stats
1W - 6L
1,695 SR
Queue Stats
2W - 6L
1,740 Elo+
Solo
Sol
Sol
swipe your kill
Sol
Level 14
God Stats
10W - 15L
1,446 SR
Queue Stats
30W - 40L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 11
14,914
932
6,385
16,280
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 5 / 16
13,931
871
16,466
20,023
23,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
gjcjerry
Mulan
20
10 / 3 / 14
16,146
1,009
27,843
32,206
33,028
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
puggleKIA
Ravana
20
9 / 6 / 12
14,877
930
21,042
26,191
26,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 18
16,513
1,032
30,349
46,944
54,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 1 / 2
12,377
774
3,592
2,697
841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
LethalNME
Scylla
20
9 / 6 / 10
16,336
1,021
35,905
23,158
9,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Mars2040
Chaac
20
1 / 10 / 12
14,210
888
21,374
35,981
50,846
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Tigerskid
Artemis
20
3 / 10 / 11
14,138
884
35,868
24,924
10,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 4 / 11
15,583
974
31,190
22,239
20,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
67
31
Kills
21
21
Deaths
31
71
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Neith
2
1
2
3
L
Scylla
LethalNME
Scylla
9
6
10
2.33
L
Chaac
Mars2040
Chaac
1
10
12
0.7
L
Artemis
Tigerskid
Artemis
3
10
11
0.85
W
2
5
16
2
W
Mulan
gjcjerry
Mulan
10
3
14
5.67
W
Ravana
puggleKIA
Ravana
9
6
12
2.5
W
8
5
18
3.4
L
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,085
Damage
127,929
141,644
Taken
108,999
147,824
Mitigated
92,346
26,840
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,385
1,214
4,102
1,405
16,280
9,793
0
10,162
5,674
28,386
0
L
Neith
3,592
2,134
0
236
2,697
841
0
1,295
1,262
0
8,585
L
Scylla
LethalNME
Scylla
35,905
11,111
713
2,004
23,158
9,245
0
11,192
11,725
51,766
0
L
Chaac
Mars2040
Chaac
21,374
4,743
0
12,682
35,981
50,846
0
16,396
18,467
0
47,274
L
Artemis
Tigerskid
Artemis
35,868
25,199
0
2,400
24,924
10,458
0
10,211
14,071
0
56,160
W
16,466
1,731
0
2,360
20,023
23,444
0
8,051
11,329
41,815
0
W
Mulan
gjcjerry
Mulan
27,843
5,688
0
788
32,206
33,028
0
13,477
17,602
0
38,163
W
Ravana
puggleKIA
Ravana
21,042
11,649
0
865
26,191
26,758
0
12,302
13,390
0
27,878
W
30,349
1,733
3,026
14,294
46,944
54,801
0
23,103
23,052
63,867
0
L
31,190
9,494
0
4,314
22,239
20,956
0
11,220
10,274
49,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,381
Gold Earned
72,644
241
Minions Killed
221
3
Camps Cleared
2
1,445,675
Distance Traveled
1,212,405
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,914
932
40
3
0
229,434
1
L
Neith
12,377
774
10
1
0
59,502
0
L
Scylla
16,336
1,021
39
2
0
284,239
0
L
Chaac
14,210
888
62
4
0
298,325
0
L
Artemis
14,138
884
52
3
1
265,813
0
W
Tiamat
13,931
871
73
5
1
291,915
1
W
Mulan
16,146
1,009
24
2
1
317,938
3
W
Ravana
14,877
930
6
0
1
278,952
0
W
Cthulhu
16,513
1,032
98
6
0
327,436
2
L
Sol
15,583
974
58
4
1
304,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role