Player Matchup

Gilgamesh
Gilgamesh
Dandymoobs
Gilgamesh
Level 102
God Stats
5W - 5L
1,340 SR
Queue Stats
173W - 105L
1,738 Elo+
Party 2
Sol
Sol
Septimus112
Sol
Level 29
God Stats
12W - 2L
1,897 SR
Queue Stats
69W - 20L
1,798 Elo+
Party 2
Cu Chulainn
Cu Chulainn
coolk1
Cu Chulainn
Level 153
God Stats
6W - 4L
1,575 SR
Queue Stats
371W - 264L
1,661 Elo+
Party 2
Team Averages
Level 95
1,604 SR
1,733 Elo+

VS

Team Averages
Level 34
1,582 SR
1,579 Elo+
Da Ji
Da Ji
DaemonHUN
Da Ji
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,726 Elo+
Party 1
Aphrodite
Aphrodite
Telzhandris
Aphrodite
Level 4
God Stats
1W - 2L
1,746 SR
Queue Stats
1W - 3L
1,726 Elo+
Party 1
Jormungandr
Jormungandr
Глебчанский
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dandymoobs
Gilgamesh
12
6 / 1 / 13
8,533
853
8,002
9,958
5,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 3 / 14
8,843
884
8,020
9,825
4,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
coolk1
Cu Chulainn
13
11 / 1 / 11
9,457
946
10,019
15,131
12,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DaemonHUN
Da Ji
9
2 / 8 / 1
6,950
695
8,935
10,704
4,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Telzhandris
Aphrodite
10
1 / 8 / 3
7,245
725
2,864
9,434
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 7 / 2
6,928
693
5,858
11,412
5,943
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
23
Kills
4
5
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DaemonHUN
Da Ji
2
8
1
0.31
W
Gilgamesh
Dandymoobs
Gilgamesh
6
1
13
12.5
W
6
3
14
4.33
L
Aphrodite
Telzhandris
Aphrodite
1
8
3
0.31
W
Cu Chulainn
coolk1
Cu Chulainn
11
1
11
16.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,041
Damage
17,657
34,914
Taken
31,550
21,769
Mitigated
18,382
8,140
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DaemonHUN
Da Ji
8,935
2,292
0
0
10,704
4,317
0
2,554
7,838
0
13,533
W
Gilgamesh
Dandymoobs
Gilgamesh
8,002
2,824
0
1,680
9,958
5,349
324
3,317
6,641
0
23,688
W
8,020
2,652
0
3,039
9,825
4,020
1,014
1,976
7,849
37,008
0
L
Aphrodite
Telzhandris
Aphrodite
2,864
777
2,314
2,449
9,434
8,122
0
3,993
5,062
7,231
0
W
Cu Chulainn
coolk1
Cu Chulainn
10,019
850
0
3,421
15,131
12,400
447
3,685
11,446
6,674
22,549
L
5,858
1,647
0
596
11,412
5,943
0
3,458
7,684
27,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
21,123
126
Minions Killed
70
8
Camps Cleared
2
626,001
Distance Traveled
483,971
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,950
695
9
1
1
164,377
0
W
Gilgamesh
8,533
853
26
3
2
210,416
2
W
Sol
8,843
884
61
6
6
186,337
2
L
Aphrodite
7,245
725
20
2
0
155,401
0
W
Cu Chulainn
9,457
946
39
4
0
229,248
0
L
Jormungandr
6,928
693
41
4
1
164,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role