Player Matchup

Sun Wukong
Sun Wukong
DekuGGTX
Sun Wukong
Level 17
God Stats
9W - 15L
1,261 SR
Queue Stats
37W - 46L
1,251 Elo+
Party 1
Ares
Ares
EERAGOM
Ares
Level 22
God Stats
1W - 1L
1,731 SR
Queue Stats
3W - 1L
1,808 Elo+
Solo
Thanatos
Thanatos
Ludário
Thanatos
Level 29
God Stats
0W - 3L
1,269 SR
Queue Stats
90W - 69L
1,616 Elo+
Solo
Rama
Rama
Sousuke1998
Rama
Level 26
God Stats
30W - 23L
1,609 SR
Queue Stats
61W - 50L
1,464 Elo+
Party 1
Olorun
Olorun
THEBROCO
Olorun
Level 15
God Stats
15W - 13L
1,500 SR
Queue Stats
63W - 95L
1,314 Elo+
Party 1
Team Averages
Level 22
1,474 SR
1,491 Elo+

VS

Team Averages
Level 15
1,530 SR
1,436 Elo+
Tiamat
Tiamat
Killerhein
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nicolais717
Kumbhakarna
Level 19
God Stats
4W - 4L
1,367 SR
Queue Stats
40W - 72L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
OnlyFats
Gilgamesh
Level 17
God Stats
11W - 0L
2,017 SR
Queue Stats
39W - 12L
1,702 Elo+
Solo
Ravana
Ravana
dud1pias2
Ravana
Level 27
God Stats
4W - 4L
1,488 SR
Queue Stats
69W - 52L
1,536 Elo+
Solo
Artemis
Artemis
residentivo_
Artemis
Level 3
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 4L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DekuGGTX
Sun Wukong
15
1 / 8 / 2
9,497
452
4,122
14,306
11,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ares
EERAGOM
Ares
9
0 / 10 / 3
7,323
349
3,224
19,175
11,311
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Ludário
Thanatos
19
17 / 7 / 3
13,625
649
22,318
22,441
8,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 9 / 1
10,791
514
16,633
18,489
5,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
THEBROCO
Olorun
13
1 / 13 / 6
9,064
432
5,640
17,089
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Killerhein
Tiamat
15
4 / 8 / 12
10,584
504
9,710
14,158
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Nicolais717
Kumbhakarna
13
2 / 5 / 14
9,910
472
2,455
21,052
20,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
OnlyFats
Gilgamesh
20
21 / 2 / 8
15,553
741
23,474
15,963
9,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
dud1pias2
Ravana
18
16 / 4 / 13
12,819
610
17,894
17,361
16,752
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
residentivo_
Artemis
14
3 / 9 / 10
9,824
468
10,677
13,801
3,908
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
28
Kills
46
47
Deaths
28
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DekuGGTX
Sun Wukong
1
8
2
0.25
L
Ares
EERAGOM
Ares
0
10
3
0.15
W
Tiamat
Killerhein
Tiamat
4
8
12
1.25
L
Thanatos
Ludário
Thanatos
17
7
3
2.64
W
Kumbhakarna
Nicolais717
Kumbhakarna
2
5
14
1.8
W
Gilgamesh
OnlyFats
Gilgamesh
21
2
8
12.5
L
9
9
1
1.06
L
Olorun
THEBROCO
Olorun
1
13
6
0.31
W
Ravana
dud1pias2
Ravana
16
4
13
5.63
W
Artemis
residentivo_
Artemis
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,937
Damage
64,210
91,500
Taken
82,335
42,101
Mitigated
54,651
22,956
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DekuGGTX
Sun Wukong
4,122
973
0
844
14,306
11,370
980
653
13,575
0
49,535
L
Ares
EERAGOM
Ares
3,224
145
0
0
19,175
11,311
0
2,080
16,889
15,934
0
W
Tiamat
Killerhein
Tiamat
9,710
1,416
0
3,788
14,158
4,091
324
1,354
12,804
48,430
0
L
Thanatos
Ludário
Thanatos
22,318
7,971
0
17,293
22,441
8,986
0
2,338
20,028
0
83,641
W
Kumbhakarna
Nicolais717
Kumbhakarna
2,455
421
0
533
21,052
20,143
638
3,564
17,488
23,957
0
W
Gilgamesh
OnlyFats
Gilgamesh
23,474
8,774
0
5,025
15,963
9,757
5,379
955
15,008
0
110,383
L
16,633
9,925
0
3,390
18,489
5,986
1,182
2,424
15,834
0
82,705
L
Olorun
THEBROCO
Olorun
5,640
2,924
0
1,429
17,089
4,448
402
3,850
12,935
24,560
0
W
Ravana
dud1pias2
Ravana
17,894
7,019
0
4,899
17,361
16,752
2,412
2,109
15,252
0
89,855
W
Artemis
residentivo_
Artemis
10,677
5,492
0
2,647
13,801
3,908
2,443
882
12,919
0
40,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,300
Gold Earned
58,690
353
Minions Killed
429
0
Camps Cleared
0
1,653,833
Distance Traveled
1,805,447
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,497
452
80
4
0
393,471
0
L
Ares
7,323
349
16
1
0
277,931
0
W
Tiamat
10,584
504
70
3
0
337,790
2
L
Thanatos
13,625
649
112
5
0
383,962
2
W
Kumbhakarna
9,910
472
36
2
0
376,171
0
W
Gilgamesh
15,553
741
165
8
0
459,902
0
L
Rama
10,791
514
111
5
0
304,558
0
L
Olorun
9,064
432
34
2
0
293,911
0
W
Ravana
12,819
610
101
5
0
365,904
2
W
Artemis
9,824
468
57
3
0
265,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role