Player Matchup

Thor
Thor
C4llM3Sup3rDop3
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,637 Elo+
Party 1
Chaac
Chaac
Falsesix
Chaac
Level 28
God Stats
1W - 2L
1,521 SR
Queue Stats
113W - 114L
1,405 Elo+
Solo
Heimdallr
Heimdallr
GR4ND POPPY
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,393 Elo+
Solo
Xbalanque
Xbalanque
Ggokuu_155
Xbalanque
Level 14
God Stats
3W - 1L
1,860 SR
Queue Stats
18W - 22L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
MY MataAbuelas9
Hun Batz
Level 29
God Stats
1W - 2L
1,777 SR
Queue Stats
126W - 98L
1,460 Elo+
Solo
Team Averages
Level 21
1,632 SR
1,468 Elo+

VS

Team Averages
Level 25
1,559 SR
1,473 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AaronTheBaron54
Fenrir
Level 22
God Stats
4W - 2L
1,649 SR
Queue Stats
52W - 47L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Bigbenzbeard
Danzaburou
Level 29
God Stats
30W - 18L
1,467 SR
Queue Stats
78W - 71L
1,471 Elo+
Solo
Chaac
Chaac
LARSMR7
Chaac
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 27L
1,553 Elo+
Solo
Zeus
Zeus
bigysnow22
Zeus
Level 17
God Stats
2W - 0L
1,682 SR
Queue Stats
25W - 19L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 0
9,367
852
2,625
16,191
10,043
Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Falsesix
Chaac
17
3 / 7 / 3
11,235
1,021
18,483
23,157
20,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
GR4ND POPPY
Heimdallr
17
0 / 6 / 6
10,381
944
7,230
12,117
4,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Ggokuu_155
Xbalanque
16
0 / 10 / 4
9,503
864
8,737
21,150
7,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
17
3 / 7 / 4
10,734
976
13,329
16,616
5,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

61

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
9 / 2 / 16
11,664
1,060
19,596
13,945
6,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 0 / 16
12,140
1,104
15,132
8,155
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Bigbenzbeard
Danzaburou
19
7 / 2 / 22
12,970
1,179
12,725
10,022
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
LARSMR7
Chaac
18
7 / 3 / 21
12,170
1,106
21,105
16,081
23,338
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 0 / 18
11,881
1,080
11,497
5,759
2,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
134
7
Kills
41
41
Deaths
7
17
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
16
8.5
W
13
0
16
21
W
Danzaburou
Bigbenzbeard
Danzaburou
7
2
22
9
L
1
11
0
0.09
L
Chaac
Falsesix
Chaac
3
7
3
0.64
L
Heimdallr
GR4ND POPPY
Heimdallr
0
6
6
0.5
L
Xbalanque
Ggokuu_155
Xbalanque
0
10
4
0.2
W
Chaac
LARSMR7
Chaac
7
3
21
5.83
L
Hun Batz
3
7
4
0.71
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,404
Damage
80,055
89,231
Taken
53,962
48,563
Mitigated
40,459
9,505
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,596
13,601
0
4,301
13,945
6,144
0
0
13,945
0
34,638
W
15,132
2,573
0
1,700
8,155
3,992
0
0
8,155
0
17,294
W
Danzaburou
Bigbenzbeard
Danzaburou
12,725
6,025
0
3,793
10,022
4,638
0
0
10,022
0
39,768
L
2,625
812
0
0
16,191
10,043
0
1,947
14,244
0
12,426
L
Chaac
Falsesix
Chaac
18,483
4,512
0
6,199
23,157
20,433
0
4,586
18,571
0
47,788
L
Heimdallr
GR4ND POPPY
Heimdallr
7,230
4,854
0
1,532
12,117
4,719
0
3,215
8,902
0
42,842
L
Xbalanque
Ggokuu_155
Xbalanque
8,737
2,775
319
1,455
21,150
7,540
0
2,017
19,133
0
19,066
W
Chaac
LARSMR7
Chaac
21,105
3,857
0
3,604
16,081
23,338
0
0
16,081
1,915
25,466
L
Hun Batz
13,329
2,385
0
0
16,616
5,828
0
1,609
15,007
0
30,046
W
11,497
955
0
760
5,759
2,347
0
0
5,759
40,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
60,825
207
Minions Killed
194
3
Camps Cleared
4
1,011,491
Distance Traveled
1,030,233
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,664
1,060
34
3
0
190,362
0
W
Fenrir
12,140
1,104
4
0
1
254,012
0
W
Danzaburou
12,970
1,179
68
6
2
201,916
0
L
Thor
9,367
852
15
1
0
175,830
0
L
Chaac
11,235
1,021
66
6
1
224,558
0
L
Heimdallr
10,381
944
79
7
1
174,318
1
L
Xbalanque
9,503
864
16
1
1
204,707
0
W
Chaac
12,170
1,106
11
1
0
174,718
0
L
Hun Batz
10,734
976
31
3
0
232,078
0
W
Zeus
11,881
1,080
77
7
1
209,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role