Player Matchup

Artio
Artio
Diamond I
 
Artio
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
TheFrenchEmperor
Raijin
Diamond II
Level 160
God Stats
3W - 0L
1,714 SR
Queue Stats
102W - 54L
2,493 MMR
Solo
Ravana
Ravana
Masters
VøiđSeeker
Ravana
Masters
Level 160
God Stats
6W - 5L
1,609 SR
Queue Stats
508W - 489L
2,507 MMR
Solo
Ullr
Ullr
Diamond II
WMWMWMWMWMWMWM37
Ullr
Diamond II
Level 81
God Stats
5W - 4L
1,713 SR
Queue Stats
117W - 90L
2,343 MMR
Solo
Ares
Ares
Diamond III
YusepPedrerol
Ares
Diamond III
Level 94
God Stats
7W - 1L
1,741 SR
Queue Stats
147W - 134L
2,197 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,655 SR
2,208 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,602 SR
2,217 MMR
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
KinkyKayleexD
Susano
Platinum III
Level 108
God Stats
44W - 29L
1,739 SR
Queue Stats
45W - 31L
2,114 MMR
Party 1
Ganesha
Ganesha
Platinum III
LokisC0okYummyYT
Ganesha
Platinum III
Level 155
God Stats
0W - 1L
1,536 SR
Queue Stats
44W - 35L
2,160 MMR
Party 1
Odin
Odin
Masters
Parr0k
Odin
Masters
Level 159
God Stats
61W - 71L
1,492 SR
Queue Stats
574W - 542L
2,631 MMR
Solo
Loki
Loki
Diamond I
SilverForEver
Loki
Diamond I
Level 103
God Stats
2W - 6L
1,742 SR
Queue Stats
129W - 114L
2,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
6 / 2 / 10
11,798
621
14,063
23,618
27,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 3 / 9
11,737
618
12,589
12,524
6,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
19
10 / 1 / 9
12,538
660
15,285
10,528
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 9
11,706
616
14,090
14,979
7,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 16
10,585
557
8,690
19,262
28,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaTiamatPersephoneMorgan Le FayFenrir

VS

Bans
GebFafnirCerberusHun BatzKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 4 / 1
9,728
512
12,241
14,156
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 6 / 4
9,468
498
9,531
13,375
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 7 / 8
8,126
428
5,981
20,779
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
Parr0k
Odin
14
1 / 7 / 1
8,277
436
5,564
15,693
9,728
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 6 / 3
9,655
508
7,730
14,935
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
30
Kills
12
12
Deaths
30
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
2
10
5.5
L
Rama
 
Rama
4
4
1
1.13
L
4
6
4
1
L
0
7
8
0.57
L
Odin
Parr0k
Odin
1
7
1
0.21
L
3
6
3
0.75
W
7
3
9
3.83
W
Ravana
10
1
9
14.5
W
4
3
9
2.83
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,717
Damage
41,047
80,911
Taken
78,938
75,539
Mitigated
45,968
29,945
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,063
1,632
1,069
10,401
23,618
27,284
963
2,351
20,907
72,192
0
L
Rama
 
Rama
12,241
8,492
0
2,546
14,156
4,359
1,691
5,246
8,880
0
70,153
L
9,531
3,037
0
1,757
13,375
5,537
0
6,938
6,274
0
52,467
L
5,981
279
0
2,004
20,779
22,011
0
9,010
11,666
26,105
0
L
Odin
Parr0k
Odin
5,564
1,205
0
415
15,693
9,728
0
8,070
7,557
1,572
44,651
L
7,730
1,915
0
3,524
14,935
4,333
1,156
5,924
8,834
0
61,975
W
12,589
868
0
4,551
12,524
6,177
1,278
770
11,754
94,356
0
W
Ravana
15,285
4,512
0
4,968
10,528
5,619
1,683
1,079
9,391
0
104,383
W
14,090
7,906
0
5,322
14,979
7,537
5,964
1,814
13,165
0
109,022
W
8,690
642
0
3,634
19,262
28,922
736
2,986
16,276
23,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,364
Gold Earned
45,254
651
Minions Killed
472
0
Camps Cleared
0
1,921,368
Distance Traveled
1,799,553
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,798
621
132
7
0
375,244
1
L
Rama
9,728
512
153
8
0
338,394
2
L
Susano
9,468
498
102
5
0
381,633
7
L
Ganesha
8,126
428
5
0
0
350,034
10
L
Odin
8,277
436
95
5
0
338,520
3
L
Loki
9,655
508
117
6
0
390,972
3
W
Raijin
11,737
618
174
9
0
359,103
4
W
Ravana
12,538
660
161
8
0
458,874
2
W
Ullr
11,706
616
166
9
0
361,204
5
W
Ares
10,585
557
18
1
0
366,943
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role