Player Matchup

Camazotz
Camazotz
SHADOW_SHOT_ZERO
Camazotz
Level 16
God Stats
1W - 0L
1,404 SR
Queue Stats
17W - 25L
1,258 Elo+
Solo
Osiris
Osiris
Shellmet950
Osiris
Level 20
God Stats
2W - 0L
1,519 SR
Queue Stats
41W - 42L
1,278 Elo+
Solo
Thanatos
Thanatos
XxGoldLampxX
Thanatos
Level 27
God Stats
7W - 11L
1,475 SR
Queue Stats
110W - 112L
1,363 Elo+
Solo
Merlin
Merlin
Yours_Tru
Merlin
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 89L
944 Elo+
Solo
Charybdis
Charybdis
itsLimpBrendon
Charybdis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,143 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,197 Elo+

VS

Team Averages
Level 15
1,508 SR
1,263 Elo+
Sun Wukong
Sun Wukong
BRaVo_XRaY
Sun Wukong
Level 13
God Stats
9W - 6L
1,531 SR
Queue Stats
103W - 116L
1,268 Elo+
Solo
Fenrir
Fenrir
COLESKIII-
Fenrir
Level 20
God Stats
10W - 14L
1,446 SR
Queue Stats
20W - 26L
1,382 Elo+
Solo
Vamana
Vamana
CarToOnZ4553244
Vamana
Level 14
God Stats
3W - 8L
1,500 SR
Queue Stats
74W - 103L
1,221 Elo+
Solo
Nu Wa
Nu Wa
Emanuel7165
Nu Wa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 50L
1,104 Elo+
Solo
Cerberus
Cerberus
Gemini_Cough
Cerberus
Level 21
God Stats
8W - 5L
1,563 SR
Queue Stats
107W - 204L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 6
15,340
495
19,485
30,823
15,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
20
3 / 1 / 9
14,046
453
11,538
28,410
20,350
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
XxGoldLampxX
Thanatos
20
17 / 4 / 6
16,685
538
30,666
27,508
17,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Yours_Tru
Merlin
16
1 / 14 / 6
11,630
375
8,079
17,152
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
itsLimpBrendon
Charybdis
20
4 / 8 / 8
14,850
479
22,095
17,171
5,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BRaVo_XRaY
Sun Wukong
20
3 / 9 / 9
13,195
426
20,311
25,863
29,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
COLESKIII-
Fenrir
20
22 / 9 / 5
15,802
510
32,409
28,791
28,255
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
1 / 8 / 8
11,915
384
17,554
32,488
21,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 2 / 0
8,067
260
553
2,975
251
Cerberus
Gemini_Cough
Cerberus
18
5 / 7 / 7
12,413
400
7,277
33,618
24,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
34
Kills
31
34
Deaths
35
35
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BRaVo_XRaY
Sun Wukong
3
9
9
0.83
L
Fenrir
COLESKIII-
Fenrir
22
9
5
2.72
L
1
8
8
0.63
L
0
2
0
0
L
Cerberus
Gemini_Cough
Cerberus
5
7
7
1.21
W
9
7
6
1.71
W
Osiris
3
1
9
7.5
W
Thanatos
XxGoldLampxX
Thanatos
17
4
6
5
W
Merlin
Yours_Tru
Merlin
1
14
6
0.29
W
Charybdis
itsLimpBrendon
Charybdis
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,863
Damage
78,104
121,064
Taken
123,735
64,814
Mitigated
104,390
42,182
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BRaVo_XRaY
Sun Wukong
20,311
3,394
0
2,466
25,863
29,356
103
940
24,923
0
87,474
L
Fenrir
COLESKIII-
Fenrir
32,409
8,448
0
3,061
28,791
28,255
890
2,524
26,267
0
79,912
L
17,554
7,973
0
6,419
32,488
21,695
611
2,641
29,847
0
79,048
L
553
62
0
0
2,975
251
410
0
2,975
7,015
0
L
Cerberus
Gemini_Cough
Cerberus
7,277
871
44
6,398
33,618
24,833
0
1,974
31,644
54,842
0
W
19,485
3,165
0
14,206
30,823
15,805
1,544
1,920
28,038
0
84,712
W
Osiris
11,538
2,072
0
0
28,410
20,350
2,137
440
27,325
0
76,323
W
Thanatos
XxGoldLampxX
Thanatos
30,666
10,567
0
23,345
27,508
17,110
1,162
2,141
24,935
0
113,712
W
Merlin
Yours_Tru
Merlin
8,079
1,853
0
310
17,152
5,603
2,714
1,788
15,214
53,403
0
W
Charybdis
itsLimpBrendon
Charybdis
22,095
10,691
0
4,321
17,171
5,946
8,186
1,541
15,383
0
111,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,551
Gold Earned
61,392
632
Minions Killed
463
0
Camps Cleared
0
2,774,832
Distance Traveled
2,191,400
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,195
426
137
4
0
523,800
0
L
Fenrir
15,802
510
99
3
0
552,672
0
L
Vamana
11,915
384
103
3
0
555,069
0
L
Nu Wa
8,067
260
8
0
0
100,264
3
L
Cerberus
12,413
400
116
4
0
459,595
0
W
Camazotz
15,340
495
125
4
0
594,455
2
W
Osiris
14,046
453
114
4
0
644,415
0
W
Thanatos
16,685
538
143
5
0
624,236
1
W
Merlin
11,630
375
70
2
0
429,697
1
W
Charybdis
14,850
479
180
6
0
482,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role